Player Matchup

Nox
Nox
OPZ KOVACH
Nox
Level 151
God Stats
136W - 127L
1,631 SR
Queue Stats
258W - 288L
1,616 Elo+
Solo
Serqet
Serqet
TheFinalZealot
Serqet
Level 160
God Stats
1W - 0L
1,467 SR
Queue Stats
40W - 33L
1,725 Elo+
Party 2
Khepri
Khepri
themeddlepiper
Khepri
Level 160
God Stats
2W - 0L
1,526 SR
Queue Stats
48W - 40L
1,730 Elo+
Party 2
Team Averages
Level 157
1,542 SR
1,690 Elo+

VS

Team Averages
Level 153
1,700 SR
1,714 Elo+
Merlin
Merlin
DGKMERCY
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Party 1
King Arthur
King Arthur
ObiJuan765
King Arthur
Level 149
God Stats
1W - 2L
1,827 SR
Queue Stats
54W - 20L
1,920 Elo+
Party 1
Lancelot
Lancelot
Petey569
Lancelot
Level 160
God Stats
1W - 2L
1,772 SR
Queue Stats
73W - 23L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
11,367
812
12,816
14,242
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 8
9,907
708
16,708
18,038
13,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 8
10,333
738
6,004
19,010
24,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DGKMERCY
Merlin
15
7 / 3 / 4
10,547
753
19,744
12,096
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ObiJuan765
King Arthur
14
3 / 4 / 7
9,558
683
9,273
18,110
17,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Petey569
Lancelot
14
2 / 4 / 3
9,346
668
12,926
14,743
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
10
Kills
12
12
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DGKMERCY
Merlin
7
3
4
3
W
7
3
4
3
L
King Arthur
ObiJuan765
King Arthur
3
4
7
1.63
L
Lancelot
Petey569
Lancelot
2
4
3
0.88
W
2
6
8
1
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
41,943
51,290
Taken
44,949
46,370
Mitigated
28,655
13,672
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DGKMERCY
Merlin
19,744
1,189
0
1,320
12,096
4,899
99
4,697
6,748
60,883
0
W
12,816
1,059
0
4,653
14,242
8,047
1,235
4,695
9,547
51,412
0
L
King Arthur
ObiJuan765
King Arthur
9,273
1,906
0
980
18,110
17,413
0
7,969
9,386
0
24,127
L
Lancelot
Petey569
Lancelot
12,926
2,687
0
500
14,743
6,343
776
6,485
7,764
0
37,597
W
16,708
4,902
0
5,579
18,038
13,504
1,619
8,285
9,753
0
28,484
W
6,004
1,324
653
2,787
19,010
24,819
448
7,040
11,970
19,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
29,451
147
Minions Killed
165
4
Camps Cleared
8
789,436
Distance Traveled
759,167
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,547
753
75
5
5
252,320
3
W
Nox
11,367
812
104
7
2
277,656
4
L
King Arthur
9,558
683
37
3
2
242,926
0
L
Lancelot
9,346
668
53
4
1
263,921
5
W
Serqet
9,907
708
31
2
2
255,829
4
W
Khepri
10,333
738
12
1
0
255,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role