Player Matchup

Lancelot
Lancelot
ArktikWolfe
Lancelot
Level 67
God Stats
6W - 4L
1,689 SR
Queue Stats
24W - 41L
1,315 Elo+
Party 1
Skadi
Skadi
El_Wizza
Skadi
Level 29
God Stats
5W - 5L
1,406 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
R0GUEKILLER465
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,178 Elo+
Solo
Odin
Odin
Servantes_FFXI
Odin
Level 49
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
VeryTiredSav
Bellona
Level 78
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Team Averages
Level 56
1,479 SR
1,387 Elo+

VS

Team Averages
Level 63
1,546 SR
1,430 Elo+
Terra
Terra
Acidburn7609
Terra
Level 52
God Stats
1W - 2L
1,164 SR
Queue Stats
103W - 132L
1,332 Elo+
Solo
Cernunnos
Cernunnos
DontSweatSZN
Cernunnos
Level 47
God Stats
7W - 3L
1,493 SR
Queue Stats
19W - 17L
1,352 Elo+
Party 3
Nu Wa
Nu Wa
Godlike_Rico
Nu Wa
Level 153
God Stats
3W - 0L
1,915 SR
Queue Stats
221W - 217L
1,476 Elo+
Party 3
Bastet
Bastet
HiddeNStatZ
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
LIlGuyz2012
Sun Wukong
Level 58
God Stats
6W - 3L
1,660 SR
Queue Stats
172W - 169L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArktikWolfe
Lancelot
16
4 / 7 / 2
10,497
456
13,055
21,043
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
El_Wizza
Skadi
17
5 / 2 / 0
10,773
468
26,760
16,983
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
R0GUEKILLER465
Baron Samedi
13
2 / 6 / 3
8,835
384
5,966
16,340
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 2
8,614
375
9,695
17,113
15,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
VeryTiredSav
Bellona
16
1 / 5 / 2
10,078
438
10,242
26,312
14,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,917
475
3,142
23,426
30,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
DontSweatSZN
Cernunnos
17
0 / 2 / 3
9,996
435
12,747
18,892
9,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 10
12,995
565
23,242
15,335
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
10 / 3 / 9
12,159
529
16,191
18,587
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LIlGuyz2012
Sun Wukong
18
4 / 2 / 9
11,973
521
17,345
23,295
23,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
12
Kills
22
23
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Lancelot
ArktikWolfe
Lancelot
4
7
2
0.71
W
Cernunnos
DontSweatSZN
Cernunnos
0
2
3
0.75
L
Skadi
El_Wizza
Skadi
5
2
0
2.5
W
7
4
10
3
W
Bastet
10
3
9
4.83
W
Sun Wukong
LIlGuyz2012
Sun Wukong
4
2
9
4.25
L
Baron Samedi
R0GUEKILLER465
Baron Samedi
2
6
3
0.58
L
0
3
2
0.33
L
Bellona
VeryTiredSav
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,718
Damage
72,667
97,791
Taken
99,535
49,732
Mitigated
77,577
17,952
Healing
44,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,142
608
6,551
10,013
23,426
30,017
0
60
23,366
26,476
0
L
Lancelot
ArktikWolfe
Lancelot
13,055
2,340
0
5,660
21,043
8,551
336
3,139
17,904
0
91,585
W
Cernunnos
DontSweatSZN
Cernunnos
12,747
6,337
0
4,766
18,892
9,890
606
0
18,892
0
118,609
L
Skadi
El_Wizza
Skadi
26,760
10,809
0
2,330
16,983
4,877
710
7,734
9,249
0
118,751
W
23,242
5,400
0
4,664
15,335
6,303
1,934
2,508
12,827
110,979
0
W
Bastet
16,191
4,911
0
9,646
18,587
8,355
949
1,765
16,822
0
79,448
W
Sun Wukong
LIlGuyz2012
Sun Wukong
17,345
3,688
0
8,367
23,295
23,012
0
1,715
21,580
96
94,991
L
Baron Samedi
R0GUEKILLER465
Baron Samedi
5,966
491
324
3,914
16,340
6,420
793
6,752
9,588
52,564
0
L
9,695
2,411
0
809
17,113
15,458
0
3,251
13,862
1,440
39,328
L
Bellona
VeryTiredSav
Bellona
10,242
3,852
359
4,556
26,312
14,426
918
5,555
20,757
0
69,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
58,040
553
Minions Killed
630
0
Camps Cleared
0
2,035,443
Distance Traveled
2,192,653
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,917
475
29
1
0
407,654
2
L
Lancelot
10,497
456
131
6
0
485,536
2
W
Cernunnos
9,996
435
186
8
0
391,434
2
L
Skadi
10,773
468
176
8
0
412,485
7
W
Nu Wa
12,995
565
171
7
0
423,936
2
W
Bastet
12,159
529
106
5
0
526,840
2
W
Sun Wukong
11,973
521
138
6
0
442,789
0
L
Baron Samedi
8,835
384
78
3
0
297,130
3
L
Odin
8,614
375
53
2
0
430,498
0
L
Bellona
10,078
438
115
5
0
409,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role