Player Matchup

Hun Batz
Hun Batz
DUCK991
Hun Batz
Level 122
God Stats
2W - 1L
1,896 SR
Queue Stats
138W - 148L
1,520 Elo+
Party 1
Thoth
Thoth
IToastMyButter
Thoth
Level 81
God Stats
1W - 1L
1,867 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Ymir
Ymir
RegularMarkers
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 328L
1,565 Elo+
Party 1
Fenrir
Fenrir
Zakosaur
Fenrir
Level 129
God Stats
3W - 2L
1,585 SR
Queue Stats
132W - 123L
1,551 Elo+
Party 1
Kali
Kali
xxElItEGaMeRx
Kali
Level 147
God Stats
11W - 10L
1,524 SR
Queue Stats
277W - 286L
1,549 Elo+
Party 1
Team Averages
Level 117
1,674 SR
1,521 Elo+

VS

Team Averages
Level 126
1,439 SR
1,518 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
III N3O llI
Mulan
Level 130
God Stats
6W - 7L
1,639 SR
Queue Stats
1,065W - 1,007L
1,476 Elo+
Solo
Eset
Eset
KnowingShip
Eset
Level 119
God Stats
1W - 1L
1,234 SR
Queue Stats
221W - 207L
1,529 Elo+
Solo
Mercury
Mercury
Schiftey
Mercury
Level 133
God Stats
25W - 13L
1,647 SR
Queue Stats
179W - 180L
1,562 Elo+
Solo
Ymir
Ymir
TheNameIsRango
Ymir
Level 128
God Stats
1W - 1L
1,178 SR
Queue Stats
73W - 67L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DUCK991
Hun Batz
14
2 / 3 / 1
8,539
474
5,591
14,911
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 0
9,588
533
4,154
8,826
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 3
7,554
420
3,431
20,549
21,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Zakosaur
Fenrir
14
2 / 10 / 2
8,687
483
4,980
19,087
12,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 1
7,650
425
5,018
15,481
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 2 / 5
9,771
543
12,182
8,903
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 3 / 3
11,264
626
16,865
19,136
16,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 5
9,601
533
9,234
8,466
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Schiftey
Mercury
20
9 / 2 / 4
12,079
671
11,430
13,692
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 9
9,163
509
8,081
16,492
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
24
24
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
5
3.25
L
Hun Batz
DUCK991
Hun Batz
2
3
1
0.83
W
9
3
3
3.5
L
3
3
0
1
W
1
0
5
3.5
L
0
3
3
0.5
W
Mercury
Schiftey
Mercury
9
2
4
5.5
W
1
0
9
5.5
L
Fenrir
Zakosaur
Fenrir
2
10
2
0.3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
57,792
78,854
Taken
66,689
51,082
Mitigated
50,085
15,454
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,182
5,545
163
3,784
8,903
4,088
1,255
591
8,312
0
79,923
L
Hun Batz
DUCK991
Hun Batz
5,591
1,486
0
3,098
14,911
6,262
0
2,406
12,505
0
62,968
W
16,865
1,874
0
8,237
19,136
16,239
3,035
677
18,459
0
85,078
L
4,154
36
0
1,250
8,826
3,985
0
2,720
6,106
72,717
0
W
9,234
894
106
2,795
8,466
3,799
638
3,396
5,070
79,700
0
L
3,431
539
0
4,122
20,549
21,027
0
7,588
12,961
32,197
0
W
Mercury
Schiftey
Mercury
11,430
7,544
0
554
13,692
6,718
0
874
12,818
0
124,416
W
8,081
1,328
0
3,945
16,492
19,241
0
2,821
13,671
29,491
0
L
Fenrir
Zakosaur
Fenrir
4,980
1,763
0
4,219
19,087
12,805
0
2,475
16,612
0
46,686
L
5,018
2,707
0
2,765
15,481
7,003
0
3,038
12,443
0
53,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
51,878
453
Minions Killed
591
0
Camps Cleared
0
1,658,511
Distance Traveled
1,768,714
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,771
543
124
7
0
340,011
1
L
Hun Batz
8,539
474
108
6
0
406,190
5
W
Mulan
11,264
626
134
7
0
319,423
3
L
Thoth
9,588
533
119
7
0
304,967
0
W
Eset
9,601
533
128
7
0
336,372
2
L
Ymir
7,554
420
36
2
0
305,944
4
W
Mercury
12,079
671
173
10
0
434,053
3
W
Ymir
9,163
509
32
2
0
338,855
9
L
Fenrir
8,687
483
78
4
0
295,373
4
L
Kali
7,650
425
112
6
0
346,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role