Player Matchup

Baron Samedi
Baron Samedi
Salvos
Baron Samedi
Level 123
God Stats
18W - 23L
1,504 SR
Queue Stats
166W - 192L
1,491 Elo+
Solo
Horus
Horus
ayeTragiiKz
Horus
Level 63
God Stats
5W - 2L
1,563 SR
Queue Stats
151W - 200L
1,409 Elo+
Party 2
King Arthur
King Arthur
jay741jay
King Arthur
Level 78
God Stats
12W - 7L
1,589 SR
Queue Stats
124W - 166L
1,443 Elo+
Party 2
Team Averages
Level 88
1,552 SR
1,448 Elo+

VS

Team Averages
Level 70
1,665 SR
1,503 Elo+
Ah Puch
Ah Puch
CubVandal
Ah Puch
Level 60
God Stats
5W - 5L
1,571 SR
Queue Stats
61W - 61L
1,454 Elo+
Solo
Bacchus
Bacchus
Hornet162407
Bacchus
Level 87
God Stats
0W - 1L
1,762 SR
Queue Stats
214W - 180L
1,538 Elo+
Party 1
Horus
Horus
UndeadGoblin114
Horus
Level 63
God Stats
3W - 3L
1,660 SR
Queue Stats
123W - 106L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Salvos
Baron Samedi
15
2 / 0 / 5
9,272
713
14,737
7,542
3,524
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 4
9,519
732
8,818
16,528
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
jay741jay
King Arthur
13
2 / 2 / 4
8,777
675
10,828
16,668
13,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CubVandal
Ah Puch
13
1 / 2 / 2
8,495
653
14,040
6,809
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Hornet162407
Bacchus
12
2 / 2 / 1
8,860
682
10,427
19,339
23,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 3
7,911
609
8,930
14,129
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CubVandal
Ah Puch
1
2
2
1
L
Bacchus
Hornet162407
Bacchus
2
2
1
1.25
W
Baron Samedi
Salvos
Baron Samedi
2
0
5
4.5
L
0
3
3
0.5
W
3
1
4
5
W
King Arthur
jay741jay
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
33,397
40,738
Taken
40,277
29,319
Mitigated
40,304
12,465
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CubVandal
Ah Puch
14,040
603
0
1,403
6,809
2,624
0
3,569
3,240
43,436
0
L
Bacchus
Hornet162407
Bacchus
10,427
2,257
0
4,012
19,339
23,664
104
6,950
12,389
24,306
0
W
Baron Samedi
Salvos
Baron Samedi
14,737
2,202
1,713
2,386
7,542
3,524
459
2,780
4,567
41,535
0
L
8,930
4,034
1,074
3,711
14,129
14,016
236
4,595
9,534
0
17,191
W
8,818
4,650
1,282
3,857
16,528
11,839
0
11,972
4,367
0
24,032
W
King Arthur
jay741jay
King Arthur
10,828
1,002
0
3,227
16,668
13,956
70
10,289
6,067
0
30,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
25,266
138
Minions Killed
131
8
Camps Cleared
4
741,364
Distance Traveled
711,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,495
653
82
6
3
245,609
4
L
Bacchus
8,860
682
22
2
1
239,147
0
W
Baron Samedi
9,272
713
59
5
4
219,241
0
L
Horus
7,911
609
27
2
0
227,050
1
W
Horus
9,519
732
38
3
2
262,378
2
W
King Arthur
8,777
675
41
3
2
259,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role