Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FREAKwithAsheep
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 2
Kali
Kali
Nattura
Kali
Level 89
God Stats
6W - 3L
1,583 SR
Queue Stats
420W - 393L
1,402 Elo+
Party 3
Nemesis
Nemesis
SeñorRamón
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 71L
1,389 Elo+
Party 3
Chiron
Chiron
mofofranklin
Chiron
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 97L
1,208 Elo+
Party 2
Team Averages
Level 69
1,517 SR
1,363 Elo+

VS

Team Averages
Level 104
1,553 SR
1,488 Elo+
Nike
Nike
Sugqr Rvsh
Nike
Level 69
God Stats
0W - 2L
1,439 SR
Queue Stats
11W - 22L
1,310 Elo+
Party 1
Chiron
Chiron
XGodzilla7X
Chiron
Level 119
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
bpdiabloflorida
Tiamat
Level 132
God Stats
3W - 1L
1,873 SR
Queue Stats
591W - 613L
1,426 Elo+
Solo
Chronos
Chronos
oO Sir Cappy Oo
Chronos
Level 120
God Stats
3W - 5L
1,421 SR
Queue Stats
171W - 193L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
welp its dad
Sun Wukong
Level 79
God Stats
0W - 1L
1,462 SR
Queue Stats
2W - 4L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 11
8,760
796
12,115
15,506
9,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
1 / 3 / 12
8,632
785
5,348
9,314
4,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Nattura
Kali
16
6 / 4 / 8
9,573
870
12,657
18,100
9,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SeñorRamón
Nemesis
15
4 / 2 / 13
9,871
897
6,856
14,332
9,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
19
9 / 2 / 5
10,634
967
12,493
10,247
5,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,623
784
10,017
12,473
7,045
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
1 / 3 / 4
8,439
767
13,544
10,267
4,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 4
7,944
722
8,384
11,328
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 6
8,554
778
9,370
10,780
4,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
welp its dad
Sun Wukong
14
3 / 4 / 2
8,168
743
7,314
12,992
10,217
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
22
Kills
8
12
Deaths
22
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
11
7.5
W
Hachiman
1
3
12
2.33
W
Kali
Nattura
Kali
6
4
8
2.5
W
Nemesis
SeñorRamón
Nemesis
4
2
13
5.25
L
3
6
5
0.92
L
Chiron
1
3
4
1
L
0
4
4
0.5
W
Chiron
9
2
5
5.75
L
1
5
6
0.8
L
Sun Wukong
welp its dad
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
48,629
67,499
Taken
57,840
38,110
Mitigated
32,074
36,661
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,115
948
1,362
9,123
15,506
9,732
1,753
4,481
11,025
0
24,220
W
Hachiman
5,348
2,288
215
580
9,314
4,075
1,919
1,858
7,456
0
15,581
W
Kali
Nattura
Kali
12,657
6,237
1,063
6,772
18,100
9,588
1,238
3,695
14,405
0
19,342
W
Nemesis
SeñorRamón
Nemesis
6,856
1,917
4,964
6,251
14,332
9,186
1,002
5,404
8,928
0
13,815
L
10,017
468
104
365
12,473
7,045
216
0
12,473
0
20,160
L
Chiron
13,544
3,703
1,544
2,563
10,267
4,248
345
0
10,267
0
24,658
L
8,384
1,271
930
3,084
11,328
6,105
143
0
11,328
17,490
0
W
Chiron
12,493
4,485
2,340
3,991
10,247
5,529
550
2,316
7,931
0
30,066
L
9,370
2,703
266
1,270
10,780
4,459
722
0
10,780
19,665
0
L
Sun Wukong
welp its dad
Sun Wukong
7,314
1,732
295
2,408
12,992
10,217
302
0
12,992
0
12,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
41,728
122
Minions Killed
103
0
Camps Cleared
0
1,124,609
Distance Traveled
1,022,917
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,760
796
24
2
0
221,102
0
W
Hachiman
8,632
785
25
2
0
198,891
0
W
Kali
9,573
870
15
1
0
253,322
0
W
Nemesis
9,871
897
12
1
0
231,851
2
L
Nike
8,623
784
11
1
0
209,497
0
L
Chiron
8,439
767
34
3
0
182,816
2
L
Tiamat
7,944
722
21
2
0
191,095
1
W
Chiron
10,634
967
46
4
0
219,443
0
L
Chronos
8,554
778
29
3
0
205,548
0
L
Sun Wukong
8,168
743
8
1
0
233,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role