Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Bowtruck1e
Cernunnos
Level 23
God Stats
16W - 14L
1,590 SR
Queue Stats
23W - 19L
1,583 Elo+
Party 3
Nu Wa
Nu Wa
KingCurdler
Nu Wa
Level 123
God Stats
2W - 0L
1,525 SR
Queue Stats
147W - 107L
1,579 Elo+
Party 2
Ymir
Ymir
Pugmatt
Ymir
Level 7
God Stats
4W - 3L
1,775 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 2
Thanatos
Thanatos
crunher521
Thanatos
Level 108
God Stats
26W - 15L
1,653 SR
Queue Stats
74W - 46L
1,636 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,542 Elo+

VS

Team Averages
Level 25
1,628 SR
1,345 Elo+
Heimdallr
Heimdallr
KingofMiles
Heimdallr
Level 23
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 11L
1,379 Elo+
Party 1
Bellona
Bellona
RedExcel
Bellona
Level 6
God Stats
1W - 1L
1,803 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1
Hera
Hera
SkyePanda
Hera
Level 16
God Stats
1W - 2L
1,571 SR
Queue Stats
5W - 12L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Volkayrn
Tsukuyomi
Level 74
God Stats
1W - 2L
1,396 SR
Queue Stats
4W - 11L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
VundyVump
Cthulhu
Level 6
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 13
8,321
832
11,260
9,656
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Bowtruck1e
Cernunnos
13
1 / 0 / 16
7,399
740
8,435
7,787
3,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 13
8,737
874
15,094
7,675
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Pugmatt
Ymir
14
3 / 1 / 15
8,239
824
1,972
9,219
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
crunher521
Thanatos
16
8 / 2 / 9
8,677
868
10,450
9,731
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingofMiles
Heimdallr
13
2 / 6 / 0
7,166
717
10,432
12,733
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
RedExcel
Bellona
12
0 / 5 / 0
6,564
656
4,148
10,365
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
11
0 / 6 / 1
6,165
617
4,212
6,992
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Volkayrn
Tsukuyomi
14
1 / 2 / 1
7,757
776
8,542
11,876
4,538
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
VundyVump
Cthulhu
12
1 / 5 / 1
6,660
666
6,223
12,706
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
7
24
Kills
4
4
Deaths
24
66
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
13
10.5
W
Cernunnos
Bowtruck1e
Cernunnos
1
0
16
9
W
8
0
13
14.5
L
Heimdallr
KingofMiles
Heimdallr
2
6
0
0.33
W
Ymir
Pugmatt
Ymir
3
1
15
10.5
L
Bellona
RedExcel
Bellona
0
5
0
0
L
Hera
0
6
1
0.08
L
Tsukuyomi
Volkayrn
Tsukuyomi
1
2
1
0.75
L
Cthulhu
VundyVump
Cthulhu
1
5
1
0.3
W
Thanatos
crunher521
Thanatos
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
33,557
44,068
Taken
54,672
26,817
Mitigated
30,090
13,806
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,260
8,812
0
3,683
9,656
4,613
1,674
2,004
7,421
0
32,371
W
Cernunnos
Bowtruck1e
Cernunnos
8,435
4,139
0
1,648
7,787
3,898
0
1,872
5,858
0
25,091
W
15,094
4,085
0
1,088
7,675
3,779
1,425
1,635
6,008
36,034
0
L
Heimdallr
KingofMiles
Heimdallr
10,432
6,904
0
1,724
12,733
5,195
807
3,171
9,346
0
22,171
W
Ymir
Pugmatt
Ymir
1,972
243
0
1,037
9,219
9,160
349
2,659
6,286
2,817
0
L
Bellona
RedExcel
Bellona
4,148
597
0
736
10,365
9,110
144
2,812
7,205
0
17,199
L
Hera
4,212
540
0
0
6,992
1,806
0
2,487
4,319
6,770
0
L
Tsukuyomi
Volkayrn
Tsukuyomi
8,542
1,646
0
1,216
11,876
4,538
0
2,660
9,012
0
37,355
L
Cthulhu
VundyVump
Cthulhu
6,223
424
244
1,423
12,706
9,441
117
4,677
7,724
15,725
0
W
Thanatos
crunher521
Thanatos
10,450
2,722
0
6,350
9,731
5,367
243
1,685
8,046
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
34,312
174
Minions Killed
153
0
Camps Cleared
0
1,084,938
Distance Traveled
917,658
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,321
832
58
6
0
233,390
1
W
Cernunnos
7,399
740
31
3
0
219,875
0
W
Nu Wa
8,737
874
43
4
0
201,293
1
L
Heimdallr
7,166
717
28
3
0
144,784
0
W
Ymir
8,239
824
1
0
0
215,771
3
L
Bellona
6,564
656
25
3
0
197,164
1
L
Hera
6,165
617
10
1
0
155,711
0
L
Tsukuyomi
7,757
776
68
7
0
223,346
2
L
Cthulhu
6,660
666
22
2
0
196,653
0
W
Thanatos
8,677
868
41
4
0
214,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role