Player Matchup

Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DerivedAmoeba0
Tyr
Level 105
God Stats
2W - 2L
1,370 SR
Queue Stats
359W - 426L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
GasAlot
Kukulkan
Level 29
God Stats
9W - 10L
1,271 SR
Queue Stats
338W - 281L
1,476 Elo+
Party 2
Neith
Neith
Hamstercool3
Neith
Level 28
God Stats
14W - 6L
1,643 SR
Queue Stats
73W - 84L
1,450 Elo+
Party 3
Artemis
Artemis
queenmonny
Artemis
Level 38
God Stats
28W - 15L
1,379 SR
Queue Stats
206W - 173L
1,479 Elo+
Party 2
Team Averages
Level 57
1,433 SR
1,470 Elo+

VS

Team Averages
Level 71
1,442 SR
1,261 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BlowDartGunner
Fafnir
Level 21
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 3L
1,047 Elo+
Party 1
Nemesis
Nemesis
RimJaRice6969
Nemesis
Level 5
God Stats
0W - 1L
1,083 SR
Queue Stats
0W - 2L
1,047 Elo+
Party 1
Neith
Neith
Static_Trip
Neith
Level 68
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 10L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 0 / 4
9,286
774
7,676
9,187
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 14
9,402
784
10,830
11,982
12,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
GasAlot
Kukulkan
18
8 / 0 / 9
10,390
866
17,064
5,456
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 11
9,346
779
8,315
5,102
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
queenmonny
Artemis
16
1 / 0 / 5
8,881
740
3,393
4,634
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 0
8,440
703
12,609
7,076
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
13
0 / 5 / 0
7,340
612
3,587
8,584
4,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
7,067
589
1,375
16,467
16,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
11
0 / 7 / 0
6,762
564
1,443
11,239
5,143
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,291
608
2,828
10,092
4,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
24
Kills
0
0
Deaths
24
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
4
9
L
Merlin
 
Merlin
0
2
0
0
L
Lancelot
 
Lancelot
0
5
0
0
L
0
5
0
0
W
5
0
14
12
W
Kukulkan
GasAlot
Kukulkan
8
0
9
12.5
W
3
0
11
8.5
L
Nemesis
0
7
0
0
L
0
5
0
0
W
Artemis
queenmonny
Artemis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
21,842
36,361
Taken
53,458
24,391
Mitigated
33,783
5,767
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,676
2,379
0
1,240
9,187
4,354
1,627
3,771
5,416
0
33,308
L
Merlin
 
Merlin
12,609
1,022
0
250
7,076
3,561
0
634
6,442
45,631
0
L
Lancelot
 
Lancelot
3,587
419
0
0
8,584
4,162
0
1,683
6,901
0
16,102
L
1,375
425
113
1,512
16,467
16,092
0
7,779
8,688
3,677
0
W
10,830
1,199
0
1,797
11,982
12,220
317
2,777
9,205
0
24,654
W
Kukulkan
GasAlot
Kukulkan
17,064
3,268
0
0
5,456
3,026
915
3,460
1,996
51,340
0
W
8,315
1,963
0
1,821
5,102
2,724
1,131
2,409
2,693
0
35,724
L
Nemesis
1,443
917
0
284
11,239
5,143
0
3,182
8,057
0
3,883
L
2,828
385
346
876
10,092
4,825
0
3,786
6,306
0
15,599
W
Artemis
queenmonny
Artemis
3,393
1,839
0
909
4,634
2,067
2,080
1,567
3,067
0
31,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
36,900
289
Minions Killed
166
0
Camps Cleared
0
1,209,666
Distance Traveled
916,361
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,286
774
37
3
0
268,811
1
L
Merlin
8,440
703
95
8
0
217,202
2
L
Lancelot
7,340
612
26
2
0
145,738
3
L
Fafnir
7,067
589
5
0
0
187,267
1
W
Tyr
9,402
784
25
2
0
263,197
1
W
Kukulkan
10,390
866
94
8
0
215,215
0
W
Neith
9,346
779
67
6
0
218,530
1
L
Nemesis
6,762
564
4
0
0
196,493
2
L
Neith
7,291
608
36
3
0
169,661
0
W
Artemis
8,881
740
66
6
0
243,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role