Player Matchup

Zhong Kui
Zhong Kui
Bananaz9969
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 21L
1,706 Elo+
Party 2
Cthulhu
Cthulhu
Nemesis8873
Cthulhu
Level 103
God Stats
7W - 3L
1,607 SR
Queue Stats
200W - 102L
1,633 Elo+
Party 2
Ullr
Ullr
WarMasterElite7
Ullr
Level 99
God Stats
3W - 2L
1,725 SR
Queue Stats
72W - 71L
1,461 Elo+
Party 2
Team Averages
Level 90
1,611 SR
1,600 Elo+

VS

Team Averages
Level 100
1,477 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
AyyyItsLit
Morgan Le Fay
Level 148
God Stats
22W - 20L
1,729 SR
Queue Stats
289W - 313L
1,488 Elo+
Solo
Shiva
Shiva
MW2beast11
Shiva
Level 87
God Stats
57W - 49L
1,468 SR
Queue Stats
221W - 202L
1,521 Elo+
Party 1
Artemis
Artemis
blodman123
Artemis
Level 66
God Stats
8W - 3L
1,234 SR
Queue Stats
210W - 176L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bananaz9969
Zhong Kui
13
3 / 7 / 4
8,993
642
11,560
15,622
10,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nemesis8873
Cthulhu
13
2 / 3 / 7
9,493
678
13,051
20,856
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 4 / 3
8,951
639
8,490
12,484
5,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyyyItsLit
Morgan Le Fay
16
4 / 1 / 9
9,890
706
16,925
10,488
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
14
3 / 5 / 10
9,772
698
11,122
17,000
13,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
blodman123
Artemis
16
7 / 4 / 6
10,500
750
11,046
12,263
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
14
14
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AyyyItsLit
Morgan Le Fay
4
1
9
8.5
L
Zhong Kui
Bananaz9969
Zhong Kui
3
7
4
0.71
W
Shiva
3
5
10
1.6
L
Cthulhu
Nemesis8873
Cthulhu
2
3
7
1.83
L
5
4
3
1.63
W
Artemis
blodman123
Artemis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,101
Damage
39,093
48,962
Taken
39,751
37,748
Mitigated
23,197
5,905
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AyyyItsLit
Morgan Le Fay
16,925
2,310
163
4,019
10,488
4,730
627
6,454
3,826
48,078
0
L
Zhong Kui
Bananaz9969
Zhong Kui
11,560
671
0
2,253
15,622
10,056
183
4,860
10,762
24,254
0
W
Shiva
11,122
2,508
1,217
1,526
17,000
13,074
58
10,287
6,269
0
25,460
L
Cthulhu
Nemesis8873
Cthulhu
13,051
716
739
2,413
20,856
22,074
0
7,365
13,491
28,365
0
L
8,490
2,231
0
500
12,484
5,618
0
4,911
7,573
0
26,289
W
Artemis
blodman123
Artemis
11,046
6,601
0
867
12,263
5,393
1,547
7,241
4,803
0
36,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,437
Gold Earned
30,162
114
Minions Killed
155
2
Camps Cleared
7
691,538
Distance Traveled
749,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,890
706
64
5
4
268,494
2
L
Zhong Kui
8,993
642
53
4
0
210,657
0
W
Shiva
9,772
698
30
2
2
258,506
1
L
Cthulhu
9,493
678
27
2
1
257,750
0
L
Ullr
8,951
639
34
2
1
223,131
0
W
Artemis
10,500
750
61
4
1
222,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role