Player Matchup

Ares
Ares
Agedturtles
Ares
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 27L
1,447 Elo+
Party 4
Medusa
Medusa
Sharengae
Medusa
Level 86
God Stats
12W - 5L
1,779 SR
Queue Stats
42W - 33L
1,439 Elo+
Party 4
Hercules
Hercules
ZodiacBeast
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,372 Elo+
Party 3
Scylla
Scylla
galifray
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,386 Elo+
Party 3
Lancelot
Lancelot
vWaWa
Lancelot
Level 128
God Stats
12W - 9L
1,484 SR
Queue Stats
26W - 23L
1,436 Elo+
Party 3
Team Averages
Level 80
1,552 SR
1,416 Elo+

VS

Team Averages
Level 50
1,404 SR
1,409 Elo+
Jing Wei
Jing Wei
BBAKE8
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
Bizzleb54
Bacchus
Level 59
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Camazotz
Camazotz
HouseDude
Camazotz
Level 78
God Stats
3W - 8L
1,209 SR
Queue Stats
104W - 134L
1,420 Elo+
Party 1
Eset
Eset
ItsBigShane
Eset
Level 68
God Stats
0W - 3L
1,188 SR
Queue Stats
39W - 60L
1,389 Elo+
Party 1
King Arthur
King Arthur
StubbedToee
King Arthur
Level 28
God Stats
0W - 2L
1,417 SR
Queue Stats
6W - 10L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 21
11,733
559
7,561
19,279
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Sharengae
Medusa
20
17 / 3 / 6
13,988
666
23,319
14,463
9,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ZodiacBeast
Hercules
18
9 / 1 / 11
12,035
573
12,854
11,567
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
galifray
Scylla
19
6 / 5 / 12
12,637
602
14,924
12,407
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
vWaWa
Lancelot
16
4 / 6 / 6
11,248
536
11,752
18,645
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BBAKE8
Jing Wei
14
2 / 9 / 3
9,092
433
7,661
18,600
6,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Bizzleb54
Bacchus
12
1 / 6 / 3
8,087
385
5,038
13,052
14,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
HouseDude
Camazotz
17
12 / 5 / 3
11,645
555
19,325
27,653
13,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 4
9,135
435
7,947
16,042
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
StubbedToee
King Arthur
14
0 / 11 / 3
8,854
422
8,045
20,844
16,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
39
Kills
17
18
Deaths
39
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
Jing Wei
BBAKE8
Jing Wei
2
9
3
0.39
L
Bacchus
Bizzleb54
Bacchus
1
6
3
0.42
L
Camazotz
HouseDude
Camazotz
12
5
3
2.7
L
2
8
4
0.5
W
Medusa
Sharengae
Medusa
17
3
6
6.67
L
King Arthur
StubbedToee
King Arthur
0
11
3
0.14
W
Hercules
ZodiacBeast
Hercules
9
1
11
14.5
W
Scylla
galifray
Scylla
6
5
12
2.4
W
Lancelot
vWaWa
Lancelot
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,410
Damage
48,016
76,361
Taken
96,191
62,720
Mitigated
57,025
16,292
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,561
1,579
0
1,612
19,279
25,841
710
5,284
13,995
20,648
0
L
Jing Wei
BBAKE8
Jing Wei
7,661
5,179
0
1,368
18,600
6,291
1,128
4,230
14,255
0
52,973
L
Bacchus
Bizzleb54
Bacchus
5,038
601
313
558
13,052
14,816
336
5,303
7,622
25,219
0
L
Camazotz
HouseDude
Camazotz
19,325
7,152
0
14,463
27,653
13,625
0
4,700
22,722
0
90,857
L
7,947
618
251
1,310
16,042
6,188
0
5,876
9,887
63,350
0
W
Medusa
Sharengae
Medusa
23,319
15,472
0
5,402
14,463
9,442
6,969
3,276
11,187
0
126,915
L
King Arthur
StubbedToee
King Arthur
8,045
1,133
0
619
20,844
16,105
1,160
1,800
18,528
0
46,073
W
Hercules
ZodiacBeast
Hercules
12,854
3,067
0
3,594
11,567
12,784
1,528
794
10,773
0
56,007
W
Scylla
galifray
Scylla
14,924
1,149
0
1,856
12,407
5,257
1,183
2,971
9,436
93,752
0
W
Lancelot
vWaWa
Lancelot
11,752
2,282
0
3,828
18,645
9,396
996
1,769
16,876
0
73,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,641
Gold Earned
46,813
509
Minions Killed
405
0
Camps Cleared
0
2,086,051
Distance Traveled
1,827,719
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,733
559
22
1
0
407,417
2
L
Jing Wei
9,092
433
83
4
0
355,090
4
L
Bacchus
8,087
385
40
2
0
367,029
0
L
Camazotz
11,645
555
129
6
0
402,357
0
L
Eset
9,135
435
84
4
0
315,963
0
W
Medusa
13,988
666
147
7
0
406,640
2
L
King Arthur
8,854
422
69
3
0
387,280
0
W
Hercules
12,035
573
80
4
0
422,215
7
W
Scylla
12,637
602
148
7
0
404,492
5
W
Lancelot
11,248
536
112
5
0
445,287
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role