Player Matchup

Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BLazerPM
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,589 Elo+
Party 1
Horus
Horus
Eamon the Demon
Horus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 119L
1,415 Elo+
Party 3
Scylla
Scylla
IML007
Scylla
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 103L
1,445 Elo+
Party 3
Thanatos
Thanatos
ObiWanComeBloMe
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,616 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,513 Elo+

VS

Team Averages
Level 95
1,584 SR
1,407 Elo+
Kuzenbo
Kuzenbo
CrowHogen
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,553 Elo+
Party 2
Achilles
Achilles
HumphreyReloaded
Achilles
Level 85
God Stats
1W - 0L
1,576 SR
Queue Stats
4W - 4L
1,269 Elo+
Party 4
Horus
Horus
IamSwagJesus
Horus
Level 159
God Stats
4W - 0L
1,714 SR
Queue Stats
93W - 87L
1,499 Elo+
Party 2
Neith
Neith
kidarchi
Neith
Level 89
God Stats
2W - 1L
1,630 SR
Queue Stats
57W - 44L
1,447 Elo+
Party 2
Tiamat
Tiamat
squishy_poot
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 3 / 4
8,495
708
9,440
15,723
7,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
BLazerPM
Bakasura
14
3 / 4 / 3
8,443
704
9,674
13,089
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 4
8,175
681
2,929
13,117
13,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
IML007
Scylla
16
1 / 3 / 5
8,778
732
27,498
7,546
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
2 / 5 / 5
9,257
771
11,831
14,855
6,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrowHogen
Kuzenbo
17
3 / 1 / 15
10,633
886
11,103
18,455
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 9
9,237
770
10,530
17,565
19,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 12
11,272
939
12,380
17,188
15,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
kidarchi
Neith
17
6 / 2 / 9
10,226
852
12,614
8,709
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
1 / 2 / 17
9,107
759
10,490
9,796
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
8
Kills
19
19
Deaths
8
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
4
1
L
Bakasura
BLazerPM
Bakasura
3
4
3
1.13
W
Kuzenbo
CrowHogen
Kuzenbo
3
1
15
10.5
L
1
4
4
0.75
W
3
2
9
3.75
L
Scylla
IML007
Scylla
1
3
5
1.17
W
6
1
12
12
L
Thanatos
2
5
5
0.9
W
Neith
kidarchi
Neith
6
2
9
5.25
W
Tiamat
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,372
Damage
57,117
64,330
Taken
71,713
37,851
Mitigated
70,831
29,729
Healing
35,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,440
1,407
958
6,244
15,723
7,741
823
5,876
9,847
0
22,557
L
Bakasura
BLazerPM
Bakasura
9,674
5,134
1,620
3,994
13,089
6,356
0
4,505
8,352
0
11,873
W
Kuzenbo
CrowHogen
Kuzenbo
11,103
3,833
1,094
2,763
18,455
25,684
576
7,270
10,407
30,186
0
L
2,929
1,449
2,519
3,204
13,117
13,422
198
4,110
8,696
0
8,038
W
10,530
1,284
2,906
4,092
17,565
19,621
46
6,205
10,195
0
14,953
L
Scylla
IML007
Scylla
27,498
1,341
871
345
7,546
3,484
1,482
2,459
5,087
48,548
0
W
12,380
3,598
11,427
7,866
17,188
15,147
933
8,199
8,364
0
17,992
L
Thanatos
11,831
2,441
1,255
8,719
14,855
6,848
1,364
4,643
10,057
0
17,854
W
Neith
kidarchi
Neith
12,614
3,351
0
819
8,709
4,485
4,875
3,178
5,531
0
32,344
W
Tiamat
10,490
2,265
1,387
2,734
9,796
5,894
739
2,646
6,652
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
50,475
141
Minions Killed
143
0
Camps Cleared
0
1,186,927
Distance Traveled
1,272,814
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,495
708
38
3
0
258,208
1
L
Bakasura
8,443
704
26
2
0
263,109
0
W
Kuzenbo
10,633
886
41
3
0
271,495
1
L
Horus
8,175
681
14
1
0
204,759
0
W
Achilles
9,237
770
9
1
0
275,575
1
L
Scylla
8,778
732
41
3
0
229,157
1
W
Horus
11,272
939
16
1
0
252,122
5
L
Thanatos
9,257
771
22
2
0
231,694
2
W
Neith
10,226
852
54
5
0
240,471
1
W
Tiamat
9,107
759
23
2
0
233,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role