Player Matchup

Chiron
Chiron
CommisarRose
Chiron
Level 121
God Stats
4W - 1L
1,662 SR
Queue Stats
74W - 90L
1,368 Elo+
Party 1
King Arthur
King Arthur
Fleet_Admiral38
King Arthur
Level 143
God Stats
73W - 56L
1,603 SR
Queue Stats
411W - 383L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
KRITICALITY
Baron Samedi
Level 145
God Stats
71W - 47L
1,679 SR
Queue Stats
669W - 611L
1,586 Elo+
Party 1
Thanatos
Thanatos
XplodingSushi-
Thanatos
Level 149
God Stats
13W - 8L
1,538 SR
Queue Stats
438W - 386L
1,583 Elo+
Party 1
Bacchus
Bacchus
ghost_player_57
Bacchus
Level 98
God Stats
20W - 14L
1,563 SR
Queue Stats
621W - 552L
1,559 Elo+
Party 1
Team Averages
Level 131
1,609 SR
1,523 Elo+

VS

Team Averages
Level 109
1,459 SR
1,556 Elo+
Rama
Rama
BabyMyl0
Rama
Level 128
God Stats
0W - 4L
1,427 SR
Queue Stats
118W - 121L
1,539 Elo+
Solo
Artio
Artio
Bush3005
Artio
Level 99
God Stats
2W - 3L
1,656 SR
Queue Stats
46W - 35L
1,578 Elo+
Solo
Thanatos
Thanatos
Leatherneck1775
Thanatos
Level 109
God Stats
15W - 16L
1,702 SR
Queue Stats
224W - 207L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Smily361
Kukulkan
Level 126
God Stats
0W - 3L
1,128 SR
Queue Stats
25W - 25L
1,562 Elo+
Solo
Yemoja
Yemoja
That1Black0G
Yemoja
Level 83
God Stats
3W - 9L
1,382 SR
Queue Stats
134W - 151L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
4 / 3 / 0
10,898
519
17,156
17,741
7,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Fleet_Admiral38
King Arthur
18
4 / 1 / 6
11,453
545
22,583
23,943
20,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
KRITICALITY
Baron Samedi
18
4 / 2 / 9
10,917
520
17,617
14,520
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
17
9 / 6 / 5
10,978
523
13,496
21,442
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 12
9,276
442
8,492
14,077
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 3 / 2
10,884
518
12,302
21,759
7,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Bush3005
Artio
17
2 / 3 / 1
9,375
446
12,011
25,535
23,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
16
2 / 7 / 5
9,650
460
10,986
21,445
9,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Smily361
Kukulkan
13
2 / 6 / 2
8,310
396
13,049
13,129
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
13
2 / 2 / 6
9,271
441
4,707
17,962
17,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
12
12
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
4
3
2
1.67
L
Artio
Bush3005
Artio
2
3
1
0.83
W
Chiron
4
3
0
1.33
W
King Arthur
Fleet_Admiral38
King Arthur
4
1
6
7
W
Baron Samedi
KRITICALITY
Baron Samedi
4
2
9
4.25
L
Thanatos
2
7
5
0.64
L
Kukulkan
Smily361
Kukulkan
2
6
2
0.5
L
Yemoja
2
2
6
2.5
W
Thanatos
9
6
5
1.92
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,344
Damage
53,055
91,723
Taken
99,830
62,130
Mitigated
65,210
48,443
Healing
47,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,302
10,646
0
10,000
21,759
7,496
0
1,779
19,980
0
105,600
L
Artio
Bush3005
Artio
12,011
1,207
347
11,807
25,535
23,575
0
617
24,918
65,452
0
W
Chiron
17,156
7,797
549
9,146
17,741
7,262
1,194
198
17,543
0
96,071
W
King Arthur
Fleet_Admiral38
King Arthur
22,583
1,949
0
11,207
23,943
20,423
378
10,247
12,590
0
105,808
W
Baron Samedi
KRITICALITY
Baron Samedi
17,617
1,451
3,222
6,844
14,520
7,261
787
6,048
7,898
110,937
0
L
Thanatos
10,986
3,133
0
16,350
21,445
9,710
0
4,997
16,448
0
91,381
L
Kukulkan
Smily361
Kukulkan
13,049
713
0
125
13,129
6,554
754
8,123
5,006
53,725
0
L
Yemoja
4,707
1,426
4,092
5,031
17,962
17,875
128
10,593
7,369
23,723
0
W
Thanatos
13,496
3,707
0
15,318
21,442
9,867
881
6,138
14,984
0
84,206
W
8,492
998
0
2,157
14,077
17,317
180
4,883
8,941
19,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
47,490
626
Minions Killed
566
0
Camps Cleared
0
2,021,618
Distance Traveled
1,834,187
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,884
518
183
9
0
364,978
1
L
Artio
9,375
446
126
6
0
354,449
0
W
Chiron
10,898
519
157
7
0
363,422
3
W
King Arthur
11,453
545
160
8
0
395,400
3
W
Baron Samedi
10,917
520
180
9
0
365,693
4
L
Thanatos
9,650
460
123
6
0
393,410
3
L
Kukulkan
8,310
396
104
5
0
366,861
5
L
Yemoja
9,271
441
30
1
0
354,489
7
W
Thanatos
10,978
523
101
5
0
458,104
3
W
Bacchus
9,276
442
28
1
0
438,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role