Player Matchup

Geb
Geb
Demikus
Geb
Level 135
God Stats
0W - 3L
1,561 SR
Queue Stats
59W - 54L
1,551 Elo+
Party 1
Anhur
Anhur
HyP3 Omega
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,751 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KevorkianScarf
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,371 SR
Queue Stats
69W - 75L
1,447 Elo+
Party 1
Hades
Hades
MeYahGee
Hades
Level 121
God Stats
1W - 6L
1,297 SR
Queue Stats
285W - 310L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Shark5layr
Danzaburou
Level 104
God Stats
1W - 3L
1,222 SR
Queue Stats
198W - 199L
1,515 Elo+
Solo
Team Averages
Level 116
1,390 SR
1,547 Elo+

VS

Team Averages
Level 147
1,560 SR
1,520 Elo+
Raijin
Raijin
BloodeyFarts
Raijin
Level 136
God Stats
8W - 7L
1,491 SR
Queue Stats
580W - 585L
1,464 Elo+
Party 2
Ganesha
Ganesha
FCKitsJulian
Ganesha
Level 141
God Stats
27W - 16L
1,644 SR
Queue Stats
1,043W - 1,086L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
KnobRoss
Hun Batz
Level 156
God Stats
5W - 3L
1,723 SR
Queue Stats
196W - 185L
1,521 Elo+
Party 2
Tiamat
Tiamat
MLKlovesDREAMlN
Tiamat
Level 159
God Stats
15W - 16L
1,508 SR
Queue Stats
806W - 814L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
hogglesnarf
Nu Wa
Level 143
God Stats
4W - 2L
1,435 SR
Queue Stats
67W - 62L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
0 / 5 / 15
10,670
667
12,831
21,556
30,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
17
6 / 4 / 6
10,632
665
7,743
14,479
6,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
KevorkianScarf
Morgan Le Fay
19
3 / 5 / 10
11,653
728
17,081
17,124
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
MeYahGee
Hades
16
5 / 6 / 9
10,503
656
14,446
18,594
20,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Shark5layr
Danzaburou
19
5 / 5 / 9
11,771
736
17,731
17,686
8,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 7 / 12
11,247
703
10,035
17,215
9,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
FCKitsJulian
Ganesha
18
1 / 3 / 15
10,671
667
6,805
17,277
23,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
KnobRoss
Hun Batz
20
5 / 2 / 16
12,024
752
21,595
19,149
13,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 6 / 9
12,242
765
18,600
15,688
16,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 9
12,844
803
20,894
12,058
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
86
19
Kills
25
25
Deaths
21
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
7
12
1.14
L
Geb
0
5
15
1.5
W
Ganesha
FCKitsJulian
Ganesha
1
3
15
2.83
L
Anhur
6
4
6
2.25
L
Morgan Le Fay
KevorkianScarf
Morgan Le Fay
3
5
10
1.6
W
Hun Batz
KnobRoss
Hun Batz
5
2
16
6.5
W
7
6
9
1.92
L
Hades
MeYahGee
Hades
5
6
9
1.58
L
Danzaburou
Shark5layr
Danzaburou
5
5
9
1.9
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,832
Damage
77,929
89,439
Taken
81,387
74,828
Mitigated
70,597
33,497
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,035
1,329
3,159
4,223
17,215
9,993
882
9,291
7,924
24,167
0
L
Geb
12,831
557
1,142
3,788
21,556
30,967
71
10,836
10,360
23,003
0
W
Ganesha
FCKitsJulian
Ganesha
6,805
250
237
2,389
17,277
23,680
751
9,922
7,355
18,451
0
L
Anhur
7,743
3,309
5,030
3,567
14,479
6,836
1,246
9,390
5,038
0
24,078
L
Morgan Le Fay
KevorkianScarf
Morgan Le Fay
17,081
624
1,265
3,877
17,124
8,409
472
11,336
5,788
45,838
0
W
Hun Batz
KnobRoss
Hun Batz
21,595
2,862
115
6,680
19,149
13,685
1,557
9,628
9,521
0
44,022
W
18,600
737
723
2,864
15,688
16,045
1,583
8,276
7,412
29,310
0
L
Hades
MeYahGee
Hades
14,446
733
2,532
4,842
18,594
20,584
349
12,248
6,246
25,672
0
L
Danzaburou
Shark5layr
Danzaburou
17,731
6,424
2,560
4,894
17,686
8,032
2,309
11,842
5,673
0
46,528
W
20,894
6,403
1,483
1,570
12,058
7,194
2,570
7,241
4,817
46,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
59,028
202
Minions Killed
160
0
Camps Cleared
0
1,360,826
Distance Traveled
1,435,314
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,247
703
39
2
0
260,067
6
L
Geb
10,670
667
18
1
0
297,470
0
W
Ganesha
10,671
667
0
0
0
286,869
0
L
Anhur
10,632
665
36
2
0
285,865
1
L
Morgan Le Fay
11,653
728
59
4
0
263,034
0
W
Hun Batz
12,024
752
51
3
0
328,397
0
W
Tiamat
12,242
765
24
2
0
280,842
0
L
Hades
10,503
656
27
2
0
256,440
2
L
Danzaburou
11,771
736
62
4
0
258,017
1
W
Nu Wa
12,844
803
46
3
0
279,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role