Player Matchup

Loki
Loki
GairWeeCoalMan
Loki
Level 125
God Stats
1W - 3L
1,309 SR
Queue Stats
76W - 37L
1,663 Elo+
Party 1
Ra
Ra
Mayoanator
Ra
Level 130
God Stats
7W - 4L
1,536 SR
Queue Stats
172W - 114L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
siavren
Xing Tian
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 11L
1,712 Elo+
Party 1
Team Averages
Level 131
1,448 SR
1,686 Elo+

VS

Team Averages
Level 61
1,413 SR
1,282 Elo+
Mercury
Mercury
Badlands_Butcher
Mercury
Level 106
God Stats
2W - 9L
1,421 SR
Queue Stats
188W - 326L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
GoD Resolvez
Cthulhu
Level 66
God Stats
1W - 5L
1,317 SR
Queue Stats
7W - 27L
1,172 Elo+
Party 2
Baron Samedi
Baron Samedi
ProtoJaes
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,775
778
6,695
4,811
2,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 7
7,491
749
10,019
5,055
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
siavren
Xing Tian
12
2 / 0 / 8
8,039
804
4,765
6,363
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,202
620
2,036
8,758
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GoD Resolvez
Cthulhu
9
0 / 1 / 1
6,329
633
3,992
10,184
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ProtoJaes
Baron Samedi
9
0 / 5 / 0
5,710
571
3,106
7,534
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
1
4
7
L
Cthulhu
GoD Resolvez
Cthulhu
0
1
1
0.5
W
3
0
7
6.5
L
Baron Samedi
ProtoJaes
Baron Samedi
0
5
0
0
W
Xing Tian
siavren
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
9,134
16,229
Taken
26,476
10,938
Mitigated
16,028
7,765
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,036
698
0
840
8,758
3,544
0
4,121
4,637
0
13,048
W
6,695
843
370
2,148
4,811
2,099
0
1,799
3,012
0
16,436
L
Cthulhu
GoD Resolvez
Cthulhu
3,992
87
76
832
10,184
8,916
0
5,436
4,748
18,486
0
W
10,019
1,648
1,627
2,585
5,055
2,541
328
3,006
2,049
44,861
0
L
Baron Samedi
ProtoJaes
Baron Samedi
3,106
91
594
659
7,534
3,568
0
5,227
2,307
9,337
0
W
Xing Tian
siavren
Xing Tian
4,765
708
0
1,035
6,363
6,298
310
2,741
3,622
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
18,241
114
Minions Killed
78
9
Camps Cleared
0
595,632
Distance Traveled
542,823
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,202
620
32
3
0
177,264
3
W
Loki
7,775
778
21
2
4
218,234
3
L
Cthulhu
6,329
633
33
3
0
202,729
1
W
Ra
7,491
749
87
9
4
173,768
2
L
Baron Samedi
5,710
571
13
1
0
162,830
1
W
Xing Tian
8,039
804
6
1
1
203,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role