Player Matchup

Janus
Janus
AirmanToaster50
Janus
Level 139
God Stats
3W - 4L
1,276 SR
Queue Stats
40W - 25L
1,601 Elo+
Solo
Chiron
Chiron
cesqu
Chiron
Level 69
God Stats
4W - 3L
1,762 SR
Queue Stats
50W - 50L
1,576 Elo+
Party 1
Cerberus
Cerberus
pufthemagcdrgn
Cerberus
Level 129
God Stats
1W - 3L
1,654 SR
Queue Stats
63W - 54L
1,514 Elo+
Party 1
Team Averages
Level 112
1,564 SR
1,564 Elo+

VS

Team Averages
Level 28
1,490 SR
1,117 Elo+
Cthulhu
Cthulhu
Fyresworde
Cthulhu
Level 7
God Stats
0W - 3L
1,470 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Cliodhna
Cliodhna
StinkyTreen
Cliodhna
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,033 Elo+
Party 2
The Morrigan
The Morrigan
Wawwus
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 10
8,630
959
9,887
6,587
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
cesqu
Chiron
12
8 / 1 / 12
8,555
951
13,635
6,980
3,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
4 / 1 / 15
8,516
946
2,342
10,642
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fyresworde
Cthulhu
9
1 / 7 / 0
6,264
696
4,447
12,874
8,355
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
StinkyTreen
Cliodhna
10
0 / 6 / 2
6,178
686
6,071
12,562
5,677
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Wawwus
The Morrigan
9
1 / 7 / 1
6,584
732
2,799
6,589
2,427
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Cthulhu
Fyresworde
Cthulhu
1
7
0
0.14
L
Cliodhna
StinkyTreen
Cliodhna
0
6
2
0.17
L
The Morrigan
Wawwus
The Morrigan
1
7
1
0.21
W
Chiron
cesqu
Chiron
8
1
12
14
W
Cerberus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
13,317
24,209
Taken
32,025
17,256
Mitigated
16,459
5,950
Healing
151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,887
1,354
58
1,994
6,587
2,614
596
2,391
4,186
35,021
0
L
Cthulhu
Fyresworde
Cthulhu
4,447
548
0
0
12,874
8,355
0
4,201
8,386
14,388
0
L
Cliodhna
StinkyTreen
Cliodhna
6,071
792
0
130
12,562
5,677
0
5,034
7,289
0
17,386
L
The Morrigan
Wawwus
The Morrigan
2,799
597
0
21
6,589
2,427
0
2,764
3,537
7,646
0
W
Chiron
cesqu
Chiron
13,635
6,870
847
1,390
6,980
3,097
1,301
2,932
4,030
0
37,503
W
Cerberus
2,342
65
0
1,661
10,642
11,545
231
2,226
8,406
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
19,026
137
Minions Killed
47
7
Camps Cleared
2
528,288
Distance Traveled
432,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,630
959
61
7
5
197,910
1
L
Cthulhu
6,264
696
15
2
1
129,019
0
L
Cliodhna
6,178
686
18
2
0
179,980
4
L
The Morrigan
6,584
732
14
2
1
123,106
0
W
Chiron
8,555
951
51
6
2
156,301
1
W
Cerberus
8,516
946
25
3
0
174,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role