Player Matchup

Sobek
Sobek
Hakeem Qc07
Sobek
Level 62
God Stats
0W - 2L
1,227 SR
Queue Stats
25W - 36L
1,371 Elo+
Solo
Ravana
Ravana
lv6fomor
Ravana
Level 158
God Stats
2W - 1L
1,795 SR
Queue Stats
144W - 116L
1,495 Elo+
Party 2
Zeus
Zeus
xDANKxLANKx
Zeus
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 232L
1,551 Elo+
Party 2
Team Averages
Level 123
1,508 SR
1,473 Elo+

VS

Team Averages
Level 131
1,492 SR
1,612 Elo+
Xing Tian
Xing Tian
AcxeI
Xing Tian
Level 149
God Stats
14W - 8L
1,714 SR
Queue Stats
101W - 62L
1,636 Elo+
Party 1
Apollo
Apollo
Killerxchris7
Apollo
Level 126
God Stats
2W - 2L
1,142 SR
Queue Stats
102W - 62L
1,626 Elo+
Party 1
Aphrodite
Aphrodite
Leximitsu
Aphrodite
Level 117
God Stats
41W - 15L
1,622 SR
Queue Stats
74W - 49L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,505
682
6,076
15,903
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
lv6fomor
Ravana
11
0 / 5 / 0
6,758
614
4,509
11,999
8,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 0
7,415
674
15,611
7,227
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcxeI
Xing Tian
13
4 / 0 / 6
8,120
738
9,300
18,568
19,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 7
7,827
712
12,058
8,559
3,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Leximitsu
Aphrodite
12
4 / 1 / 6
8,284
753
9,783
8,510
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AcxeI
Xing Tian
4
0
6
7
L
0
2
1
0.25
W
2
0
7
5.5
W
Aphrodite
Leximitsu
Aphrodite
4
1
6
7
L
Ravana
lv6fomor
Ravana
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
31,141
35,129
Taken
35,637
30,577
Mitigated
28,087
7,138
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AcxeI
Xing Tian
9,300
597
0
2,057
18,568
19,802
0
8,203
9,947
14,538
0
L
6,076
215
278
4,429
15,903
19,403
0
9,635
6,268
13,406
0
W
12,058
7,994
0
1,494
8,559
3,870
608
6,291
1,902
0
32,450
W
Aphrodite
Leximitsu
Aphrodite
9,783
719
7,190
6,203
8,510
4,415
24
6,059
1,913
31,668
0
L
Ravana
lv6fomor
Ravana
4,509
748
0
2,341
11,999
8,099
0
6,734
5,265
0
22,021
L
15,611
2,011
0
90
7,227
3,075
440
2,973
4,254
38,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,678
Gold Earned
24,231
132
Minions Killed
119
6
Camps Cleared
3
618,711
Distance Traveled
681,374
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,120
738
6
1
1
245,048
1
L
Sobek
7,505
682
13
1
0
216,768
2
W
Apollo
7,827
712
51
5
2
220,530
4
W
Aphrodite
8,284
753
62
6
0
215,796
2
L
Ravana
6,758
614
42
4
1
200,792
5
L
Zeus
7,415
674
77
7
5
201,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role