Player Matchup
Team Averages
Bronze III
Average Tier
Level 30
1,272 SR
1,500
MMR
VS
Team Averages
Silver I
Average Tier
Level 95
1,294 SR
1,486
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
slachop
Nemesis
8
0 / 2 / 0
4,527
905
3,109
5,122
1,836
Tower Shield
+30
Physical Protection
+15
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MareSRBcz
Bakasura
10
2 / 0 / 0
5,082
1,016
3,611
4,398
2,423
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Balanced Blade
+15
Physical Power
+15%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,082
1,016
40
8
3
114,367
1
L
4,527
905
31
6
1
109,182
2