Player Matchup

Guan Yu
Guan Yu
Armon-Lavelle
Guan Yu
Level 11
God Stats
19W - 11L
1,541 SR
Queue Stats
21W - 15L
1,418 Elo+
Party 2
Zeus
Zeus
DarkZone_Ant
Zeus
Level 127
God Stats
45W - 33L
1,583 SR
Queue Stats
176W - 195L
1,448 Elo+
Party 2
Kali
Kali
MrBigAlexWall
Kali
Level 125
God Stats
37W - 24L
1,789 SR
Queue Stats
284W - 309L
1,452 Elo+
Party 2
Team Averages
Level 88
1,637 SR
1,439 Elo+

VS

Team Averages
Level 62
1,494 SR
1,437 Elo+
Fafnir
Fafnir
CloggedRaptor36
Fafnir
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
242W - 181L
1,606 Elo+
Party 1
Chernobog
Chernobog
UwU_FujiSenpai
Chernobog
Level 28
God Stats
8W - 4L
1,752 SR
Queue Stats
254W - 174L
1,601 Elo+
Party 1
Vulcan
Vulcan
gamerkidd14
Vulcan
Level 49
God Stats
2W - 7L
1,230 SR
Queue Stats
100W - 266L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 2 / 8
9,085
699
1,589
15,370
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 0 / 6
9,935
764
21,623
6,960
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 0 / 4
9,931
764
10,617
11,684
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,323
640
6,231
15,659
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
UwU_FujiSenpai
Chernobog
12
1 / 3 / 1
7,755
597
6,705
11,297
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
10
0 / 6 / 2
7,274
560
5,356
9,445
3,219
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
1
2
8
2.5
L
1
4
1
0.38
W
7
0
6
10
W
5
0
4
7
L
Chernobog
UwU_FujiSenpai
Chernobog
1
3
1
0.5
L
Vulcan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
18,292
34,014
Taken
36,401
23,932
Mitigated
23,688
13,055
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
1,589
298
1,662
2,450
15,370
14,494
9
5,540
9,830
0
4,324
L
6,231
2,062
0
3,325
15,659
16,674
0
7,699
7,960
10,626
0
W
21,623
1,213
430
1,775
6,960
3,039
671
2,642
4,318
58,198
0
W
10,617
4,539
631
6,107
11,684
6,399
0
4,070
7,614
0
45,259
L
Chernobog
UwU_FujiSenpai
Chernobog
6,705
3,989
0
250
11,297
3,795
0
7,850
3,447
0
30,456
L
Vulcan
5,356
2,506
0
0
9,445
3,219
0
6,202
3,243
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
23,352
173
Minions Killed
105
12
Camps Cleared
0
715,254
Distance Traveled
632,351
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,085
699
9
1
0
252,443
1
L
Fafnir
8,323
640
11
1
0
225,168
3
W
Zeus
9,935
764
90
7
3
216,976
2
W
Kali
9,931
764
74
6
9
245,835
2
L
Chernobog
7,755
597
58
4
0
220,246
3
L
Vulcan
7,274
560
36
3
0
186,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role