Player Matchup

Sol
Sol
AlexRFLestrange
Sol
Level 140
God Stats
0W - 1L
1,189 SR
Queue Stats
2W - 8L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
Bleeder27
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,406 Elo+
Party 2
Horus
Horus
IZahaaK G7
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
LuC Rose 7u7
Cthulhu
Level 109
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 2
He Bo
He Bo
zlYamilz
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,406 Elo+
Party 2
Team Averages
Level 90
1,472 SR
1,406 Elo+

VS

Team Averages
Level 131
1,557 SR
1,433 Elo+
Bastet
Bastet
CHUGnDIESEL
Bastet
Level 151
God Stats
10W - 4L
1,829 SR
Queue Stats
328W - 372L
1,462 Elo+
Solo
Poseidon
Poseidon
Capt_Flash1
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 83L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
JediJuanJo
Erlang Shen
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 56L
1,369 Elo+
Party 1
Chronos
Chronos
KoolAidRed
Chronos
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 71L
1,358 Elo+
Party 1
Horus
Horus
VOHIBA
Horus
Level 127
God Stats
6W - 4L
1,454 SR
Queue Stats
157W - 171L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
10,875
680
24,580
18,562
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Bleeder27
Heimdallr
17
4 / 8 / 5
10,381
649
13,645
18,525
9,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
17
3 / 6 / 6
10,463
654
7,349
19,063
22,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
LuC Rose 7u7
Cthulhu
17
0 / 9 / 7
9,546
597
16,351
25,015
24,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
zlYamilz
He Bo
15
2 / 10 / 4
9,730
608
11,701
14,818
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
15 / 1 / 20
13,821
864
25,080
18,581
11,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Capt_Flash1
Poseidon
20
8 / 3 / 14
12,248
766
26,361
15,938
8,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
JediJuanJo
Erlang Shen
18
7 / 5 / 15
11,774
736
9,337
23,392
33,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
KoolAidRed
Chronos
19
8 / 2 / 18
11,911
744
13,255
17,903
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
VOHIBA
Horus
18
0 / 3 / 23
10,953
685
9,555
24,951
24,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
13
Kills
38
39
Deaths
14
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Heimdallr
Bleeder27
Heimdallr
4
8
5
0.81
W
Bastet
15
1
20
25
W
Poseidon
Capt_Flash1
Poseidon
8
3
14
5
L
Horus
3
6
6
1
W
Erlang Shen
JediJuanJo
Erlang Shen
7
5
15
2.9
W
Chronos
KoolAidRed
Chronos
8
2
18
8.5
L
Cthulhu
LuC Rose 7u7
Cthulhu
0
9
7
0.39
W
Horus
VOHIBA
Horus
0
3
23
3.83
L
He Bo
zlYamilz
He Bo
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,626
Damage
83,588
95,983
Taken
100,765
70,092
Mitigated
86,639
20,104
Healing
51,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,580
6,939
0
6,006
18,562
7,406
0
6,644
11,918
46,255
0
L
Heimdallr
Bleeder27
Heimdallr
13,645
5,378
595
2,983
18,525
9,442
36
6,886
11,639
0
27,540
W
Bastet
25,080
5,153
5,672
6,214
18,581
11,226
2,057
9,391
8,948
0
38,680
W
Poseidon
Capt_Flash1
Poseidon
26,361
4,061
2,061
2,395
15,938
8,068
1,092
9,499
6,139
52,631
0
L
Horus
7,349
3,427
2,591
3,895
19,063
22,981
0
9,939
9,124
0
11,682
W
Erlang Shen
JediJuanJo
Erlang Shen
9,337
3,811
3,067
5,808
23,392
33,221
825
10,045
13,118
0
22,606
W
Chronos
KoolAidRed
Chronos
13,255
5,842
1,770
4,182
17,903
10,091
2,937
9,589
7,870
33,761
0
L
Cthulhu
LuC Rose 7u7
Cthulhu
16,351
0
1,649
2,083
25,015
24,366
0
8,253
16,762
30,575
0
W
Horus
VOHIBA
Horus
9,555
5,510
12,012
8,550
24,951
24,033
846
12,421
12,050
0
17,186
L
He Bo
zlYamilz
He Bo
11,701
1,003
0
302
14,818
5,897
0
7,894
6,924
17,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
60,707
161
Minions Killed
153
0
Camps Cleared
0
1,254,428
Distance Traveled
1,751,920
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,875
680
63
4
0
256,427
0
L
Heimdallr
10,381
649
42
3
0
230,161
1
W
Bastet
13,821
864
38
2
0
405,767
0
W
Poseidon
12,248
766
49
3
0
289,869
0
L
Horus
10,463
654
6
0
0
284,690
0
W
Erlang Shen
11,774
736
13
1
0
355,431
0
W
Chronos
11,911
744
41
3
0
303,261
0
L
Cthulhu
9,546
597
29
2
0
258,081
0
W
Horus
10,953
685
12
1
0
397,592
1
L
He Bo
9,730
608
21
1
0
225,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role