Player Matchup

Anubis
Anubis
Daniellerino
Anubis
Level 155
God Stats
5W - 12L
1,328 SR
Queue Stats
388W - 356L
1,605 Elo+
Party 1
Terra
Terra
Ninjasauce
Terra
Level 148
God Stats
1W - 2L
1,451 SR
Queue Stats
498W - 491L
1,607 Elo+
Party 1
Baba Yaga
Baba Yaga
SangheiliOnice
Baba Yaga
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 206L
1,568 Elo+
Solo
Artio
Artio
Trapunto
Artio
Level 129
God Stats
8W - 2L
1,768 SR
Queue Stats
505W - 468L
1,590 Elo+
Solo
Hercules
Hercules
namechanged9987
Hercules
Level 125
God Stats
8W - 20L
1,471 SR
Queue Stats
411W - 366L
1,609 Elo+
Party 1
Team Averages
Level 139
1,504 SR
1,596 Elo+

VS

Team Averages
Level 155
1,683 SR
1,534 Elo+
Baba Yaga
Baba Yaga
Slateport
Baba Yaga
Level 159
God Stats
12W - 4L
1,638 SR
Queue Stats
295W - 272L
1,552 Elo+
Party 2
Scylla
Scylla
Urged1
Scylla
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 2
Lancelot
Lancelot
WetStickyKitty
Lancelot
Level 159
God Stats
1W - 2L
1,469 SR
Queue Stats
221W - 212L
1,568 Elo+
Solo
King Arthur
King Arthur
ichealmay
King Arthur
Level 143
God Stats
2W - 0L
1,791 SR
Queue Stats
88W - 64L
1,603 Elo+
Party 2
Horus
Horus
yippieKAIyay69
Horus
Level 154
God Stats
8W - 3L
1,776 SR
Queue Stats
189W - 186L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 4 / 8
12,134
552
21,270
21,279
12,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
20
1 / 4 / 10
12,271
558
12,591
33,718
37,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
SangheiliOnice
Baba Yaga
20
2 / 5 / 9
12,563
571
29,771
27,715
17,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Trapunto
Artio
19
3 / 5 / 9
12,058
548
13,671
43,791
50,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
5 / 4 / 7
13,053
593
31,884
41,119
28,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Slateport
Baba Yaga
20
6 / 3 / 16
13,994
636
40,973
22,719
13,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Scylla
Urged1
Scylla
20
6 / 1 / 11
14,515
660
42,953
14,011
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
20
2 / 7 / 14
12,636
574
23,394
28,275
33,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ichealmay
King Arthur
20
5 / 5 / 12
13,203
600
21,881
34,924
44,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 2 / 19
13,048
593
16,467
31,565
43,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
14
Kills
22
22
Deaths
18
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
8
1.75
L
Terra
1
4
10
1.5
L
Baba Yaga
SangheiliOnice
Baba Yaga
2
5
9
1.3
W
Baba Yaga
Slateport
Baba Yaga
6
3
16
4.67
L
Artio
Trapunto
Artio
3
5
9
1.5
W
Scylla
Urged1
Scylla
6
1
11
11.5
W
Lancelot
2
7
14
1.29
W
King Arthur
ichealmay
King Arthur
5
5
12
2.2
L
Hercules
5
4
7
2.13
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,187
Damage
145,668
167,622
Taken
131,494
146,104
Mitigated
141,785
80,344
Healing
50,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
21,270
685
1,953
3,281
21,279
12,831
588
11,362
9,738
36,824
0
L
Terra
12,591
1,430
20,855
9,919
33,718
37,114
22
17,093
16,330
32,110
0
L
Baba Yaga
SangheiliOnice
Baba Yaga
29,771
1,984
2,067
7,439
27,715
17,055
1,183
14,607
12,934
55,526
0
W
Baba Yaga
Slateport
Baba Yaga
40,973
1,536
0
4,800
22,719
13,703
1,968
12,930
9,789
78,228
0
L
Artio
Trapunto
Artio
13,671
1,218
10,197
11,741
43,791
50,439
0
19,478
23,571
30,065
0
W
Scylla
Urged1
Scylla
42,953
3,688
2,659
2,226
14,011
6,935
3,220
7,632
6,379
82,966
0
W
Lancelot
23,394
3,994
0
1,929
28,275
33,023
464
16,221
12,054
0
45,203
W
King Arthur
ichealmay
King Arthur
21,881
2,970
1,095
3,345
34,924
44,991
496
20,858
14,066
0
34,906
L
Hercules
31,884
3,162
1,151
11,741
41,119
28,665
0
21,386
19,320
0
48,686
W
16,467
5,816
16,868
17,300
31,565
43,133
1,196
19,662
11,903
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,079
Gold Earned
67,396
211
Minions Killed
231
0
Camps Cleared
0
1,956,735
Distance Traveled
1,978,435
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,134
552
42
2
0
325,959
2
L
Terra
12,271
558
46
2
0
416,857
1
L
Baba Yaga
12,563
571
55
3
0
386,634
0
W
Baba Yaga
13,994
636
58
3
0
413,402
6
L
Artio
12,058
548
35
2
0
399,212
0
W
Scylla
14,515
660
87
4
0
416,099
7
W
Lancelot
12,636
574
55
3
0
391,029
4
W
King Arthur
13,203
600
14
1
0
358,210
3
L
Hercules
13,053
593
33
2
0
428,073
5
W
Horus
13,048
593
17
1
0
399,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role