Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ArcaneCataclysm
Horus
Level 57
God Stats
10W - 3L
1,843 SR
Queue Stats
90W - 100L
1,467 Elo+
Solo
Poseidon
Poseidon
Clunk
Poseidon
Level 36
God Stats
6W - 7L
1,468 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 2
Nemesis
Nemesis
Curly
Nemesis
Level 36
God Stats
6W - 3L
1,592 SR
Queue Stats
7W - 3L
1,585 Elo+
Party 2
Hachiman
Hachiman
NastyNevets
Hachiman
Level 67
God Stats
21W - 18L
1,530 SR
Queue Stats
125W - 139L
1,423 Elo+
Solo
Team Averages
Level 64
1,587 SR
1,482 Elo+

VS

Team Averages
Level 87
1,496 SR
1,548 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ecchí
Artemis
Level 121
God Stats
2W - 0L
1,229 SR
Queue Stats
114W - 79L
1,638 Elo+
Party 1
Nemesis
Nemesis
Onboardpure1
Nemesis
Level 37
God Stats
48W - 21L
1,703 SR
Queue Stats
62W - 28L
1,742 Elo+
Party 1
Heimdallr
Heimdallr
Tyr3l
Heimdallr
Level 48
God Stats
8W - 2L
1,548 SR
Queue Stats
63W - 58L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 6 / 2
6,559
505
3,551
13,168
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 0
5,647
434
3,274
12,473
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Clunk
Poseidon
12
2 / 3 / 0
7,422
571
2,926
8,598
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Curly
Nemesis
12
2 / 4 / 1
7,218
555
5,819
10,391
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
NastyNevets
Hachiman
9
0 / 3 / 0
5,636
434
6,739
8,816
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 2 / 8
8,383
645
8,250
6,510
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
 
Artio
11
1 / 0 / 9
7,050
542
2,482
8,538
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Ecchí
Artemis
12
6 / 0 / 6
7,613
586
12,488
8,962
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Onboardpure1
Nemesis
13
7 / 0 / 4
8,369
644
8,231
10,855
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Tyr3l
Heimdallr
13
3 / 2 / 1
7,756
597
4,150
6,621
2,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
21
21
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
2
0.17
W
Discordia
 
Discordia
4
2
8
4
W
Artio
 
Artio
1
0
9
5.5
L
0
5
0
0
L
Poseidon
Clunk
Poseidon
2
3
0
0.67
L
Nemesis
Curly
Nemesis
2
4
1
0.63
W
Artemis
Ecchí
Artemis
6
0
6
9
L
Hachiman
NastyNevets
Hachiman
0
3
0
0
W
Nemesis
Onboardpure1
Nemesis
7
0
4
9
W
Heimdallr
Tyr3l
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
35,601
53,446
Taken
41,486
23,826
Mitigated
20,900
11,809
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,551
1,240
0
1,874
13,168
4,972
0
2,465
10,703
0
51,614
W
Discordia
 
Discordia
8,250
1,044
0
790
6,510
2,538
0
1,697
4,813
55,749
0
W
Artio
 
Artio
2,482
614
420
2,654
8,538
7,382
0
707
7,831
13,662
0
L
3,274
1,528
705
2,118
12,473
9,771
0
2,595
9,878
0
14,202
L
Poseidon
Clunk
Poseidon
2,926
292
0
2,628
8,598
2,908
0
2,206
6,392
55,417
0
L
Nemesis
Curly
Nemesis
5,819
2,440
0
3,078
10,391
3,498
33
286
10,105
0
39,416
W
Artemis
Ecchí
Artemis
12,488
8,352
0
3,228
8,962
3,471
1,248
1,067
7,895
0
57,244
L
Hachiman
NastyNevets
Hachiman
6,739
4,588
0
1,406
8,816
2,677
0
3,180
5,636
0
39,457
W
Nemesis
Onboardpure1
Nemesis
8,231
5,581
0
2,464
10,855
4,844
0
457
10,398
0
54,352
W
Heimdallr
Tyr3l
Heimdallr
4,150
1,855
0
1,431
6,621
2,665
654
0
6,621
0
39,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
39,171
364
Minions Killed
357
0
Camps Cleared
0
1,335,575
Distance Traveled
1,245,053
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,559
505
83
6
0
312,409
1
W
Discordia
8,383
645
99
8
0
239,506
4
W
Artio
7,050
542
16
1
0
279,547
1
L
Horus
5,647
434
19
1
0
228,924
2
L
Poseidon
7,422
571
116
9
0
278,812
3
L
Nemesis
7,218
555
84
6
0
290,478
4
W
Artemis
7,613
586
86
7
0
220,215
4
L
Hachiman
5,636
434
62
5
0
224,952
2
W
Nemesis
8,369
644
78
6
0
311,432
3
W
Heimdallr
7,756
597
78
6
0
194,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role