Player Matchup

Chang'e
Chang'e
KING MIECH
Chang'e
Level 58
God Stats
5W - 1L
1,553 SR
Queue Stats
224W - 226L
1,391 Elo+
Solo
Ullr
Ullr
KingsBait
Ullr
Level 28
God Stats
8W - 6L
1,578 SR
Queue Stats
176W - 118L
1,590 Elo+
Party 3
Bakasura
Bakasura
ThE_KiiiD2004
Bakasura
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 74L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dc1015567
Cu Chulainn
Level 96
God Stats
10W - 1L
2,004 SR
Queue Stats
128W - 76L
1,578 Elo+
Party 3
Geb
Geb
hahndogg
Geb
Level 117
God Stats
3W - 2L
1,554 SR
Queue Stats
156W - 121L
1,555 Elo+
Party 3
Team Averages
Level 81
1,638 SR
1,525 Elo+

VS

Team Averages
Level 114
1,507 SR
1,454 Elo+
Cerberus
Cerberus
CobitosxD
Cerberus
Level 127
God Stats
1W - 2L
1,279 SR
Queue Stats
270W - 267L
1,473 Elo+
Party 1
Loki
Loki
X-TrickzX-
Loki
Level 79
God Stats
4W - 4L
1,761 SR
Queue Stats
90W - 85L
1,410 Elo+
Party 2
Vulcan
Vulcan
cotefa
Vulcan
Level 148
God Stats
110W - 105L
1,518 SR
Queue Stats
230W - 241L
1,420 Elo+
Party 1
Merlin
Merlin
strife_elite
Merlin
Level 127
God Stats
1W - 3L
1,578 SR
Queue Stats
27W - 21L
1,593 Elo+
Party 1
Chiron
Chiron
xZeshenx
Chiron
Level 89
God Stats
6W - 9L
1,398 SR
Queue Stats
118W - 102L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KING MIECH
Chang'e
15
0 / 4 / 1
9,392
470
4,256
13,547
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
5 / 0 / 6
11,988
599
15,982
13,766
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ThE_KiiiD2004
Bakasura
18
6 / 0 / 4
11,084
554
11,794
16,719
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
dc1015567
Cu Chulainn
17
2 / 1 / 0
10,818
541
9,780
11,719
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 4
8,475
424
6,623
13,394
11,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CobitosxD
Cerberus
12
0 / 1 / 3
8,289
414
7,831
19,668
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 1
8,145
407
3,984
16,126
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
cotefa
Vulcan
17
1 / 2 / 0
10,256
513
6,633
9,877
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
1 / 2 / 1
9,715
486
13,317
9,058
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
xZeshenx
Chiron
12
1 / 6 / 0
8,004
400
7,170
13,760
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CobitosxD
Cerberus
0
1
3
1.5
W
Chang'e
KING MIECH
Chang'e
0
4
1
0.13
W
Ullr
5
0
6
8
W
Bakasura
ThE_KiiiD2004
Bakasura
6
0
4
8
L
2
4
1
0.63
L
Vulcan
cotefa
Vulcan
1
2
0
0.5
W
Cu Chulainn
dc1015567
Cu Chulainn
2
1
0
2
W
2
0
4
4
L
Merlin
1
2
1
0.75
L
Chiron
xZeshenx
Chiron
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,435
Damage
38,935
69,145
Taken
68,489
40,680
Mitigated
32,870
19,936
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CobitosxD
Cerberus
7,831
329
314
9,870
19,668
14,032
0
4,417
14,901
46,511
0
W
Chang'e
KING MIECH
Chang'e
4,256
556
678
5,941
13,547
5,365
384
4,256
9,023
70,152
0
W
Ullr
15,982
8,076
0
1,153
13,766
6,367
0
4,073
9,581
0
123,984
W
Bakasura
ThE_KiiiD2004
Bakasura
11,794
7,470
0
5,112
16,719
8,474
305
3,956
12,509
0
90,065
L
3,984
1,086
0
5,574
16,126
5,577
25
1,785
13,602
0
50,404
L
Vulcan
cotefa
Vulcan
6,633
2,414
31
2,514
9,877
4,520
701
794
8,007
75,653
0
W
Cu Chulainn
dc1015567
Cu Chulainn
9,780
678
0
4,238
11,719
8,626
511
6,749
4,498
8,801
70,840
W
6,623
423
0
2,814
13,394
11,848
0
7,233
4,949
36,258
0
L
Merlin
13,317
570
0
1,271
9,058
3,856
0
3,363
5,103
101,284
0
L
Chiron
xZeshenx
Chiron
7,170
2,979
652
2,843
13,760
4,885
0
1,628
11,635
0
51,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
44,409
696
Minions Killed
619
0
Camps Cleared
0
2,077,339
Distance Traveled
1,834,478
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,289
414
98
5
0
363,188
1
W
Chang'e
9,392
470
129
6
0
353,432
5
W
Ullr
11,988
599
183
9
0
391,813
2
W
Bakasura
11,084
554
160
8
0
523,636
5
L
Loki
8,145
407
89
4
0
383,205
5
L
Vulcan
10,256
513
161
8
0
374,094
2
W
Cu Chulainn
10,818
541
166
8
0
373,580
4
W
Geb
8,475
424
58
3
0
434,878
5
L
Merlin
9,715
486
180
9
0
386,706
5
L
Chiron
8,004
400
91
5
0
327,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role