Player Matchup

Freya
Freya
Solid_Snake7896
Freya
Level 108
God Stats
6W - 8L
1,503 SR
Queue Stats
38W - 65L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
indycoltsfan1360
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,539 Elo+
Party 1
Mulan
Mulan
thedarkkiller213
Mulan
Level 125
God Stats
2W - 2L
1,610 SR
Queue Stats
123W - 134L
1,483 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,485 Elo+

VS

Team Averages
Level 84
1,453 SR
1,510 Elo+
Neith
Neith
AllegedSkills
Neith
Level 88
God Stats
13W - 12L
1,213 SR
Queue Stats
272W - 231L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
Black_Diamond840
Baron Samedi
Level 108
God Stats
4W - 3L
1,549 SR
Queue Stats
84W - 112L
1,451 Elo+
Solo
Horus
Horus
KILLVIBE
Horus
Level 56
God Stats
14W - 13L
1,597 SR
Queue Stats
113W - 119L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,183
629
9,749
13,005
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 4 / 2
7,833
603
10,024
12,894
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 3
7,804
600
6,174
14,093
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
10,120
778
15,670
12,455
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Black_Diamond840
Baron Samedi
15
1 / 2 / 12
8,952
689
7,942
8,747
4,814
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
KILLVIBE
Horus
14
4 / 1 / 9
9,204
708
10,591
15,423
12,740
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
Baron Samedi
Black_Diamond840
Baron Samedi
1
2
12
3.5
W
Horus
KILLVIBE
Horus
4
1
9
8.5
L
2
4
1
0.63
L
1
4
2
0.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
34,203
39,992
Taken
36,625
28,826
Mitigated
23,126
5,458
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,670
5,611
0
3,892
12,455
5,572
1,508
3,025
9,430
0
55,330
W
Baron Samedi
Black_Diamond840
Baron Samedi
7,942
1,164
1,580
2,715
8,747
4,814
451
2,589
6,158
29,634
0
W
Horus
KILLVIBE
Horus
10,591
4,060
2,012
5,390
15,423
12,740
231
4,922
10,501
0
18,580
L
9,749
3,458
0
3,693
13,005
5,921
0
2,850
10,155
34,777
0
L
10,024
1,126
0
644
12,894
4,876
0
2,424
10,470
0
22,992
L
6,174
339
0
1,121
14,093
18,029
0
2,823
11,270
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
28,276
118
Minions Killed
141
5
Camps Cleared
6
663,492
Distance Traveled
706,712
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,120
778
86
7
5
250,826
4
W
Baron Samedi
8,952
689
47
4
1
207,440
0
W
Horus
9,204
708
8
1
0
248,446
4
L
Freya
8,183
629
58
4
3
201,471
2
L
Hun Batz
7,833
603
35
3
2
243,446
2
L
Mulan
7,804
600
25
2
0
218,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role