Player Matchup

Baron Samedi
Baron Samedi
DTIII
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
ONLYVoodoo
Jormungandr
Level 156
God Stats
2W - 0L
1,807 SR
Queue Stats
193W - 159L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
Player40982
Nu Wa
Level 154
God Stats
4W - 3L
1,496 SR
Queue Stats
376W - 375L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Ravenous814
Zhong Kui
Level 119
God Stats
2W - 2L
1,595 SR
Queue Stats
165W - 147L
1,594 Elo+
Party 1
Neith
Neith
SimplyNikki
Neith
Level 64
God Stats
2W - 0L
1,457 SR
Queue Stats
41W - 34L
1,582 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,584 Elo+

VS

Team Averages
Level 94
1,573 SR
1,699 Elo+
Medusa
Medusa
Hardtoptings
Medusa
Level 26
God Stats
0W - 1L
1,523 SR
Queue Stats
27W - 11L
1,831 Elo+
Party 2
The Morrigan
The Morrigan
Iluvgayboizzz
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,893 Elo+
Party 2
Olorun
Olorun
reddragonman87
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 212L
1,549 Elo+
Party 2
Chaac
Chaac
stickingwig
Chaac
Level 82
God Stats
1W - 2L
1,904 SR
Queue Stats
82W - 71L
1,618 Elo+
Solo
Lancelot
Lancelot
the suck
Lancelot
Level 154
God Stats
1W - 4L
1,436 SR
Queue Stats
289W - 286L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DTIII
Baron Samedi
15
1 / 8 / 16
10,345
647
9,268
15,338
10,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ONLYVoodoo
Jormungandr
19
3 / 8 / 22
12,283
768
17,203
27,504
42,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 21
12,788
799
22,725
16,280
8,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Ravenous814
Zhong Kui
20
10 / 6 / 19
13,776
861
22,220
20,958
16,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 2 / 18
14,622
914
34,075
18,719
12,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 8 / 8
11,955
747
17,553
19,599
9,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Iluvgayboizzz
The Morrigan
17
2 / 9 / 15
10,971
686
8,997
16,839
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 8 / 11
11,057
691
13,178
25,132
12,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 3 / 11
11,844
740
8,802
24,018
30,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
the suck
Lancelot
20
15 / 8 / 10
15,018
939
31,433
34,445
39,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
83
36
Kills
28
28
Deaths
36
96
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DTIII
Baron Samedi
1
8
16
1.13
L
Medusa
4
8
8
1
L
The Morrigan
Iluvgayboizzz
The Morrigan
2
9
15
1.06
W
Jormungandr
ONLYVoodoo
Jormungandr
3
8
22
1.75
W
7
4
21
4.38
W
Zhong Kui
Ravenous814
Zhong Kui
10
6
19
3.25
W
15
2
18
12
L
4
8
11
1.19
L
3
3
11
2.83
L
Lancelot
the suck
Lancelot
15
8
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,491
Damage
79,963
98,799
Taken
120,033
90,905
Mitigated
100,271
33,556
Healing
46,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DTIII
Baron Samedi
9,268
2,231
1,828
1,610
15,338
10,831
44
3,021
12,317
20,620
0
L
Medusa
17,553
6,571
1,715
2,936
19,599
9,929
1,342
12,804
6,795
0
45,340
L
The Morrigan
Iluvgayboizzz
The Morrigan
8,997
999
206
1,156
16,839
7,776
414
11,785
5,054
21,078
0
W
Jormungandr
ONLYVoodoo
Jormungandr
17,203
4,230
1,628
2,588
27,504
42,316
678
7,165
20,339
40,834
0
W
22,725
6,070
1,568
3,915
16,280
8,557
2,860
2,046
14,234
39,350
0
W
Zhong Kui
Ravenous814
Zhong Kui
22,220
2,771
1,176
7,893
20,958
16,957
1,433
4,916
16,042
40,565
0
W
34,075
21,396
2,043
9,307
18,719
12,244
4,366
5,027
13,692
0
69,956
L
13,178
6,138
6,032
8,218
25,132
12,253
1,849
14,915
10,217
22,915
0
L
8,802
470
1,034
11,696
24,018
30,762
520
14,261
9,757
0
23,068
L
Lancelot
the suck
Lancelot
31,433
4,783
1,835
11,431
34,445
39,551
0
17,651
16,794
0
63,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,814
Gold Earned
60,845
190
Minions Killed
196
0
Camps Cleared
0
1,389,707
Distance Traveled
1,375,658
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,345
647
19
1
0
229,619
0
L
Medusa
11,955
747
57
4
0
247,464
2
L
The Morrigan
10,971
686
27
2
0
234,415
0
W
Jormungandr
12,283
768
33
2
0
267,647
0
W
Nu Wa
12,788
799
32
2
0
284,829
0
W
Zhong Kui
13,776
861
53
3
0
290,920
0
W
Neith
14,622
914
53
3
0
316,692
3
L
Olorun
11,057
691
32
2
0
245,638
0
L
Chaac
11,844
740
27
2
0
339,585
2
L
Lancelot
15,018
939
53
3
0
308,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role