Player Matchup

Bastet
Bastet
JAG5136
Bastet
Level 124
God Stats
4W - 3L
1,873 SR
Queue Stats
28W - 35L
1,491 Elo+
Party 1
Vulcan
Vulcan
N1cksUniv8rse
Vulcan
Level 147
God Stats
1W - 3L
1,561 SR
Queue Stats
216W - 264L
1,407 Elo+
Party 1
Hachiman
Hachiman
XxLEGITxH3ROXxX
Hachiman
Level 134
God Stats
4W - 6L
1,424 SR
Queue Stats
132W - 153L
1,460 Elo+
Party 1
Merlin
Merlin
awokenkj
Merlin
Level 60
God Stats
6W - 7L
1,455 SR
Queue Stats
22W - 40L
1,395 Elo+
Party 1
Atlas
Atlas
weldbell
Atlas
Level 125
God Stats
14W - 31L
1,379 SR
Queue Stats
312W - 334L
1,609 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,472 Elo+

VS

Team Averages
Level 109
1,677 SR
1,579 Elo+
Arachne
Arachne
Dominicthebet9
Arachne
Level 95
God Stats
12W - 6L
1,643 SR
Queue Stats
39W - 27L
1,544 Elo+
Solo
Tiamat
Tiamat
KoreanLOKI
Tiamat
Level 62
God Stats
11W - 4L
1,515 SR
Queue Stats
61W - 48L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reloadbuffer
Cu Chulainn
Level 141
God Stats
7W - 5L
1,551 SR
Queue Stats
329W - 276L
1,639 Elo+
Party 2
Skadi
Skadi
TailRadish
Skadi
Level 122
God Stats
9W - 1L
1,835 SR
Queue Stats
109W - 101L
1,585 Elo+
Solo
Xing Tian
Xing Tian
machetematon4
Xing Tian
Level 127
God Stats
6W - 4L
1,843 SR
Queue Stats
322W - 271L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAG5136
Bastet
8
1 / 3 / 0
5,024
419
4,324
9,926
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,770
481
2,993
6,425
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
10
1 / 4 / 0
5,823
485
4,077
7,042
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
awokenkj
Merlin
8
0 / 5 / 0
5,111
426
1,670
5,924
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
weldbell
Atlas
8
0 / 1 / 1
5,178
432
4,449
10,261
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,024
585
5,317
9,082
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
KoreanLOKI
Tiamat
12
5 / 0 / 3
7,285
607
7,387
6,844
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Reloadbuffer
Cu Chulainn
14
1 / 0 / 4
7,889
657
6,605
8,722
5,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
11
2 / 1 / 5
6,682
557
5,837
8,324
2,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
machetematon4
Xing Tian
10
4 / 0 / 5
6,808
567
4,190
8,502
5,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
16
16
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Bastet
JAG5136
Bastet
1
3
0
0.33
W
Tiamat
KoreanLOKI
Tiamat
5
0
3
6.5
L
0
3
0
0
W
Cu Chulainn
Reloadbuffer
Cu Chulainn
1
0
4
3
W
Skadi
2
1
5
4.5
L
Hachiman
1
4
0
0.25
L
Merlin
awokenkj
Merlin
0
5
0
0
W
Xing Tian
machetematon4
Xing Tian
4
0
5
6.5
L
Atlas
weldbell
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
29,336
39,578
Taken
41,474
18,000
Mitigated
23,925
9,820
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
3,263
0
4,613
9,082
4,338
128
589
8,475
0
48,837
L
Bastet
JAG5136
Bastet
4,324
1,061
0
4,084
9,926
3,486
0
2,512
7,414
0
25,245
W
Tiamat
KoreanLOKI
Tiamat
7,387
599
0
2,176
6,844
5,813
203
1,977
4,867
51,015
0
L
2,993
501
0
2,000
6,425
2,545
0
31
6,394
38,678
0
W
Cu Chulainn
Reloadbuffer
Cu Chulainn
6,605
991
0
2,649
8,722
5,285
0
2,428
5,968
0
65,180
W
Skadi
5,837
2,367
0
1,618
8,324
2,810
1,078
1,369
6,955
0
52,175
L
Hachiman
4,077
1,478
0
1,359
7,042
2,111
0
913
6,129
0
34,286
L
Merlin
awokenkj
Merlin
1,670
63
0
263
5,924
2,456
0
3,482
2,442
30,338
0
W
Xing Tian
machetematon4
Xing Tian
4,190
812
1,917
2,287
8,502
5,679
0
2,387
6,097
13,613
0
L
Atlas
weldbell
Atlas
4,449
1,731
0
2,114
10,261
7,402
0
4,639
5,622
15,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
35,688
265
Minions Killed
429
0
Camps Cleared
0
1,083,680
Distance Traveled
1,241,451
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,024
585
87
7
0
277,617
1
L
Bastet
5,024
419
49
4
0
245,107
1
W
Tiamat
7,285
607
93
8
0
239,771
4
L
Vulcan
5,770
481
72
6
0
197,254
2
W
Cu Chulainn
7,889
657
144
12
0
249,196
5
W
Skadi
6,682
557
83
7
0
219,838
2
L
Hachiman
5,823
485
66
6
0
192,693
2
L
Merlin
5,111
426
57
5
0
212,084
5
W
Xing Tian
6,808
567
22
2
0
255,029
4
L
Atlas
5,178
432
21
2
0
236,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role