Player Matchup

Heimdallr
Heimdallr
Gold III
Dasquinty
Heimdallr
Gold III
Level 155
God Stats
1W - 1L
1,338 SR
Queue Stats
114W - 106L
1,447 MMR
Solo
The Morrigan
The Morrigan
Gold II
Mafurrie
The Morrigan
Gold II
Level 121
God Stats
17W - 11L
1,638 SR
Queue Stats
75W - 67L
1,618 MMR
Party 1
Bellona
Bellona
Gold I
Uma no ashi
Bellona
Gold I
Level 158
God Stats
7W - 9L
1,716 SR
Queue Stats
41W - 41L
1,453 MMR
Solo
Ymir
Ymir
Gold IV
XX_Maestro_E
Ymir
Gold IV
Level 106
God Stats
3W - 5L
1,460 SR
Queue Stats
43W - 42L
1,369 MMR
Party 1
Awilix
Awilix
Gold V
goBACKtodaLOBBY
Awilix
Gold V
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
81W - 78L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,530 SR
1,472 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,591 SR
1,455 MMR
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze V
Capiswhack7253
Mulan
Bronze V
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Hera
Hera
Gold IV
Lou232256
Hera
Gold IV
Level 147
God Stats
1W - 3L
1,757 SR
Queue Stats
419W - 428L
1,439 MMR
Solo
Hou Yi
Hou Yi
Gold V
Teshilla
Hou Yi
Gold V
Level 87
God Stats
0W - 3L
1,398 SR
Queue Stats
39W - 46L
1,427 MMR
Solo
Fenrir
Fenrir
Bronze V
UnwilledPluto35
Fenrir
Bronze V
Level 109
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 5L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dasquinty
Heimdallr
12
0 / 1 / 1
7,031
502
3,741
7,124
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Mafurrie
The Morrigan
13
5 / 1 / 8
8,336
595
6,496
5,488
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Uma no ashi
Bellona
13
3 / 2 / 0
8,011
572
4,228
10,875
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 0 / 3
6,886
492
3,669
11,539
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 1 / 6
8,886
635
11,097
10,494
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HadesCliodhnaArachneBaron Samedi

VS

Bans
KaliAh Muzen CabIzanamiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 1
5,881
420
3,939
10,045
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,725
409
3,987
7,424
3,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
1 / 7 / 0
6,282
449
4,668
9,619
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Teshilla
Hou Yi
12
1 / 0 / 0
6,644
475
4,851
6,686
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
2 / 6 / 0
5,924
423
4,291
10,167
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
4
5
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
0
2
0
0
W
Heimdallr
Dasquinty
Heimdallr
0
1
1
0.5
L
Hera
1
7
0
0.14
W
The Morrigan
Mafurrie
The Morrigan
5
1
8
9
L
Hou Yi
Teshilla
Hou Yi
1
0
0
1
W
Bellona
Uma no ashi
Bellona
3
2
0
1.5
L
2
6
0
0.33
W
0
0
3
1.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
21,736
45,520
Taken
43,941
28,076
Mitigated
19,267
15,447
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,939
606
0
2,447
10,045
7,136
0
2,558
7,443
16,460
0
L
3,987
594
0
1,637
7,424
3,098
0
685
6,695
0
27,498
W
Heimdallr
Dasquinty
Heimdallr
3,741
2,262
0
4,200
7,124
2,846
89
806
6,318
0
58,868
L
Hera
4,668
1,189
0
730
9,619
2,957
0
2,230
7,269
50,071
0
W
The Morrigan
Mafurrie
The Morrigan
6,496
1,887
0
2,250
5,488
2,155
1,847
1,475
4,013
44,628
4,198
L
Hou Yi
Teshilla
Hou Yi
4,851
2,774
0
3,424
6,686
2,706
0
885
5,801
0
56,658
W
Bellona
Uma no ashi
Bellona
4,228
1,603
175
5,155
10,875
9,717
1,747
758
10,117
0
51,010
L
4,291
686
0
1,950
10,167
3,370
0
1,198
8,861
0
22,026
W
3,669
784
263
2,667
11,539
9,028
145
3,041
8,498
36,844
0
W
11,097
6,020
0
737
10,494
4,330
0
2,527
7,967
0
66,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
30,456
457
Minions Killed
276
0
Camps Cleared
0
1,282,762
Distance Traveled
1,059,570
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,881
420
7
1
0
252,248
5
L
Mulan
5,725
409
56
4
0
145,102
1
W
Heimdallr
7,031
502
102
7
0
209,084
3
L
Hera
6,282
449
79
6
0
230,288
3
W
The Morrigan
8,336
595
92
7
0
262,029
3
L
Hou Yi
6,644
475
101
7
0
221,961
4
W
Bellona
8,011
572
121
9
0
245,775
2
L
Fenrir
5,924
423
33
2
0
209,971
0
W
Ymir
6,886
492
52
4
0
256,871
2
W
Awilix
8,886
635
90
6
0
309,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role