Player Matchup

Osiris
Osiris
Cllyph
Osiris
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 2L
1,779 Elo+
Party 2
The Morrigan
The Morrigan
Dento9
The Morrigan
Level 145
God Stats
5W - 2L
1,586 SR
Queue Stats
303W - 228L
1,749 Elo+
Party 2
Xbalanque
Xbalanque
Radzôr
Xbalanque
Level 157
God Stats
2W - 2L
1,861 SR
Queue Stats
101W - 67L
1,691 Elo+
Party 2
Neith
Neith
UpgradeOnly
Neith
Level 112
God Stats
6W - 3L
1,943 SR
Queue Stats
311W - 222L
1,721 Elo+
Party 2
Fafnir
Fafnir
ZincyTTV
Fafnir
Level 78
God Stats
5W - 7L
1,421 SR
Queue Stats
230W - 216L
1,626 Elo+
Party 2
Team Averages
Level 102
1,662 SR
1,713 Elo+

VS

Team Averages
Level 92
1,573 SR
1,659 Elo+
Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lugheric
Janus
Level 142
God Stats
0W - 1L
1,673 SR
Queue Stats
538W - 430L
1,586 Elo+
Party 1
Horus
Horus
SuppGamer
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 86L
1,896 Elo+
Party 1
Ra
Ra
iHoldLeftCl1ck
Ra
Level 29
God Stats
3W - 5L
1,209 SR
Queue Stats
309W - 179L
1,792 Elo+
Party 1
Ullr
Ullr
kingreed15
Ullr
Level 139
God Stats
6W - 3L
1,981 SR
Queue Stats
399W - 304L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cllyph
Osiris
11
1 / 1 / 0
6,811
524
7,483
11,281
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Dento9
The Morrigan
11
4 / 2 / 3
7,031
541
4,093
7,010
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Radzôr
Xbalanque
12
3 / 0 / 4
7,315
563
13,530
8,465
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 0
7,572
582
6,992
6,253
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
ZincyTTV
Fafnir
10
1 / 0 / 6
6,533
503
3,786
9,302
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 4 / 0
5,642
434
1,453
9,363
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Lugheric
Janus
11
1 / 0 / 0
6,787
522
4,930
7,886
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
SuppGamer
Horus
9
2 / 4 / 0
5,736
441
4,894
12,354
7,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 2
6,424
494
6,170
8,580
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 0
5,554
427
4,047
9,303
3,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
W
Osiris
Cllyph
Osiris
1
1
0
1
W
The Morrigan
Dento9
The Morrigan
4
2
3
2.75
L
Janus
Lugheric
Janus
1
0
0
1
W
Xbalanque
Radzôr
Xbalanque
3
0
4
5
L
Horus
SuppGamer
Horus
2
4
0
0.5
W
4
1
0
4
W
Fafnir
ZincyTTV
Fafnir
1
0
6
4
L
0
3
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
21,494
42,311
Taken
47,486
22,039
Mitigated
21,481
17,509
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,453
170
0
0
9,363
3,535
40
1,721
7,642
0
38,316
W
Osiris
Cllyph
Osiris
7,483
2,320
0
6,507
11,281
7,088
204
4,560
6,389
0
48,098
W
The Morrigan
Dento9
The Morrigan
4,093
988
0
2,718
7,010
2,361
0
681
6,329
37,462
1,350
L
Janus
Lugheric
Janus
4,930
404
0
2,620
7,886
3,101
0
136
7,750
46,801
0
W
Xbalanque
Radzôr
Xbalanque
13,530
7,074
0
2,987
8,465
2,816
792
1,686
6,779
0
68,270
L
Horus
SuppGamer
Horus
4,894
2,102
983
3,778
12,354
7,899
0
2,483
9,871
0
17,434
W
6,992
3,147
0
1,929
6,253
2,466
0
2,194
4,059
0
60,184
W
Fafnir
ZincyTTV
Fafnir
3,786
978
0
3,368
9,302
7,308
0
1,647
7,655
12,243
0
L
6,170
1,204
310
2,240
8,580
3,271
0
759
7,821
48,620
0
L
4,047
1,475
0
1,890
9,303
3,675
0
2,210
7,093
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
30,143
390
Minions Killed
350
0
Camps Cleared
0
1,208,396
Distance Traveled
1,275,302
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,642
434
73
6
0
282,043
0
W
Osiris
6,811
524
81
6
0
256,673
1
W
The Morrigan
7,031
541
78
6
0
237,820
0
L
Janus
6,787
522
106
8
0
274,726
3
W
Xbalanque
7,315
563
110
8
0
246,596
2
L
Horus
5,736
441
29
2
0
257,602
3
W
Neith
7,572
582
107
8
0
224,983
2
W
Fafnir
6,533
503
14
1
0
242,324
3
L
Ra
6,424
494
94
7
0
234,271
5
L
Ullr
5,554
427
48
4
0
226,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role