Player Matchup

Kali
Kali
DJHoneySmacks11
Kali
Level 128
God Stats
9W - 5L
1,679 SR
Queue Stats
225W - 201L
1,506 Elo+
Party 1
Persephone
Persephone
JustPichi
Persephone
Level 89
God Stats
3W - 2L
1,211 SR
Queue Stats
3W - 2L
1,295 Elo+
Party 1
Bacchus
Bacchus
Kinuc1
Bacchus
Level 37
God Stats
2W - 1L
1,676 SR
Queue Stats
105W - 93L
1,434 Elo+
Party 1
Achilles
Achilles
Remaincurly
Achilles
Level 120
God Stats
11W - 14L
1,556 SR
Queue Stats
159W - 136L
1,520 Elo+
Party 1
Chiron
Chiron
cubanator77
Chiron
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 95L
1,557 Elo+
Party 1
Team Averages
Level 96
1,524 SR
1,463 Elo+

VS

Team Averages
Level 78
1,597 SR
1,587 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GàmeOver
Tsukuyomi
Level 160
God Stats
5W - 6L
1,638 SR
Queue Stats
91W - 63L
1,600 Elo+
Party 3
Izanami
Izanami
Nwert
Izanami
Level 62
God Stats
10W - 4L
1,652 SR
Queue Stats
152W - 116L
1,591 Elo+
Party 2
Medusa
Medusa
TTGDusknoir
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
zaaaaazaaaaa
Aphrodite
Level 5
God Stats
2W - 3L
1,697 SR
Queue Stats
3W - 6L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 5
6,089
609
3,829
7,899
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
JustPichi
Persephone
9
2 / 1 / 3
5,155
516
3,391
3,348
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Kinuc1
Bacchus
8
2 / 0 / 7
5,578
558
4,721
6,546
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Remaincurly
Achilles
11
5 / 2 / 3
6,725
673
5,403
6,419
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
2 / 1 / 1
5,611
561
3,511
6,144
1,831
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
6,137
614
6,267
6,222
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
GàmeOver
Tsukuyomi
10
2 / 1 / 1
6,069
607
3,378
7,726
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Nwert
Izanami
9
1 / 2 / 0
5,322
532
2,210
6,891
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
7
1 / 8 / 1
4,495
450
2,691
8,547
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
zaaaaazaaaaa
Aphrodite
7
0 / 3 / 0
4,836
484
1,133
5,287
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
1
1.25
W
5
2
5
3.75
L
Tsukuyomi
GàmeOver
Tsukuyomi
2
1
1
2.5
W
Persephone
JustPichi
Persephone
2
1
3
3.5
W
Bacchus
Kinuc1
Bacchus
2
0
7
5.5
L
Izanami
Nwert
Izanami
1
2
0
0.5
W
Achilles
Remaincurly
Achilles
5
2
3
3.25
L
Medusa
1
8
1
0.19
W
Chiron
2
1
1
2.5
L
Aphrodite
zaaaaazaaaaa
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
15,679
30,356
Taken
34,673
18,011
Mitigated
12,025
9,828
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,267
1,633
0
2,281
6,222
2,272
1,350
2,305
3,917
36,046
6,537
W
3,829
1,784
0
3,037
7,899
3,628
0
1,205
6,694
0
34,212
L
Tsukuyomi
GàmeOver
Tsukuyomi
3,378
756
0
4,220
7,726
2,606
0
711
6,905
0
34,532
W
Persephone
JustPichi
Persephone
3,391
443
0
751
3,348
1,260
0
1,976
1,371
26,841
0
W
Bacchus
Kinuc1
Bacchus
4,721
972
177
1,939
6,546
6,225
0
1,532
5,014
12,664
0
L
Izanami
Nwert
Izanami
2,210
1,230
0
2,745
6,891
1,854
0
944
5,947
0
39,587
W
Achilles
Remaincurly
Achilles
5,403
1,219
0
1,872
6,419
5,067
0
917
5,502
0
39,563
L
Medusa
2,691
1,829
0
301
8,547
2,528
0
1,525
6,751
0
13,162
W
Chiron
3,511
2,480
312
1,740
6,144
1,831
0
1,339
4,805
0
39,487
L
Aphrodite
zaaaaazaaaaa
Aphrodite
1,133
390
332
1,206
5,287
2,765
0
2,627
2,660
7,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
26,859
267
Minions Killed
251
0
Camps Cleared
0
948,924
Distance Traveled
944,201
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,137
614
69
7
0
185,874
0
W
Kali
6,089
609
58
6
0
190,448
1
L
Tsukuyomi
6,069
607
73
7
0
232,429
0
W
Persephone
5,155
516
32
3
0
181,764
1
W
Bacchus
5,578
558
30
3
0
208,548
2
L
Izanami
5,322
532
73
7
0
179,072
4
W
Achilles
6,725
673
83
8
0
198,066
5
L
Medusa
4,495
450
26
3
0
172,143
0
W
Chiron
5,611
561
64
6
0
170,098
1
L
Aphrodite
4,836
484
10
1
0
174,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role