Player Matchup

Achilles
Achilles
Begottenhero
Achilles
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 98L
1,612 Elo+
Party 2
Chiron
Chiron
Dayset
Chiron
Level 17
God Stats
2W - 0L
1,761 SR
Queue Stats
29W - 16L
1,625 Elo+
Party 2
Ah Puch
Ah Puch
IxGuyverxl
Ah Puch
Level 143
God Stats
11W - 3L
1,687 SR
Queue Stats
133W - 125L
1,520 Elo+
Party 3
Thoth
Thoth
Zachmeoff608
Thoth
Level 128
God Stats
6W - 12L
1,162 SR
Queue Stats
231W - 212L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
iKappsTTV
Ne Zha
Level 127
God Stats
7W - 2L
1,627 SR
Queue Stats
139W - 115L
1,594 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,580 Elo+

VS

Team Averages
Level 41
1,416 SR
1,521 Elo+
Khepri
Khepri
Destroyah_tyrant
Khepri
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 24L
1,681 Elo+
Party 1
Eset
Eset
EDeever
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Hera
Hera
KATchMeOnCloud9
Hera
Level 123
God Stats
6W - 5L
1,561 SR
Queue Stats
195W - 214L
1,440 Elo+
Solo
Chernobog
Chernobog
Malrris
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 1
Pele
Pele
Walonn_Vau
Pele
Level 24
God Stats
1W - 1L
1,220 SR
Queue Stats
40W - 25L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Begottenhero
Achilles
13
2 / 3 / 4
8,135
814
4,305
9,867
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Dayset
Chiron
12
1 / 4 / 5
7,342
734
6,418
8,169
3,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
IxGuyverxl
Ah Puch
16
2 / 0 / 7
8,380
838
8,735
3,589
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 3 / 3
8,479
848
6,341
6,258
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iKappsTTV
Ne Zha
17
4 / 1 / 8
8,564
856
14,048
9,713
5,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,380
738
4,233
11,009
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
EDeever
Eset
8
0 / 3 / 0
5,792
579
714
3,754
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 5
7,229
723
6,322
8,446
4,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Malrris
Chernobog
12
0 / 2 / 6
6,443
644
4,005
7,243
3,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 2
7,995
800
9,796
10,679
5,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
12
Kills
8
11
Deaths
12
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
Begottenhero
Achilles
2
3
4
1.33
W
Chiron
Dayset
Chiron
1
4
5
0.88
L
1
2
8
2.5
L
Eset
EDeever
Eset
0
3
0
0
W
Ah Puch
IxGuyverxl
Ah Puch
2
0
7
5.5
L
1
3
5
1.17
L
Chernobog
Malrris
Chernobog
0
2
6
1.5
L
6
2
2
3.5
W
3
3
3
1.5
W
Ne Zha
iKappsTTV
Ne Zha
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
25,070
37,596
Taken
41,131
18,804
Mitigated
25,000
15,867
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Begottenhero
Achilles
4,305
1,184
1,372
2,795
9,867
6,072
172
3,006
6,861
0
8,102
W
Chiron
Dayset
Chiron
6,418
2,416
610
1,158
8,169
3,384
0
2,665
5,503
0
10,808
L
4,233
32
1,001
2,257
11,009
10,498
0
2,628
7,967
7,950
0
L
Eset
EDeever
Eset
714
0
844
511
3,754
1,562
0
1,906
1,681
2,585
0
W
Ah Puch
IxGuyverxl
Ah Puch
8,735
298
333
2,033
3,589
1,651
463
1,597
1,992
19,378
0
L
6,322
1,983
1,033
1,903
8,446
4,140
0
3,192
4,910
16,118
0
L
Chernobog
Malrris
Chernobog
4,005
1,596
1,242
1,047
7,243
3,495
0
3,418
3,535
0
8,255
L
9,796
1,481
736
3,122
10,679
5,305
0
2,635
7,604
0
25,685
W
6,341
32
526
823
6,258
2,342
183
1,794
4,464
18,928
0
W
Ne Zha
iKappsTTV
Ne Zha
14,048
1,816
969
5,248
9,713
5,355
272
2,207
7,506
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
34,839
109
Minions Killed
85
0
Camps Cleared
0
1,001,964
Distance Traveled
865,364
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,135
814
17
2
0
200,331
0
W
Chiron
7,342
734
19
2
0
164,514
0
L
Khepri
7,380
738
3
0
0
178,893
0
L
Eset
5,792
579
7
1
0
85,762
0
W
Ah Puch
8,380
838
27
3
0
212,266
0
L
Hera
7,229
723
27
3
0
192,920
0
L
Chernobog
6,443
644
13
1
0
191,287
0
L
Pele
7,995
800
35
4
0
216,502
0
W
Thoth
8,479
848
27
3
0
208,761
0
W
Ne Zha
8,564
856
19
2
0
216,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role