Player Matchup

Da Ji
Da Ji
Andermaner
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,522 Elo+
Party 1
Persephone
Persephone
REDMERMAID907
Persephone
Level 156
God Stats
17W - 19L
1,457 SR
Queue Stats
67W - 57L
1,490 Elo+
Party 1
Chaac
Chaac
XxEcstasy303xX
Chaac
Level 107
God Stats
13W - 6L
1,624 SR
Queue Stats
56W - 37L
1,538 Elo+
Party 1
Team Averages
Level 140
1,527 SR
1,517 Elo+

VS

Team Averages
Level 82
1,390 SR
1,199 Elo+
Ah Muzen Cab
Ah Muzen Cab
Foe5 Trap
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 478L
1,432 Elo+
Solo
Neith
Neith
Stealth7677
Neith
Level 53
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 20L
1,068 Elo+
Party 2
Xbalanque
Xbalanque
webberO14
Xbalanque
Level 34
God Stats
2W - 3L
1,356 SR
Queue Stats
2W - 12L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 0 / 3
7,533
685
3,642
8,557
8,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
REDMERMAID907
Persephone
12
0 / 0 / 6
7,999
727
6,598
6,245
2,218
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 1
8,419
765
16,070
12,757
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Foe5 Trap
Ah Muzen Cab
12
0 / 2 / 0
6,761
615
5,931
8,694
3,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
6,409
583
4,425
7,362
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
webberO14
Xbalanque
10
0 / 2 / 0
6,597
600
8,187
15,074
5,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
0
3
2.5
L
Ah Muzen Cab
Foe5 Trap
Ah Muzen Cab
0
2
0
0
W
Persephone
REDMERMAID907
Persephone
0
0
6
3
L
0
2
0
0
W
5
0
1
5.5
L
Xbalanque
webberO14
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,310
Damage
18,543
27,559
Taken
31,130
20,464
Mitigated
11,914
7,592
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,642
569
45
665
8,557
8,942
562
489
8,068
0
11,708
L
Ah Muzen Cab
Foe5 Trap
Ah Muzen Cab
5,931
3,196
0
2,161
8,694
3,531
0
1,758
6,665
0
24,142
W
Persephone
REDMERMAID907
Persephone
6,598
574
0
992
6,245
2,218
939
0
6,245
35,211
0
L
4,425
1,484
0
901
7,362
3,033
0
1,821
5,249
0
12,517
W
16,070
2,383
0
5,890
12,757
9,304
0
465
12,292
0
30,167
L
Xbalanque
webberO14
Xbalanque
8,187
3,479
0
3,765
15,074
5,350
0
3,198
11,148
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
19,767
136
Minions Killed
99
4
Camps Cleared
5
651,680
Distance Traveled
606,693
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,533
685
25
2
1
212,001
2
L
Ah Muzen Cab
6,761
615
51
5
2
199,478
1
W
Persephone
7,999
727
76
7
0
204,676
2
L
Neith
6,409
583
21
2
0
190,312
2
W
Chaac
8,419
765
35
3
3
235,003
0
L
Xbalanque
6,597
600
27
2
3
216,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role