Player Matchup

Lancelot
Lancelot
Kisheen
Lancelot
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 58L
1,555 Elo+
Party 2
Apollo
Apollo
NeminiCedamus
Apollo
Level 18
God Stats
1W - 3L
1,283 SR
Queue Stats
24W - 25L
1,424 Elo+
Party 2
Odin
Odin
SaucyDogger42
Odin
Level 7
God Stats
0W - 3L
1,287 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Athena
Athena
Vulfox
Athena
Level 10
God Stats
9W - 13L
1,380 SR
Queue Stats
84W - 82L
1,421 Elo+
Party 2
Ra
Ra
XFIRE4897632
Ra
Level 6
God Stats
10W - 5L
1,665 SR
Queue Stats
29W - 30L
1,590 Elo+
Party 2
Team Averages
Level 29
1,423 SR
1,442 Elo+

VS

Team Averages
Level 96
1,643 SR
1,556 Elo+
Olorun
Olorun
CSizzle23
Olorun
Level 25
God Stats
12W - 9L
1,708 SR
Queue Stats
66W - 62L
1,463 Elo+
Party 1
Anubis
Anubis
HotTaterTot
Anubis
Level 160
God Stats
10W - 5L
1,678 SR
Queue Stats
243W - 216L
1,614 Elo+
Party 3
Ne Zha
Ne Zha
L3GAT0
Ne Zha
Level 156
God Stats
11W - 8L
1,618 SR
Queue Stats
241W - 234L
1,633 Elo+
Party 3
Kali
Kali
Mingledsnail
Kali
Level 93
God Stats
13W - 13L
1,640 SR
Queue Stats
294W - 278L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uranicspaniard
Cu Chulainn
Level 44
God Stats
7W - 2L
1,573 SR
Queue Stats
143W - 116L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kisheen
Lancelot
19
3 / 5 / 4
11,986
521
17,798
23,694
10,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 3
11,580
503
10,446
17,328
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 2 / 4
10,726
466
4,388
15,811
16,258
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Vulfox
Athena
13
1 / 7 / 8
9,605
418
5,789
28,274
24,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 6 / 5
9,932
432
5,805
15,412
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CSizzle23
Olorun
18
1 / 2 / 10
11,724
510
9,885
9,205
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
19
7 / 3 / 13
12,899
561
27,193
19,486
12,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
L3GAT0
Ne Zha
18
6 / 2 / 11
12,986
565
13,162
26,978
37,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 2 / 7
13,669
594
11,700
23,186
12,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
uranicspaniard
Cu Chulainn
18
4 / 1 / 9
12,485
543
13,773
13,963
20,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
10
Kills
26
26
Deaths
10
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Olorun
CSizzle23
Olorun
1
2
10
3
W
Anubis
7
3
13
4.5
L
Lancelot
Kisheen
Lancelot
3
5
4
1
W
Ne Zha
L3GAT0
Ne Zha
6
2
11
5.75
W
8
2
7
5.75
L
5
6
3
1.08
L
1
2
4
1.5
L
Athena
Vulfox
Athena
1
7
8
0.71
L
0
6
5
0.42
W
Cu Chulainn
uranicspaniard
Cu Chulainn
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
75,713
100,519
Taken
92,818
63,914
Mitigated
89,006
10,079
Healing
40,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CSizzle23
Olorun
9,885
5,815
777
3,752
9,205
5,517
4,774
1,292
7,913
96,923
0
W
Anubis
27,193
1,813
0
12,209
19,486
12,591
1,820
4,516
14,970
118,933
0
L
Lancelot
Kisheen
Lancelot
17,798
2,683
0
755
23,694
10,201
0
8,369
15,325
0
116,656
W
Ne Zha
L3GAT0
Ne Zha
13,162
3,211
594
12,812
26,978
37,988
1,173
3,917
23,061
0
74,835
W
11,700
5,968
0
8,239
23,186
12,470
2,031
3,047
20,139
0
141,465
L
10,446
6,312
0
3,537
17,328
7,104
1,338
4,490
12,838
0
89,070
L
4,388
1,204
0
230
15,811
16,258
70
5,654
10,157
0
71,423
L
Athena
Vulfox
Athena
5,789
1,271
0
1,794
28,274
24,366
0
13,127
15,147
21,115
0
L
5,805
655
975
2,788
15,412
5,985
0
9,330
6,082
66,862
0
W
Cu Chulainn
uranicspaniard
Cu Chulainn
13,773
859
0
1,736
13,963
20,440
669
1,240
12,723
10,957
76,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,829
Gold Earned
63,763
565
Minions Killed
675
0
Camps Cleared
0
2,231,060
Distance Traveled
2,276,981
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,724
510
153
7
0
421,048
3
W
Anubis
12,899
561
154
7
0
392,913
2
L
Lancelot
11,986
521
151
7
0
585,725
2
W
Ne Zha
12,986
565
78
3
0
482,974
8
W
Kali
13,669
594
161
7
0
520,423
0
L
Apollo
11,580
503
135
6
0
427,084
3
L
Odin
10,726
466
145
6
0
381,404
4
L
Athena
9,605
418
31
1
0
407,484
13
L
Ra
9,932
432
103
4
0
429,363
2
W
Cu Chulainn
12,485
543
129
6
0
459,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role