Player Matchup

Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Haribalzonya
Horus
Level 116
God Stats
4W - 3L
1,474 SR
Queue Stats
165W - 166L
1,445 Elo+
Party 1
Kali
Kali
Puzoty
Kali
Level 63
God Stats
0W - 2L
1,247 SR
Queue Stats
18W - 33L
1,376 Elo+
Party 1
Team Averages
Level 80
1,407 SR
1,440 Elo+

VS

Team Averages
Level 86
1,500 SR
1,363 Elo+
Terra
Terra
BronzeGoblin
Terra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 107L
1,415 Elo+
Party 2
Thor
Thor
Darth Molo5910
Thor
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 74L
1,429 Elo+
Party 2
Sol
Sol
JemalB
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 6 / 2
9,209
614
16,006
13,953
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
9,680
645
8,811
24,008
29,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Puzoty
Kali
12
0 / 5 / 3
8,292
553
8,355
14,212
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
10,964
731
12,291
16,953
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 3 / 7
10,801
720
13,979
15,725
8,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
JemalB
Sol
16
6 / 0 / 7
10,777
718
19,174
11,304
6,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
W
2
0
12
8
W
7
3
7
3.5
L
2
4
1
0.63
W
Sol
JemalB
Sol
6
0
7
9.5
L
Kali
Puzoty
Kali
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
45,444
52,173
Taken
43,982
43,822
Mitigated
39,675
14,293
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,006
554
1,889
1,556
13,953
6,734
72
7,736
6,217
54,913
0
W
12,291
2,800
3,739
4,799
16,953
24,870
192
5,192
11,761
25,041
0
W
13,979
3,899
0
689
15,725
8,648
1,133
6,411
9,314
0
39,700
L
8,811
4,204
2,207
6,639
24,008
29,404
72
13,106
10,902
0
14,658
W
Sol
JemalB
Sol
19,174
6,595
0
4,218
11,304
6,157
1,260
4,861
6,443
45,460
4,545
L
Kali
Puzoty
Kali
8,355
2,698
0
2,002
14,212
7,684
0
9,052
5,160
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
32,542
141
Minions Killed
156
4
Camps Cleared
7
817,344
Distance Traveled
784,656
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,209
614
93
6
1
252,295
4
W
Terra
10,964
731
35
2
1
287,854
1
W
Thor
10,801
720
49
3
4
234,961
0
L
Horus
9,680
645
13
1
0
275,448
3
W
Sol
10,777
718
72
5
2
261,841
0
L
Kali
8,292
553
35
2
3
289,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role