Player Matchup

King Arthur
King Arthur
Azkarlmao
King Arthur
Level 89
God Stats
8W - 4L
1,552 SR
Queue Stats
276W - 271L
1,435 Elo+
Solo
Kali
Kali
EckoOnTop
Kali
Level 93
God Stats
6W - 7L
1,513 SR
Queue Stats
113W - 121L
1,409 Elo+
Party 3
Cernunnos
Cernunnos
Lonajr011
Cernunnos
Level 16
God Stats
11W - 1L
1,874 SR
Queue Stats
17W - 20L
1,414 Elo+
Party 3
Merlin
Merlin
Soracra
Merlin
Level 38
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 6L
1,477 Elo+
Solo
Atlas
Atlas
holytwin
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 91L
1,505 Elo+
Solo
Team Averages
Level 55
1,632 SR
1,448 Elo+

VS

Team Averages
Level 64
1,489 SR
1,412 Elo+
He Bo
He Bo
Davidtfer_
He Bo
Level 75
God Stats
1W - 4L
1,387 SR
Queue Stats
205W - 180L
1,388 Elo+
Party 1
Izanami
Izanami
ForChill
Izanami
Level 20
God Stats
15W - 5L
1,501 SR
Queue Stats
57W - 44L
1,354 Elo+
Party 1
Arachne
Arachne
MVPhantxm
Arachne
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
337W - 310L
1,437 Elo+
Party 2
Terra
Terra
RickPearson
Terra
Level 119
God Stats
6W - 8L
1,569 SR
Queue Stats
166W - 158L
1,413 Elo+
Solo
Mulan
Mulan
youngjoker05
Mulan
Level 75
God Stats
19W - 17L
1,500 SR
Queue Stats
463W - 452L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azkarlmao
King Arthur
20
5 / 4 / 3
13,770
530
29,041
35,953
49,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
20
11 / 3 / 10
15,061
579
28,838
31,585
19,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Lonajr011
Cernunnos
18
1 / 1 / 14
11,358
437
14,898
16,460
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Soracra
Merlin
17
9 / 6 / 5
12,165
468
16,107
15,509
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
holytwin
Atlas
16
3 / 2 / 9
11,472
441
11,163
21,634
31,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
5 / 8 / 6
12,397
477
14,855
17,072
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ForChill
Izanami
18
3 / 4 / 2
11,822
455
14,853
19,827
9,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
MVPhantxm
Arachne
18
3 / 7 / 6
11,964
460
8,472
26,961
13,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 8
11,893
457
11,160
30,065
35,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 4
12,858
495
27,445
37,092
34,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
29
Kills
16
16
Deaths
29
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azkarlmao
King Arthur
5
4
3
1.63
L
He Bo
5
8
6
1
W
Kali
11
3
10
5.33
L
Izanami
ForChill
Izanami
3
4
2
1
W
Cernunnos
Lonajr011
Cernunnos
1
1
14
8
L
Arachne
MVPhantxm
Arachne
3
7
6
0.86
L
1
5
8
1
W
Merlin
Soracra
Merlin
9
6
5
1.92
W
Atlas
holytwin
Atlas
3
2
9
3.75
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,047
Damage
76,785
121,141
Taken
131,017
117,201
Mitigated
101,137
38,534
Healing
43,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azkarlmao
King Arthur
29,041
1,806
0
14,395
35,953
49,370
245
2,089
33,864
0
133,195
L
He Bo
14,855
615
0
422
17,072
7,750
546
6,116
10,956
66,203
0
W
Kali
28,838
16,666
0
11,058
31,585
19,548
5,104
5,666
25,919
0
160,517
L
Izanami
ForChill
Izanami
14,853
10,461
0
3,525
19,827
9,140
281
4,208
15,619
0
92,618
W
Cernunnos
Lonajr011
Cernunnos
14,898
6,491
0
9,308
16,460
8,897
2,918
5,720
10,740
0
73,585
L
Arachne
MVPhantxm
Arachne
8,472
5,386
0
8,600
26,961
13,974
0
5,025
21,936
0
82,974
L
11,160
1,464
4,750
7,601
30,065
35,788
0
9,482
20,583
38,484
0
W
Merlin
Soracra
Merlin
16,107
979
108
1,629
15,509
7,398
2,492
6,893
8,616
71,747
0
W
Atlas
holytwin
Atlas
11,163
3,734
0
2,036
21,634
31,988
886
5,647
15,987
48,046
0
L
27,445
5,511
0
18,619
37,092
34,485
1,032
3,045
34,047
0
120,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,826
Gold Earned
60,934
688
Minions Killed
545
0
Camps Cleared
0
2,419,180
Distance Traveled
2,402,124
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,770
530
193
7
0
472,534
0
L
He Bo
12,397
477
95
4
0
474,085
3
W
Kali
15,061
579
227
9
0
559,780
0
L
Izanami
11,822
455
142
5
0
454,859
2
W
Cernunnos
11,358
437
120
5
0
438,113
0
L
Arachne
11,964
460
101
4
0
504,538
3
L
Terra
11,893
457
48
2
0
536,805
6
W
Merlin
12,165
468
96
4
0
462,846
0
W
Atlas
11,472
441
52
2
0
485,907
7
L
Mulan
12,858
495
159
6
0
431,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role