Player Matchup

Nemesis
Nemesis
KrungleFloof
Nemesis
Level 89
God Stats
2W - 4L
1,329 SR
Queue Stats
137W - 145L
1,461 Elo+
Party 2
Chang'e
Chang'e
Patsus56
Chang'e
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 15L
1,234 Elo+
Solo
Rama
Rama
TotemPrince
Rama
Level 66
God Stats
1W - 4L
1,339 SR
Queue Stats
364W - 371L
1,589 Elo+
Party 4
Ratatoskr
Ratatoskr
asianpeppers
Ratatoskr
Level 39
God Stats
2W - 3L
1,614 SR
Queue Stats
59W - 67L
1,533 Elo+
Party 4
Cthulhu
Cthulhu
fruitgoblin
Cthulhu
Level 48
God Stats
3W - 2L
1,248 SR
Queue Stats
72W - 65L
1,681 Elo+
Party 2
Team Averages
Level 56
1,406 SR
1,500 Elo+

VS

Team Averages
Level 71
1,604 SR
1,547 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Clunk
Poseidon
Level 36
God Stats
6W - 7L
1,421 SR
Queue Stats
17W - 19L
1,400 Elo+
Party 3
Nemesis
Nemesis
Curly
Nemesis
Level 36
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Ecchí
Baron Samedi
Level 121
God Stats
4W - 1L
1,961 SR
Queue Stats
114W - 79L
1,619 Elo+
Party 1
Medusa
Medusa
Onboardpure1
Medusa
Level 36
God Stats
10W - 4L
1,636 SR
Queue Stats
62W - 28L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KrungleFloof
Nemesis
9
1 / 1 / 1
5,850
450
5,779
10,611
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Patsus56
Chang'e
11
1 / 3 / 1
6,741
519
3,714
7,441
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
5,919
455
2,842
7,434
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
asianpeppers
Ratatoskr
11
0 / 0 / 0
6,335
487
2,579
7,853
5,932
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
fruitgoblin
Cthulhu
9
0 / 3 / 0
5,702
439
4,484
10,613
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 0 / 0
8,152
627
6,696
8,067
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Clunk
Poseidon
13
2 / 0 / 3
7,451
573
5,695
6,885
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Curly
Nemesis
11
2 / 2 / 2
6,685
514
4,395
9,588
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ecchí
Baron Samedi
11
2 / 0 / 6
7,042
542
5,046
6,258
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
2 / 0 / 1
7,177
552
6,887
6,981
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Poseidon
Clunk
Poseidon
2
0
3
3.5
W
Nemesis
Curly
Nemesis
2
2
2
1.5
W
Baron Samedi
Ecchí
Baron Samedi
2
0
6
5
L
Nemesis
KrungleFloof
Nemesis
1
1
1
1.5
W
Medusa
2
0
1
2.5
L
Chang'e
Patsus56
Chang'e
1
3
1
0.5
L
0
2
0
0
L
Ratatoskr
asianpeppers
Ratatoskr
0
0
0
0
L
Cthulhu
fruitgoblin
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
28,719
43,952
Taken
37,779
23,419
Mitigated
18,323
11,890
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,696
2,533
0
4,596
8,067
5,597
0
923
7,144
0
65,663
W
Poseidon
Clunk
Poseidon
5,695
1,071
0
3,022
6,885
2,483
80
2,775
4,110
65,282
0
W
Nemesis
Curly
Nemesis
4,395
2,143
0
3,830
9,588
3,732
0
1,662
7,926
0
35,625
W
Baron Samedi
Ecchí
Baron Samedi
5,046
1,145
2,284
2,557
6,258
3,936
100
1,676
4,582
21,971
0
L
Nemesis
KrungleFloof
Nemesis
5,779
2,820
0
1,261
10,611
3,714
0
2,030
8,581
0
33,137
W
Medusa
6,887
3,654
0
3,225
6,981
2,575
0
1,162
5,819
0
55,326
L
Chang'e
Patsus56
Chang'e
3,714
182
505
1,861
7,441
3,046
0
3,177
4,264
44,772
0
L
2,842
2,240
0
2,783
7,434
2,350
0
839
6,595
0
48,615
L
Ratatoskr
asianpeppers
Ratatoskr
2,579
706
0
2,404
7,853
5,932
0
0
7,853
0
39,024
L
Cthulhu
fruitgoblin
Cthulhu
4,484
177
138
2,938
10,613
8,377
0
4,695
5,918
29,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
36,507
370
Minions Killed
475
0
Camps Cleared
0
1,246,521
Distance Traveled
1,278,937
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,152
627
145
11
0
261,403
2
W
Poseidon
7,451
573
126
10
0
279,284
1
W
Nemesis
6,685
514
65
5
0
278,211
2
W
Baron Samedi
7,042
542
34
3
0
224,788
4
L
Nemesis
5,850
450
54
4
0
274,940
2
W
Medusa
7,177
552
105
8
0
235,251
3
L
Chang'e
6,741
519
93
7
0
234,681
0
L
Rama
5,919
455
90
7
0
219,502
5
L
Ratatoskr
6,335
487
86
7
0
268,582
5
L
Cthulhu
5,702
439
47
4
0
248,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role