Player Matchup

Athena
Athena
CrawzerGNR
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,477 Elo+
Solo
Ne Zha
Ne Zha
SmackWaffles
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
TVRechargedPulse
Cthulhu
Level 104
God Stats
1W - 2L
1,300 SR
Queue Stats
194W - 159L
1,590 Elo+
Party 1
Artio
Artio
cmackonthatrack
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
oddec
Aphrodite
Level 83
God Stats
5W - 3L
1,554 SR
Queue Stats
147W - 128L
1,558 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,561 Elo+

VS

Team Averages
Level 72
1,656 SR
1,588 Elo+
Danzaburou
Danzaburou
Begottenhero
Danzaburou
Level 62
God Stats
5W - 1L
1,839 SR
Queue Stats
126W - 98L
1,621 Elo+
Party 2
Hel
Hel
Dayset
Hel
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,640 Elo+
Party 2
Lancelot
Lancelot
RoySamuels
Lancelot
Level 29
God Stats
6W - 3L
1,606 SR
Queue Stats
127W - 109L
1,522 Elo+
Party 3
Apollo
Apollo
iKappsTTV
Apollo
Level 127
God Stats
6W - 1L
1,630 SR
Queue Stats
139W - 115L
1,603 Elo+
Party 2
Sol
Sol
unequivocaIIy
Sol
Level 123
God Stats
3W - 4L
1,706 SR
Queue Stats
241W - 217L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrawzerGNR
Athena
16
2 / 4 / 8
9,195
707
10,737
24,476
27,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
15
4 / 7 / 5
8,772
675
9,095
16,925
9,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 8
9,567
736
21,020
26,076
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 7 / 5
8,418
648
7,559
22,164
13,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
oddec
Aphrodite
15
2 / 4 / 8
8,470
652
8,870
15,558
13,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Begottenhero
Danzaburou
18
11 / 3 / 13
11,779
906
22,861
16,582
8,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Dayset
Hel
15
2 / 2 / 13
9,127
702
5,238
11,921
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
RoySamuels
Lancelot
15
3 / 6 / 14
9,672
744
15,127
17,455
8,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
iKappsTTV
Apollo
19
7 / 2 / 17
11,190
861
29,704
15,347
8,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 1 / 17
10,554
812
21,787
13,439
6,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
12
Kills
27
27
Deaths
14
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Begottenhero
Danzaburou
11
3
13
5.83
L
Athena
CrawzerGNR
Athena
2
4
8
1.5
W
Hel
Dayset
Hel
2
2
13
4.25
W
Lancelot
RoySamuels
Lancelot
3
6
14
1.67
L
Ne Zha
4
7
5
0.93
L
2
5
8
1.2
L
2
7
5
0.64
W
Apollo
iKappsTTV
Apollo
7
2
17
7.75
L
Aphrodite
oddec
Aphrodite
2
4
8
1.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,281
Damage
94,717
105,199
Taken
74,744
93,493
Mitigated
39,538
35,076
Healing
43,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Begottenhero
Danzaburou
22,861
13,655
890
3,760
16,582
8,959
1,372
10,882
5,700
0
36,138
L
Athena
CrawzerGNR
Athena
10,737
1,748
1,267
2,188
24,476
27,740
86
7,337
17,139
16,646
0
W
Hel
Dayset
Hel
5,238
1,327
17,246
7,315
11,921
7,244
559
10,251
1,670
6,936
0
W
Lancelot
RoySamuels
Lancelot
15,127
1,939
819
1,232
17,455
8,272
565
9,302
8,153
0
24,392
L
Ne Zha
9,095
1,821
0
623
16,925
9,242
357
2,712
14,213
0
14,206
L
21,020
800
1,355
2,948
26,076
29,744
0
7,026
19,050
39,732
0
L
7,559
465
4,917
3,887
22,164
13,767
195
5,351
16,813
14,875
0
W
Apollo
iKappsTTV
Apollo
29,704
17,544
1,404
5,214
15,347
8,318
3,371
10,375
4,972
0
57,218
L
Aphrodite
oddec
Aphrodite
8,870
962
11,291
6,600
15,558
13,000
258
4,599
10,959
26,827
0
W
21,787
8,593
1,941
3,501
13,439
6,745
1,541
7,376
6,063
44,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
52,322
112
Minions Killed
142
0
Camps Cleared
0
1,211,625
Distance Traveled
1,248,087
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,779
906
32
2
0
233,609
0
L
Athena
9,195
707
13
1
0
271,932
3
W
Hel
9,127
702
4
0
0
253,583
0
W
Lancelot
9,672
744
25
2
0
287,203
0
L
Ne Zha
8,772
675
10
1
0
218,755
0
L
Cthulhu
9,567
736
29
2
0
246,906
1
L
Artio
8,418
648
20
2
0
223,414
0
W
Apollo
11,190
861
39
3
0
224,946
4
L
Aphrodite
8,470
652
40
3
0
250,618
0
W
Sol
10,554
812
42
3
0
248,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role