Player Matchup

Loki
Loki
Gold I
 
Loki
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
AtlanticOrca
Horus
Gold V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,490 MMR
Party 2
Poseidon
Poseidon
Gold III
KhanfIict
Poseidon
Gold III
Level 105
God Stats
27W - 28L
1,541 SR
Queue Stats
163W - 164L
1,518 MMR
Solo
Chernobog
Chernobog
Gold V
XvyQ
Chernobog
Gold V
Level 117
God Stats
0W - 3L
1,430 SR
Queue Stats
13W - 17L
1,495 MMR
Party 2
Scylla
Scylla
Gold V
johndaadon
Scylla
Gold V
Level 107
God Stats
1W - 2L
1,547 SR
Queue Stats
37W - 31L
1,548 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,504 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,501 SR
1,528 MMR
Ganesha
Ganesha
Gold IV
BornRealGrimey
Ganesha
Gold IV
Level 140
God Stats
1W - 0L
1,054 SR
Queue Stats
41W - 39L
1,431 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Djk_616
Danzaburou
Gold III
Level 119
God Stats
7W - 11L
1,584 SR
Queue Stats
25W - 21L
1,523 MMR
Party 1
Merlin
Merlin
Platinum IV
YaHomieJordan
Merlin
Platinum IV
Level 139
God Stats
10W - 18L
1,519 SR
Queue Stats
516W - 510L
1,638 MMR
Solo
Ullr
Ullr
Gold III
l NO EXCUSES I
Ullr
Gold III
Level 86
God Stats
15W - 16L
1,569 SR
Queue Stats
361W - 364L
1,486 MMR
Solo
Cabrakan
Cabrakan
Silver I
rcsii
Cabrakan
Silver I
Level 104
God Stats
3W - 0L
1,778 SR
Queue Stats
61W - 69L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 1 / 0
3,464
385
40
1,042
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,745
527
2,570
5,155
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
KhanfIict
Poseidon
10
0 / 1 / 0
5,616
624
3,429
5,568
2,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
XvyQ
Chernobog
9
1 / 4 / 0
5,179
575
3,471
7,739
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
johndaadon
Scylla
9
0 / 1 / 0
4,669
519
2,307
3,960
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurBaron SamediRavanaKali

VS

Bans
CthulhuFreyaAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
5,036
560
2,193
5,019
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Djk_616
Danzaburou
9
3 / 1 / 0
5,631
626
5,289
6,190
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 1
5,490
610
3,229
3,101
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
4,905
545
2,433
5,859
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
rcsii
Cabrakan
8
1 / 0 / 0
4,801
533
1,093
4,991
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
0
0
0
0
W
0
0
2
1
W
Danzaburou
Djk_616
Danzaburou
3
1
0
3
L
Poseidon
KhanfIict
Poseidon
0
1
0
0
L
Chernobog
XvyQ
Chernobog
1
4
0
0.25
W
2
0
1
2.5
L
Scylla
johndaadon
Scylla
0
1
0
0
W
1
0
0
1
W
Cabrakan
rcsii
Cabrakan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
14,237
23,464
Taken
25,160
8,447
Mitigated
10,772
8,546
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
40
0
0
241
1,042
201
0
0
1,042
0
1,807
L
2,570
1,570
777
2,524
5,155
2,394
0
1,353
3,716
0
15,062
W
2,193
369
0
1,681
5,019
2,692
0
770
4,141
13,207
0
W
Danzaburou
Djk_616
Danzaburou
5,289
2,583
0
2,421
6,190
1,922
0
0
6,190
0
34,518
L
Poseidon
KhanfIict
Poseidon
3,429
290
0
1,912
5,568
2,193
0
2,058
3,510
39,119
0
L
Chernobog
XvyQ
Chernobog
3,471
2,229
0
2,192
7,739
2,247
0
749
6,950
0
30,630
W
3,229
225
0
739
3,101
1,044
0
1,024
1,921
36,752
0
L
Scylla
johndaadon
Scylla
2,307
474
0
900
3,960
1,412
0
2,011
1,731
25,661
0
W
2,433
747
0
500
5,859
2,319
0
2,823
3,036
0
29,329
W
Cabrakan
rcsii
Cabrakan
1,093
221
0
1,949
4,991
2,795
0
779
4,136
19,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
25,863
212
Minions Killed
246
0
Camps Cleared
0
725,012
Distance Traveled
889,142
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,464
385
9
1
0
31,619
0
L
Horus
4,745
527
18
2
0
195,392
2
W
Ganesha
5,036
560
0
0
0
176,308
1
W
Danzaburou
5,631
626
68
8
0
163,573
2
L
Poseidon
5,616
624
83
9
0
173,393
1
L
Chernobog
5,179
575
53
6
0
156,070
3
W
Merlin
5,490
610
81
9
0
184,735
1
L
Scylla
4,669
519
49
5
0
168,538
2
W
Ullr
4,905
545
53
6
0
162,468
1
W
Cabrakan
4,801
533
44
5
0
202,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role