Player Matchup

Cernunnos
Cernunnos
B4L_DODOBUTTER
Cernunnos
Level 79
God Stats
2W - 2L
1,582 SR
Queue Stats
111W - 117L
1,478 Elo+
Solo
Merlin
Merlin
Cedrich
Merlin
Level 29
God Stats
10W - 22L
1,289 SR
Queue Stats
39W - 67L
1,313 Elo+
Solo
Artio
Artio
Daab0mb
Artio
Level 156
God Stats
40W - 24L
1,482 SR
Queue Stats
226W - 244L
1,361 Elo+
Solo
Bakasura
Bakasura
Zapflyerz
Bakasura
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Mulan
Mulan
devilzson69
Mulan
Level 97
God Stats
3W - 3L
1,632 SR
Queue Stats
7W - 13L
1,191 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,303 Elo+

VS

Team Averages
Level 38
1,443 SR
1,210 Elo+
Danzaburou
Danzaburou
JCorn3371
Danzaburou
Level 109
God Stats
8W - 3L
1,503 SR
Queue Stats
96W - 109L
1,326 Elo+
Solo
Ra
Ra
Nachoyjuanpi
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,006 Elo+
Party 1
Izanami
Izanami
ShinuTempest
Izanami
Level 12
God Stats
1W - 7L
1,212 SR
Queue Stats
1W - 8L
1,242 Elo+
Party 1
Zhong Kui
Zhong Kui
guitarra_tubular
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,225 Elo+
Party 1
Nox
Nox
orlandoeze12
Nox
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B4L_DODOBUTTER
Cernunnos
20
10 / 0 / 12
12,023
859
19,595
11,468
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Cedrich
Merlin
17
3 / 0 / 11
10,374
741
7,027
6,481
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
Daab0mb
Artio
18
3 / 0 / 14
11,063
790
7,804
13,455
18,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Zapflyerz
Bakasura
19
8 / 0 / 13
11,619
830
17,487
9,052
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 1 / 9
11,522
823
15,144
13,041
10,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JCorn3371
Danzaburou
15
0 / 4 / 1
8,877
634
6,892
15,266
6,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 11 / 0
9,413
672
5,648
19,848
7,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
ShinuTempest
Izanami
15
0 / 6 / 0
8,580
613
1,685
15,184
5,465
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
14
0 / 10 / 0
8,106
579
7,012
24,017
12,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 2 / 0
9,013
644
2,210
6,312
2,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
2
33
Kills
1
1
Deaths
33
59
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
B4L_DODOBUTTER
Cernunnos
10
0
12
16
W
Merlin
Cedrich
Merlin
3
0
11
8.5
W
Artio
Daab0mb
Artio
3
0
14
10
L
Danzaburou
JCorn3371
Danzaburou
0
4
1
0.13
L
1
11
0
0.09
L
Izanami
ShinuTempest
Izanami
0
6
0
0
W
Bakasura
Zapflyerz
Bakasura
8
0
13
14.5
W
9
1
9
13.5
L
Zhong Kui
0
10
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,057
Damage
23,447
53,497
Taken
80,627
42,361
Mitigated
34,854
20,782
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
B4L_DODOBUTTER
Cernunnos
19,595
10,110
0
4,771
11,468
5,805
4,337
3,875
7,593
0
70,566
W
Merlin
Cedrich
Merlin
7,027
278
750
1,861
6,481
3,052
1,018
2,958
3,523
32,522
0
W
Artio
Daab0mb
Artio
7,804
192
1,089
4,936
13,455
18,002
819
3,476
9,979
26,620
0
L
Danzaburou
JCorn3371
Danzaburou
6,892
1,968
0
4,082
15,266
6,749
0
3,631
11,097
0
29,645
L
5,648
362
114
479
19,848
7,316
34
1,800
17,129
36,528
0
L
Izanami
ShinuTempest
Izanami
1,685
933
0
494
15,184
5,465
836
290
13,909
0
27,560
W
Bakasura
Zapflyerz
Bakasura
17,487
10,830
0
3,106
9,052
4,539
887
2,686
6,366
0
39,446
W
15,144
1,329
0
4,269
13,041
10,963
3,001
1,875
11,166
107
39,156
L
Zhong Kui
7,012
550
0
2,394
24,017
12,429
541
6,585
16,132
14,282
0
L
2,210
177
0
0
6,312
2,895
468
2,053
3,828
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,601
Gold Earned
43,989
315
Minions Killed
227
0
Camps Cleared
0
1,463,153
Distance Traveled
1,177,388
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,023
859
82
6
0
271,618
1
W
Merlin
10,374
741
63
5
0
269,324
1
W
Artio
11,063
790
37
3
0
295,776
6
L
Danzaburou
8,877
634
37
3
0
237,897
4
L
Ra
9,413
672
66
5
0
218,203
0
L
Izanami
8,580
613
43
3
0
245,498
0
W
Bakasura
11,619
830
71
5
0
333,091
0
W
Mulan
11,522
823
62
4
0
293,344
0
L
Zhong Kui
8,106
579
16
1
0
245,476
0
L
Nox
9,013
644
65
5
0
230,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role