Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 106
1,500 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 49
1,500 SR
1,369 MMR
Cu Chulainn
Cu Chulainn
Bronze V
Paul_-_Phoenix_
Cu Chulainn
Bronze V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 65L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
7 / 0 / 0
8,965
996
7,716
4,982
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAgniApollo

VS

Bans
ArachneAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Paul_-_Phoenix_
Cu Chulainn
7
0 / 7 / 0
5,453
606
118
7,896
630
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
0
7
L
Cu Chulainn
Paul_-_Phoenix_
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,716
Damage
118
4,982
Taken
7,896
2,294
Mitigated
630
2,052
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,716
5,924
0
2,052
4,982
2,294
1,093
552
4,430
0
46,540
L
Cu Chulainn
Paul_-_Phoenix_
Cu Chulainn
118
0
0
0
7,896
630
0
0
7,896
0
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,965
Gold Earned
5,453
92
Minions Killed
0
9
Camps Cleared
0
115,227
Distance Traveled
21,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,965
996
92
10
9
115,227
0
L
Cu Chulainn
5,453
606
0
0
0
21,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role