Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dodged13
Cthulhu
Level 132
God Stats
3W - 2L
1,865 SR
Queue Stats
73W - 57L
1,591 Elo+
Solo
Nu Wa
Nu Wa
DrAduhov
Nu Wa
Level 126
God Stats
92W - 121L
1,403 SR
Queue Stats
112W - 154L
1,434 Elo+
Party 2
King Arthur
King Arthur
Papa_Bubba172
King Arthur
Level 153
God Stats
2W - 0L
1,813 SR
Queue Stats
56W - 37L
1,660 Elo+
Party 1
Freya
Freya
Vladmeerpoopin72
Freya
Level 62
God Stats
1W - 0L
1,555 SR
Queue Stats
9W - 10L
1,528 Elo+
Party 1
Team Averages
Level 125
1,627 SR
1,543 Elo+

VS

Team Averages
Level 92
1,516 SR
1,582 Elo+
Chronos
Chronos
AtomCovid
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,658 Elo+
Solo
Thanatos
Thanatos
LeCailloux
Thanatos
Level 146
God Stats
2W - 2L
1,280 SR
Queue Stats
126W - 120L
1,620 Elo+
Solo
Chaac
Chaac
LetMeSeeMyKids44
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,620 Elo+
Party 3
Jormungandr
Jormungandr
Mmoogli
Jormungandr
Level 66
God Stats
0W - 1L
1,727 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 3
Ao Kuang
Ao Kuang
Neof0x
Ao Kuang
Level 156
God Stats
0W - 1L
1,571 SR
Queue Stats
123W - 118L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 0 / 10
8,935
812
12,876
10,556
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Dodged13
Cthulhu
15
2 / 1 / 11
8,192
745
11,040
13,858
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
DrAduhov
Nu Wa
14
0 / 1 / 10
8,066
733
10,023
7,625
3,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Papa_Bubba172
King Arthur
16
9 / 2 / 6
9,334
849
13,115
15,567
14,820
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 7
8,833
803
9,184
10,796
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtomCovid
Chronos
13
0 / 4 / 2
7,188
653
10,458
13,270
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
LeCailloux
Thanatos
14
1 / 4 / 2
7,416
674
8,305
13,328
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

14
1 / 4 / 4
8,018
729
11,011
18,454
14,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Mmoogli
Jormungandr
14
3 / 5 / 2
8,369
761
11,108
14,338
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Neof0x
Ao Kuang
13
1 / 2 / 1
7,496
681
5,838
12,312
5,611
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
19
Kills
6
6
Deaths
19
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
10
9
L
Chronos
AtomCovid
Chronos
0
4
2
0.25
W
Cthulhu
Dodged13
Cthulhu
2
1
11
7.5
W
Nu Wa
DrAduhov
Nu Wa
0
1
10
5
L
Thanatos
LeCailloux
Thanatos
1
4
2
0.5
L
1
4
4
0.75
L
Jormungandr
Mmoogli
Jormungandr
3
5
2
0.8
L
Ao Kuang
Neof0x
Ao Kuang
1
2
1
0.75
W
King Arthur
Papa_Bubba172
King Arthur
9
2
6
6
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
46,720
58,402
Taken
71,702
43,491
Mitigated
40,511
11,096
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,876
1,716
0
2,688
10,556
5,831
567
3,347
7,006
0
33,040
L
Chronos
AtomCovid
Chronos
10,458
1,788
0
2,159
13,270
5,248
41
7,264
5,763
29,147
0
W
Cthulhu
Dodged13
Cthulhu
11,040
586
1,128
3,436
13,858
13,819
185
6,971
6,342
26,232
0
W
Nu Wa
DrAduhov
Nu Wa
10,023
2,944
57
498
7,625
3,347
2,196
3,936
3,468
28,556
0
L
Thanatos
LeCailloux
Thanatos
8,305
1,148
0
5,042
13,328
6,487
0
3,896
9,354
0
21,789
L
11,011
1,833
0
7,580
18,454
14,881
0
7,427
10,817
0
31,601
L
Jormungandr
Mmoogli
Jormungandr
11,108
2,422
0
347
14,338
8,284
0
6,458
7,646
36,762
0
L
Ao Kuang
Neof0x
Ao Kuang
5,838
943
0
3,587
12,312
5,611
267
4,402
7,797
16,466
0
W
King Arthur
Papa_Bubba172
King Arthur
13,115
1,049
0
500
15,567
14,820
289
6,869
8,335
144
29,689
W
9,184
3,635
0
2,789
10,796
5,674
495
5,401
5,145
39,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
38,487
200
Minions Killed
199
0
Camps Cleared
0
1,237,003
Distance Traveled
1,128,454
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,935
812
45
4
0
282,599
0
L
Chronos
7,188
653
43
4
0
221,119
2
W
Cthulhu
8,192
745
25
2
0
250,930
2
W
Nu Wa
8,066
733
43
4
0
212,473
4
L
Thanatos
7,416
674
31
3
0
235,115
3
L
Chaac
8,018
729
55
5
0
237,619
1
L
Jormungandr
8,369
761
46
4
0
213,829
0
L
Ao Kuang
7,496
681
24
2
0
220,772
5
W
King Arthur
9,334
849
35
3
0
251,533
0
W
Freya
8,833
803
52
5
0
239,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role