Player Matchup

Bacchus
Bacchus
BeeZee Gee
Bacchus
Level 23
God Stats
16W - 24L
1,314 SR
Queue Stats
19W - 31L
1,277 Elo+
Party 1
Poseidon
Poseidon
Blobchus
Poseidon
Level 83
God Stats
18W - 21L
1,382 SR
Queue Stats
116W - 153L
1,382 Elo+
Party 1
Artemis
Artemis
daddydil
Artemis
Level 88
God Stats
9W - 7L
1,608 SR
Queue Stats
135W - 234L
1,312 Elo+
Solo
Team Averages
Level 65
1,435 SR
1,324 Elo+

VS

Team Averages
Level 93
1,462 SR
1,264 Elo+
Sol
Sol
Alphaleonidas91
Sol
Level 86
God Stats
2W - 7L
1,412 SR
Queue Stats
85W - 143L
1,335 Elo+
Solo
Bacchus
Bacchus
EpilepsyWaring
Bacchus
Level 65
God Stats
17W - 18L
1,475 SR
Queue Stats
66W - 108L
1,293 Elo+
Solo
Fenrir
Fenrir
Xein917
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 46L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeeZee Gee
Bacchus
14
1 / 3 / 4
9,521
635
9,322
17,261
20,295
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Blobchus
Poseidon
15
5 / 6 / 3
10,667
711
14,900
11,895
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
daddydil
Artemis
15
2 / 6 / 6
10,450
697
11,744
12,659
5,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
10,047
670
7,359
15,171
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 11
11,095
740
8,255
15,050
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Xein917
Fenrir
14
8 / 3 / 4
10,939
729
12,068
17,784
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
14
15
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Bacchus
BeeZee Gee
Bacchus
1
3
4
1
W
Poseidon
Blobchus
Poseidon
5
6
3
1.08
L
3
1
11
8.5
L
Fenrir
Xein917
Fenrir
8
3
4
3.33
W
Artemis
daddydil
Artemis
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
27,682
41,815
Taken
48,005
30,567
Mitigated
42,342
6,784
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,359
2,437
674
3,578
15,171
6,494
455
7,045
8,126
35,713
0
W
Bacchus
BeeZee Gee
Bacchus
9,322
723
0
3,739
17,261
20,295
439
7,875
9,176
18,881
0
W
Poseidon
Blobchus
Poseidon
14,900
2,249
369
1,813
11,895
4,443
1,111
4,102
7,562
63,906
0
L
8,255
527
0
3,288
15,050
22,987
171
8,098
6,952
23,809
0
L
Fenrir
Xein917
Fenrir
12,068
2,628
0
2,360
17,784
12,861
83
9,431
8,353
0
25,180
W
Artemis
daddydil
Artemis
11,744
5,148
0
863
12,659
5,829
892
4,564
7,866
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
32,081
137
Minions Killed
121
8
Camps Cleared
4
758,867
Distance Traveled
816,499
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,047
670
64
4
2
255,982
1
W
Bacchus
9,521
635
14
1
0
291,744
1
W
Poseidon
10,667
711
75
5
8
256,424
3
L
Bacchus
11,095
740
18
1
1
302,034
4
L
Fenrir
10,939
729
39
3
1
258,483
2
W
Artemis
10,450
697
48
3
0
210,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role