Player Matchup

He Bo
He Bo
Platinum I
MustyDingo
He Bo
Platinum I
Level 125
God Stats
10W - 8L
1,572 SR
Queue Stats
120W - 115L
1,980 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,572 SR
1,980 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,490 SR
1,078 MMR
Vulcan
Vulcan
Silver IV
BlitzKrieg3312
Vulcan
Silver IV
Level 116
God Stats
0W - 2L
1,490 SR
Queue Stats
26W - 60L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 0 / 0
8,306
1,038
5,598
5,811
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabDanzaburouIzanamiSkadiKali

VS

Bans
Baron SamediChronosPoseidonHadesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,488
811
1,652
7,963
5,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
He Bo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,598
Damage
1,652
5,811
Taken
7,963
2,737
Mitigated
5,152
1,200
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,652
630
0
2,249
7,963
5,152
0
5,845
2,118
27,088
0
W
He Bo
5,598
100
0
1,200
5,811
2,737
171
1,887
3,924
48,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,306
Gold Earned
6,488
116
Minions Killed
55
7
Camps Cleared
2
178,996
Distance Traveled
153,328
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,488
811
55
7
2
153,328
2
W
He Bo
8,306
1,038
116
15
7
178,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role