Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DieHardKiller14
King Arthur
Level 63
God Stats
11W - 7L
1,620 SR
Queue Stats
230W - 132L
1,658 Elo+
Party 2
Neith
Neith
Lebbanon
Neith
Level 53
God Stats
14W - 4L
1,800 SR
Queue Stats
68W - 49L
1,628 Elo+
Party 2
Team Averages
Level 73
1,640 SR
1,596 Elo+

VS

Team Averages
Level 92
1,550 SR
1,417 Elo+
Chaac
Chaac
Ddogg2400
Chaac
Level 103
God Stats
4W - 5L
1,644 SR
Queue Stats
61W - 86L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
Fear Decays
Baron Samedi
Level 107
God Stats
1W - 2L
1,491 SR
Queue Stats
63W - 91L
1,391 Elo+
Party 1
Nemesis
Nemesis
Kavvika
Nemesis
Level 65
God Stats
15W - 26L
1,515 SR
Queue Stats
40W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 1 / 7
8,799
880
11,525
10,225
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
DieHardKiller14
King Arthur
12
3 / 3 / 8
8,192
819
8,462
14,526
13,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Lebbanon
Neith
14
4 / 0 / 8
8,750
875
12,140
6,077
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ddogg2400
Chaac
10
0 / 3 / 3
6,542
654
7,741
15,100
8,914
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Fear Decays
Baron Samedi
11
1 / 4 / 2
6,834
683
7,780
9,532
5,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Kavvika
Nemesis
10
3 / 6 / 1
7,419
742
5,170
12,823
7,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
7
9.5
L
Chaac
Ddogg2400
Chaac
0
3
3
0.5
W
King Arthur
DieHardKiller14
King Arthur
3
3
8
2.33
L
Baron Samedi
Fear Decays
Baron Samedi
1
4
2
0.5
L
Nemesis
Kavvika
Nemesis
3
6
1
0.58
W
Neith
Lebbanon
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
20,691
30,828
Taken
37,455
21,231
Mitigated
21,479
11,680
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,525
866
3,042
5,610
10,225
4,832
562
2,534
7,691
36,477
0
L
Chaac
Ddogg2400
Chaac
7,741
1,229
0
1,883
15,100
8,914
0
5,500
9,600
0
21,446
W
King Arthur
DieHardKiller14
King Arthur
8,462
1,430
0
781
14,526
13,807
29
4,816
9,710
0
24,378
L
Baron Samedi
Fear Decays
Baron Samedi
7,780
368
1,050
2,234
9,532
5,253
0
2,592
6,940
28,524
0
L
Nemesis
Kavvika
Nemesis
5,170
2,039
195
1,639
12,823
7,312
0
3,530
9,293
0
13,253
W
Neith
Lebbanon
Neith
12,140
5,418
0
2,247
6,077
2,592
1,056
1,241
4,836
0
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
20,795
133
Minions Killed
86
8
Camps Cleared
1
608,742
Distance Traveled
596,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,799
880
49
5
2
214,408
1
L
Chaac
6,542
654
35
4
0
217,473
1
W
King Arthur
8,192
819
22
2
1
190,156
1
L
Baron Samedi
6,834
683
33
3
0
187,330
0
L
Nemesis
7,419
742
18
2
1
192,046
2
W
Neith
8,750
875
62
6
5
204,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role