Player Matchup

Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 146
God Stats
390W - 179L
1,697 SR
Queue Stats
565W - 328L
1,647 Elo+
Party 1
Atlas
Atlas
Generic24
Atlas
Level 122
God Stats
3W - 1L
1,552 SR
Queue Stats
242W - 221L
1,603 Elo+
Party 1
Janus
Janus
RottenKing
Janus
Level 129
God Stats
4W - 6L
1,428 SR
Queue Stats
364W - 328L
1,552 Elo+
Party 1
Bakasura
Bakasura
UsadaPekóra
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
iviolateponies
Danzaburou
Level 157
God Stats
22W - 21L
1,581 SR
Queue Stats
415W - 367L
1,659 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,617 Elo+

VS

Team Averages
Level 114
1,537 SR
1,541 Elo+
Nemesis
Nemesis
 
Nemesis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChooChoooooo
Danzaburou
Level 108
God Stats
12W - 15L
1,572 SR
Queue Stats
147W - 173L
1,530 Elo+
Solo
Tiamat
Tiamat
SirWhite1999
Tiamat
Level 64
God Stats
70W - 54L
1,595 SR
Queue Stats
230W - 225L
1,594 Elo+
Solo
Bacchus
Bacchus
TheLingLingV1
Bacchus
Level 125
God Stats
2W - 1L
1,608 SR
Queue Stats
246W - 221L
1,511 Elo+
Solo
King Arthur
King Arthur
ZetasThiery
King Arthur
Level 125
God Stats
2W - 5L
1,411 SR
Queue Stats
195W - 183L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
5 / 1 / 6
10,260
570
13,416
22,110
21,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Generic24
Atlas
11
1 / 4 / 8
8,462
470
6,542
18,679
17,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
1 / 3 / 4
9,318
518
8,464
10,612
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
UsadaPekóra
Bakasura
16
5 / 2 / 3
9,655
536
10,464
21,023
9,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
iviolateponies
Danzaburou
18
8 / 5 / 0
11,663
648
14,392
15,195
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 2 / 5
10,182
566
18,530
17,085
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ChooChoooooo
Danzaburou
13
3 / 5 / 4
8,797
489
6,175
10,867
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
3 / 5 / 2
8,497
472
15,248
11,373
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
11
1 / 4 / 8
7,961
442
8,959
16,552
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ZetasThiery
King Arthur
14
1 / 4 / 2
8,670
482
14,399
19,355
18,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
20
Kills
15
15
Deaths
20
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
5
4.75
L
Danzaburou
ChooChoooooo
Danzaburou
3
5
4
1
W
Amaterasu
5
1
6
8
W
Atlas
Generic24
Atlas
1
4
8
1.25
W
Janus
1
3
4
1
L
Tiamat
3
5
2
0.8
L
Bacchus
1
4
8
1.25
W
Bakasura
UsadaPekóra
Bakasura
5
2
3
3.25
L
King Arthur
ZetasThiery
King Arthur
1
4
2
0.5
W
Danzaburou
iviolateponies
Danzaburou
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,278
Damage
63,311
87,619
Taken
75,232
60,790
Mitigated
57,057
29,035
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
18,530
10,052
0
2,469
17,085
7,603
0
3,470
13,134
0
89,507
L
Danzaburou
ChooChoooooo
Danzaburou
6,175
2,014
0
1,461
10,867
4,150
0
1,800
8,988
0
56,115
W
Amaterasu
13,416
8,044
0
10,357
22,110
21,769
1,196
2,078
19,929
0
73,100
W
Atlas
Generic24
Atlas
6,542
2,404
2,943
2,846
18,679
17,575
0
6,850
11,593
22,817
0
W
Janus
8,464
480
0
2,004
10,612
4,094
0
3,728
6,606
76,829
0
L
Tiamat
15,248
1,378
0
1,628
11,373
7,253
0
2,949
7,652
53,584
0
L
Bacchus
8,959
1,862
0
3,078
16,552
19,201
0
4,494
11,280
25,702
0
W
Bakasura
UsadaPekóra
Bakasura
10,464
6,498
0
5,539
21,023
9,879
0
7,452
13,282
0
84,485
L
King Arthur
ZetasThiery
King Arthur
14,399
2,989
0
2,205
19,355
18,850
0
2,669
16,402
0
76,863
W
Danzaburou
iviolateponies
Danzaburou
14,392
7,851
0
5,346
15,195
7,473
4,794
3,147
12,002
0
96,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,358
Gold Earned
44,107
614
Minions Killed
469
0
Camps Cleared
0
1,757,798
Distance Traveled
1,630,481
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,182
566
109
6
0
388,239
0
L
Danzaburou
8,797
489
93
5
0
303,504
5
W
Amaterasu
10,260
570
130
7
0
361,431
5
W
Atlas
8,462
470
29
2
0
289,367
0
W
Janus
9,318
518
132
7
0
347,425
3
L
Tiamat
8,497
472
104
6
0
300,069
2
L
Bacchus
7,961
442
26
1
0
326,411
1
W
Bakasura
9,655
536
147
8
0
451,381
4
L
King Arthur
8,670
482
137
8
0
312,258
1
W
Danzaburou
11,663
648
176
10
0
308,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role