Player Matchup

Atlas
Atlas
Krrispy
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,317 Elo+
Party 1
Sol
Sol
SiirDrake
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,324 Elo+
Party 1
Chiron
Chiron
SiirLucifer
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,333 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,325 Elo+

VS

Team Averages
Level 99
1,555 SR
1,422 Elo+
Ymir
Ymir
IroncladProduct
Ymir
Level 106
God Stats
1W - 0L
1,495 SR
Queue Stats
13W - 14L
1,415 Elo+
Party 2
Medusa
Medusa
Unknown8029
Medusa
Level 74
God Stats
3W - 2L
1,669 SR
Queue Stats
13W - 12L
1,429 Elo+
Party 2
Zeus
Zeus
UrbanWinter977
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Krrispy
Atlas
8
0 / 5 / 2
6,267
627
4,499
12,846
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 2
6,012
601
5,170
9,185
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
11
2 / 4 / 0
6,783
678
4,984
9,928
3,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 14
7,848
785
5,312
9,083
7,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
12
4 / 1 / 8
7,972
797
13,312
9,386
3,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 1 / 4
8,985
899
9,991
4,602
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
L
Atlas
Krrispy
Atlas
0
5
2
0.2
L
0
5
2
0.2
L
Chiron
2
4
0
0.5
W
Medusa
4
1
8
8
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,653
Damage
28,615
31,959
Taken
23,071
15,719
Mitigated
13,326
3,577
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,312
1,110
408
1,959
9,083
7,641
443
3,471
5,612
15,227
0
L
Atlas
Krrispy
Atlas
4,499
1,600
0
510
12,846
8,463
0
5,293
7,553
10,347
0
L
5,170
1,338
0
848
9,185
3,523
0
4,790
4,395
14,089
1,505
L
Chiron
4,984
2,350
689
1,530
9,928
3,733
0
5,539
4,389
0
18,531
W
Medusa
13,312
6,521
0
1,511
9,386
3,878
762
3,609
5,777
0
33,801
W
9,991
689
0
801
4,602
1,807
1,155
2,522
2,080
38,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,062
Gold Earned
24,805
65
Minions Killed
119
2
Camps Cleared
6
410,172
Distance Traveled
537,917
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,848
785
23
2
0
163,236
0
L
Atlas
6,267
627
10
1
0
135,501
0
L
Sol
6,012
601
22
2
0
142,307
0
L
Chiron
6,783
678
33
3
2
132,364
2
W
Medusa
7,972
797
40
4
2
184,830
1
W
Zeus
8,985
899
56
6
4
189,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role