Player Matchup

Merlin
Merlin
CREEPER lD
Merlin
Level 143
God Stats
0W - 1L
1,564 SR
Queue Stats
13W - 13L
1,720 Elo+
Party 2
Ullr
Ullr
IrishDragon5935
Ullr
Level 111
God Stats
1W - 7L
1,247 SR
Queue Stats
546W - 511L
1,515 Elo+
Party 2
Chang'e
Chang'e
Phi Delta Boss
Chang'e
Level 147
God Stats
2W - 5L
1,376 SR
Queue Stats
689W - 626L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
WyldeMetal
Cabrakan
Level 122
God Stats
1W - 4L
1,315 SR
Queue Stats
304W - 239L
1,572 Elo+
Party 2
Sol
Sol
duhidk
Sol
Level 159
God Stats
2W - 3L
1,351 SR
Queue Stats
256W - 238L
1,512 Elo+
Party 2
Team Averages
Level 136
1,371 SR
1,579 Elo+

VS

Team Averages
Level 123
1,425 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
D0X0L0GY
Chiron
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Krilorn
Kukulkan
Level 120
God Stats
7W - 0L
1,728 SR
Queue Stats
218W - 231L
1,518 Elo+
Party 1
Sol
Sol
Ray Water Jr
Sol
Level 102
God Stats
4W - 6L
1,259 SR
Queue Stats
264W - 270L
1,414 Elo+
Solo
Thanatos
Thanatos
Sol_Animus
Thanatos
Level 128
God Stats
2W - 4L
1,140 SR
Queue Stats
107W - 108L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CREEPER lD
Merlin
20
6 / 5 / 10
12,411
591
32,755
19,854
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 7 / 11
13,118
625
11,284
30,074
16,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 13
13,677
651
20,045
24,719
21,048
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
WyldeMetal
Cabrakan
19
2 / 7 / 16
11,963
570
13,286
37,220
52,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
duhidk
Sol
20
3 / 5 / 10
12,781
609
12,378
24,413
10,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 3 / 24
13,733
654
8,404
27,258
43,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
D0X0L0GY
Chiron
20
12 / 3 / 11
16,428
782
46,565
17,872
10,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Krilorn
Kukulkan
20
6 / 6 / 12
14,656
698
34,412
20,950
11,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 13
13,567
646
20,518
19,272
15,035
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Sol_Animus
Thanatos
20
7 / 11 / 9
13,376
637
17,315
25,563
14,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
25
Kills
29
29
Deaths
25
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
24
4.67
L
Merlin
CREEPER lD
Merlin
6
5
10
2.2
W
Chiron
D0X0L0GY
Chiron
12
3
11
5.83
L
8
7
11
1.93
W
Kukulkan
Krilorn
Kukulkan
6
6
12
2
L
6
5
13
2.5
W
2
2
13
4.25
W
Thanatos
Sol_Animus
Thanatos
7
11
9
1.05
L
Cabrakan
WyldeMetal
Cabrakan
2
7
16
1.43
L
Sol
duhidk
Sol
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,748
Damage
127,214
136,280
Taken
110,915
109,351
Mitigated
94,992
45,869
Healing
59,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,404
3,685
12,688
13,486
27,258
43,278
336
16,271
10,987
0
15,982
L
Merlin
CREEPER lD
Merlin
32,755
519
2,272
2,735
19,854
8,518
0
6,598
13,256
58,713
0
W
Chiron
D0X0L0GY
Chiron
46,565
13,846
5,151
4,398
17,872
10,918
5,296
14,222
3,650
0
93,946
L
11,284
3,160
2,016
2,339
30,074
16,148
0
14,665
15,409
0
26,362
W
Kukulkan
Krilorn
Kukulkan
34,412
129
1,656
4,872
20,950
11,431
0
15,553
5,397
66,949
0
L
20,045
1,792
13,057
7,789
24,719
21,048
0
8,021
16,698
43,790
0
W
20,518
3,980
1,910
5,069
19,272
15,035
2,193
15,110
4,162
48,957
0
W
Thanatos
Sol_Animus
Thanatos
17,315
4,530
1,038
9,650
25,563
14,330
0
17,308
8,255
0
24,005
L
Cabrakan
WyldeMetal
Cabrakan
13,286
2,141
2,630
4,433
37,220
52,654
0
14,018
23,202
26,806
0
L
Sol
duhidk
Sol
12,378
1,588
3,464
5,134
24,413
10,983
520
11,628
12,785
34,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,950
Gold Earned
71,760
202
Minions Killed
238
0
Camps Cleared
0
1,873,901
Distance Traveled
1,946,810
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,733
654
10
0
0
437,499
2
L
Merlin
12,411
591
49
2
0
393,263
0
W
Chiron
16,428
782
83
4
0
370,107
0
L
Ullr
13,118
625
37
2
0
361,814
0
W
Kukulkan
14,656
698
68
3
0
377,131
0
L
Chang'e
13,677
651
57
3
0
359,570
11
W
Sol
13,567
646
69
3
0
407,919
0
W
Thanatos
13,376
637
8
0
0
354,154
0
L
Cabrakan
11,963
570
19
1
0
343,187
0
L
Sol
12,781
609
40
2
0
416,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role