Player Matchup

Neith
Neith
NewYorican15
Neith
Level 160
God Stats
5W - 2L
1,646 SR
Queue Stats
89W - 97L
1,635 Elo+
Solo
Olorun
Olorun
SackWithaJ
Olorun
Level 136
God Stats
3W - 0L
1,812 SR
Queue Stats
43W - 31L
1,581 Elo+
Party 2
Achilles
Achilles
SageHera
Achilles
Level 118
God Stats
2W - 1L
1,598 SR
Queue Stats
102W - 79L
1,600 Elo+
Solo
Ganesha
Ganesha
TheVoidOfChaos_
Ganesha
Level 143
God Stats
1W - 0L
1,554 SR
Queue Stats
36W - 24L
1,617 Elo+
Party 2
Pele
Pele
juampygamer123
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 173L
1,629 Elo+
Solo
Team Averages
Level 124
1,622 SR
1,612 Elo+

VS

Team Averages
Level 116
1,557 SR
1,553 Elo+
Charybdis
Charybdis
Imloadingg
Charybdis
Level 89
God Stats
5W - 2L
1,558 SR
Queue Stats
292W - 262L
1,565 Elo+
Solo
Vulcan
Vulcan
Juancho25d
Vulcan
Level 88
God Stats
1W - 6L
1,465 SR
Queue Stats
204W - 175L
1,540 Elo+
Party 1
Achilles
Achilles
Whitey Kraus
Achilles
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,530 Elo+
Solo
Tyr
Tyr
Xxkevin03
Tyr
Level 159
God Stats
16W - 20L
1,631 SR
Queue Stats
503W - 511L
1,524 Elo+
Party 1
Mercury
Mercury
calo1026
Mercury
Level 155
God Stats
21W - 13L
1,629 SR
Queue Stats
309W - 308L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,661
541
7,774
8,427
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
SackWithaJ
Olorun
16
2 / 1 / 2
9,278
580
5,331
7,845
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SageHera
Achilles
14
1 / 1 / 1
8,321
520
12,794
16,132
18,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

12
0 / 1 / 7
7,971
498
5,047
12,208
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 3 / 0
8,813
551
10,147
16,751
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Imloadingg
Charybdis
12
0 / 0 / 0
7,380
461
4,190
8,130
2,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Juancho25d
Vulcan
13
1 / 3 / 2
7,792
487
10,853
9,884
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Whitey Kraus
Achilles
8
2 / 3 / 0
6,186
387
2,840
8,599
5,366
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 0
8,261
516
10,349
21,489
15,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
calo1026
Mercury
14
2 / 4 / 2
8,422
526
8,171
13,240
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
7
7
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Imloadingg
Charybdis
0
0
0
0
L
Vulcan
Juancho25d
Vulcan
1
3
2
0.67
W
2
1
3
3.5
W
Olorun
SackWithaJ
Olorun
2
1
2
3
W
Achilles
SageHera
Achilles
1
1
1
1.5
W
0
1
7
3.5
L
Achilles
Whitey Kraus
Achilles
2
3
0
0.67
L
2
1
0
2
L
Mercury
calo1026
Mercury
2
4
2
0.75
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
36,403
61,363
Taken
61,342
46,742
Mitigated
32,315
16,326
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Imloadingg
Charybdis
4,190
2,606
0
4,154
8,130
2,709
0
2,627
5,406
0
54,920
L
Vulcan
Juancho25d
Vulcan
10,853
4,823
0
1,680
9,884
4,217
0
1,395
8,449
56,901
0
W
7,774
3,237
0
3,602
8,427
4,098
720
4,327
3,918
0
72,868
W
Olorun
SackWithaJ
Olorun
5,331
2,665
229
4,148
7,845
3,397
0
660
7,163
80,341
0
W
Achilles
SageHera
Achilles
12,794
3,622
0
3,814
16,132
18,041
0
0
16,132
0
56,357
W
5,047
692
0
2,528
12,208
13,076
0
2,763
9,375
29,294
0
L
Achilles
Whitey Kraus
Achilles
2,840
528
0
627
8,599
5,366
0
4,134
4,283
0
23,632
L
10,349
904
0
14,007
21,489
15,100
830
801
20,688
0
60,155
L
Mercury
calo1026
Mercury
8,171
3,968
0
540
13,240
4,923
0
1,030
12,138
0
64,364
W
10,147
3,399
0
2,005
16,751
8,130
0
2,663
13,922
0
78,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
38,041
539
Minions Killed
441
0
Camps Cleared
0
1,575,844
Distance Traveled
1,514,578
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,380
461
111
7
0
290,637
6
L
Vulcan
7,792
487
96
6
0
296,027
9
W
Neith
8,661
541
151
9
0
299,617
2
W
Olorun
9,278
580
171
11
0
295,563
5
W
Achilles
8,321
520
106
7
0
301,264
1
W
Ganesha
7,971
498
6
0
0
315,725
6
L
Achilles
6,186
387
34
2
0
216,065
1
L
Tyr
8,261
516
90
6
0
330,616
4
L
Mercury
8,422
526
110
7
0
381,233
4
W
Pele
8,813
551
105
7
0
363,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role