Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Diamond III
Mєєω
Terra
Diamond III
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 45L
2,423 MMR
Party 2
Ravana
Ravana
Masters
Psyco
Ravana
Masters
Level 160
God Stats
5W - 7L
1,751 SR
Queue Stats
151W - 121L
2,480 MMR
Party 3
Serqet
Serqet
Diamond I
blitzzit
Serqet
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 92L
2,549 MMR
Party 3
Yu Huang
Yu Huang
Masters
blunt
Yu Huang
Masters
Level 159
God Stats
13W - 12L
1,723 SR
Queue Stats
560W - 537L
2,526 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,595 SR
2,296 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,585 SR
2,494 MMR
Bastet
Bastet
Diamond III
FullofJuice
Bastet
Diamond III
Level 105
God Stats
6W - 9L
1,699 SR
Queue Stats
151W - 129L
2,330 MMR
Party 1
King Arthur
King Arthur
Diamond II
Puninstall
King Arthur
Diamond II
Level 155
God Stats
34W - 32L
1,369 SR
Queue Stats
248W - 227L
2,471 MMR
Solo
Cliodhna
Cliodhna
Masters
WeeWooWagon
Cliodhna
Masters
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
2,615 MMR
Solo
Zeus
Zeus
Masters
asgardway
Zeus
Masters
Level 160
God Stats
18W - 15L
1,661 SR
Queue Stats
659W - 646L
2,625 MMR
Solo
Hun Batz
Hun Batz
Diamond I
thydoc
Hun Batz
Diamond I
Level 124
God Stats
2W - 3L
1,698 SR
Queue Stats
209W - 173L
2,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 1 / 7
13,546
564
16,582
20,820
9,664
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Mєєω
Terra
18
1 / 3 / 23
12,349
515
16,527
35,504
34,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Psyco
Ravana
20
10 / 3 / 10
13,970
582
28,503
17,717
14,419
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
blitzzit
Serqet
19
4 / 4 / 11
13,294
554
17,460
25,130
26,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
blunt
Yu Huang
20
7 / 3 / 12
13,514
563
22,048
17,599
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThorKhepriHorusChronos

VS

Bans
UllrMercuryFreyaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 3 / 9
10,166
424
15,209
26,837
19,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Puninstall
King Arthur
17
3 / 6 / 1
11,785
491
15,509
26,276
31,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
WeeWooWagon
Cliodhna
18
2 / 6 / 7
11,527
480
14,079
25,585
12,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
7 / 6 / 3
12,735
531
22,385
20,482
12,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
thydoc
Hun Batz
15
1 / 7 / 4
9,856
411
9,387
28,862
20,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
28
Kills
14
14
Deaths
28
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
7
9.5
L
Bastet
1
3
9
1.83
W
Terra
Mєєω
Terra
1
3
23
4.17
W
Ravana
Psyco
Ravana
10
3
10
5
L
King Arthur
Puninstall
King Arthur
3
6
1
0.58
L
Cliodhna
WeeWooWagon
Cliodhna
2
6
7
0.92
L
Zeus
7
6
3
1.42
W
Serqet
blitzzit
Serqet
4
4
11
2.38
W
Yu Huang
blunt
Yu Huang
7
3
12
4.33
L
Hun Batz
thydoc
Hun Batz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,120
Damage
76,569
116,770
Taken
128,042
94,606
Mitigated
95,997
49,668
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,582
8,037
0
11,348
20,820
9,664
6,449
3,760
17,060
0
125,291
L
Bastet
15,209
2,768
0
10,599
26,837
19,200
9
12,260
13,679
0
49,245
W
Terra
Mєєω
Terra
16,527
2,871
5,526
15,808
35,504
34,613
107
6,598
28,906
50,893
0
W
Ravana
Psyco
Ravana
28,503
9,702
0
7,300
17,717
14,419
41
4,473
13,244
0
155,474
L
King Arthur
Puninstall
King Arthur
15,509
2,056
0
694
26,276
31,845
0
9,293
16,280
0
93,166
L
Cliodhna
WeeWooWagon
Cliodhna
14,079
1,817
0
9,584
25,585
12,510
0
4,992
20,315
0
115,267
L
Zeus
22,385
1,256
0
1,261
20,482
12,220
462
5,560
14,738
103,391
0
W
Serqet
blitzzit
Serqet
17,460
4,711
0
7,226
25,130
26,714
367
4,461
19,945
0
93,962
W
Yu Huang
blunt
Yu Huang
22,048
2,426
0
2,460
17,599
9,196
1,931
4,964
12,635
107,830
0
L
Hun Batz
thydoc
Hun Batz
9,387
1,955
0
5,925
28,862
20,222
0
6,586
21,267
0
63,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,673
Gold Earned
56,069
778
Minions Killed
619
0
Camps Cleared
0
2,473,705
Distance Traveled
2,304,165
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,546
564
177
7
0
436,713
9
L
Bastet
10,166
424
63
3
0
515,088
3
W
Terra
12,349
515
55
2
0
510,555
7
W
Ravana
13,970
582
180
8
0
563,959
2
L
King Arthur
11,785
491
152
6
0
444,517
5
L
Cliodhna
11,527
480
151
6
0
490,016
3
L
Zeus
12,735
531
163
7
0
410,239
4
W
Serqet
13,294
554
180
8
0
504,750
1
W
Yu Huang
13,514
563
186
8
0
457,728
7
L
Hun Batz
9,856
411
90
4
0
444,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role