Player Matchup

Da Ji
Da Ji
Asurne
Da Ji
Level 40
God Stats
1W - 1L
1,648 SR
Queue Stats
68W - 48L
1,566 Elo+
Solo
Cupid
Cupid
MommyMilkie
Cupid
Level 109
God Stats
74W - 82L
1,550 SR
Queue Stats
122W - 134L
1,492 Elo+
Solo
Ra
Ra
MrShloggly
Ra
Level 69
God Stats
4W - 6L
1,621 SR
Queue Stats
132W - 143L
1,542 Elo+
Party 2
Khepri
Khepri
RegentDust57141
Khepri
Level 89
God Stats
13W - 6L
1,715 SR
Queue Stats
48W - 52L
1,534 Elo+
Solo
Shiva
Shiva
vrkwizzle
Shiva
Level 93
God Stats
7W - 8L
1,616 SR
Queue Stats
204W - 211L
1,521 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,531 Elo+

VS

Team Averages
Level 101
1,415 SR
1,594 Elo+
Chang'e
Chang'e
Blue_Lotus-0
Chang'e
Level 145
God Stats
2W - 1L
1,358 SR
Queue Stats
376W - 378L
1,493 Elo+
Solo
Vamana
Vamana
IKnowImgood2077
Vamana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 91L
1,768 Elo+
Party 1
Apollo
Apollo
Seavando
Apollo
Level 128
God Stats
5W - 3L
1,723 SR
Queue Stats
313W - 191L
1,805 Elo+
Party 1
Discordia
Discordia
Sephiren07
Discordia
Level 42
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 13L
1,377 Elo+
Solo
Jormungandr
Jormungandr
TT Foxbody
Jormungandr
Level 143
God Stats
1W - 1L
1,237 SR
Queue Stats
276W - 290L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asurne
Da Ji
17
4 / 5 / 6
10,547
527
13,881
17,691
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 1
8,938
447
8,882
14,633
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 4
11,576
579
9,854
15,957
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
9,384
469
5,100
16,257
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
vrkwizzle
Shiva
15
1 / 2 / 3
9,499
475
11,455
19,352
12,720
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blue_Lotus-0
Chang'e
17
3 / 5 / 5
10,442
522
6,492
15,225
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 5
11,401
570
13,411
19,453
10,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Seavando
Apollo
20
11 / 3 / 5
13,319
666
20,687
19,817
9,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Sephiren07
Discordia
15
2 / 4 / 4
9,731
487
7,643
10,904
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TT Foxbody
Jormungandr
17
2 / 3 / 3
10,736
537
12,168
17,439
18,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
18
Kills
23
23
Deaths
18
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Asurne
Da Ji
4
5
6
1.4
W
Chang'e
Blue_Lotus-0
Chang'e
3
5
5
1.1
W
5
3
5
2.5
L
2
8
1
0.31
L
8
5
4
2
L
3
3
3
1.5
W
Apollo
Seavando
Apollo
11
3
5
4.5
W
Discordia
Sephiren07
Discordia
2
4
4
1
W
Jormungandr
TT Foxbody
Jormungandr
2
3
3
1.17
L
Shiva
vrkwizzle
Shiva
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
60,401
83,890
Taken
82,838
51,486
Mitigated
50,721
14,528
Healing
25,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Asurne
Da Ji
13,881
4,449
0
2,328
17,691
9,592
0
6,494
11,197
0
83,376
W
Chang'e
Blue_Lotus-0
Chang'e
6,492
370
1,157
5,488
15,225
6,453
216
3,248
11,977
71,787
0
W
13,411
6,154
0
3,632
19,453
10,932
1,143
3,000
16,453
0
103,411
L
8,882
4,419
102
2,342
14,633
5,798
0
2,582
12,051
0
78,479
L
9,854
2,072
1,092
4,337
15,957
7,475
504
3,329
12,628
70,862
0
L
5,100
877
0
1,798
16,257
15,901
0
3,595
12,662
23,968
0
W
Apollo
Seavando
Apollo
20,687
13,000
0
8,322
19,817
9,030
3,781
4,411
15,406
0
127,671
W
Discordia
Sephiren07
Discordia
7,643
390
222
2,780
10,904
5,434
1,236
2,655
8,249
51,858
0
W
Jormungandr
TT Foxbody
Jormungandr
12,168
4,036
218
3,619
17,439
18,872
800
1,640
15,799
77,678
0
L
Shiva
vrkwizzle
Shiva
11,455
1,881
0
2,529
19,352
12,720
0
10,919
8,433
0
72,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
55,629
487
Minions Killed
649
0
Camps Cleared
0
1,832,864
Distance Traveled
1,885,555
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,547
527
130
7
0
378,394
2
W
Chang'e
10,442
522
120
6
0
358,179
5
W
Vamana
11,401
570
142
7
0
411,909
0
L
Cupid
8,938
447
113
6
0
331,985
10
L
Ra
11,576
579
102
5
0
367,834
1
L
Khepri
9,384
469
22
1
0
385,360
5
W
Apollo
13,319
666
194
10
0
403,186
4
W
Discordia
9,731
487
62
3
0
370,683
4
W
Jormungandr
10,736
537
131
7
0
341,598
5
L
Shiva
9,499
475
120
6
0
369,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role