Player Matchup

Bellona
Bellona
Freddy0312
Bellona
Level 126
God Stats
49W - 31L
1,649 SR
Queue Stats
241W - 239L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
SD209_Leme
Sun Wukong
Level 128
God Stats
26W - 17L
1,663 SR
Queue Stats
114W - 104L
1,513 Elo+
Solo
Xbalanque
Xbalanque
cynnicist
Xbalanque
Level 80
God Stats
8W - 14L
1,433 SR
Queue Stats
112W - 129L
1,437 Elo+
Party 1
Freya
Freya
katerina_1997
Freya
Level 107
God Stats
10W - 4L
1,570 SR
Queue Stats
206W - 200L
1,465 Elo+
Party 1
Anhur
Anhur
xSlash5x
Anhur
Level 119
God Stats
22W - 32L
1,452 SR
Queue Stats
578W - 606L
1,450 Elo+
Party 2
Team Averages
Level 112
1,553 SR
1,481 Elo+

VS

Team Averages
Level 107
1,588 SR
1,487 Elo+
Mulan
Mulan
Civ90-VCG
Mulan
Level 123
God Stats
5W - 1L
1,921 SR
Queue Stats
189W - 191L
1,558 Elo+
Party 4
Anhur
Anhur
Marinedion1
Anhur
Level 103
God Stats
2W - 7L
1,563 SR
Queue Stats
457W - 439L
1,500 Elo+
Solo
Fenrir
Fenrir
OCDDiStRaCtIoN
Fenrir
Level 129
God Stats
1W - 2L
1,511 SR
Queue Stats
73W - 74L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
ZoomieSaiko
Baron Samedi
Level 69
God Stats
4W - 3L
1,620 SR
Queue Stats
41W - 45L
1,492 Elo+
Party 4
Sylvanus
Sylvanus
ljtdeadeye
Sylvanus
Level 109
God Stats
1W - 5L
1,325 SR
Queue Stats
242W - 239L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freddy0312
Bellona
20
7 / 1 / 8
13,761
491
28,850
31,498
34,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
SD209_Leme
Sun Wukong
19
4 / 1 / 17
12,255
438
17,972
31,354
36,167
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
cynnicist
Xbalanque
20
5 / 2 / 9
13,453
480
27,169
23,164
10,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 3 / 11
14,161
506
31,331
25,776
11,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xSlash5x
Anhur
20
7 / 3 / 7
13,851
495
14,505
23,522
10,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Civ90-VCG
Mulan
20
3 / 9 / 3
12,984
464
20,956
37,092
25,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 2
11,839
423
11,375
20,487
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 2 / 2
14,335
512
16,170
32,377
36,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ZoomieSaiko
Baron Samedi
17
3 / 11 / 5
12,037
430
21,856
30,078
18,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ljtdeadeye
Sylvanus
15
2 / 5 / 6
11,253
402
12,298
28,838
40,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
33
Kills
10
10
Deaths
33
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
Civ90-VCG
Mulan
3
9
3
0.5
W
Bellona
Freddy0312
Bellona
7
1
8
11
L
1
6
2
0.33
L
1
2
2
1
W
Sun Wukong
SD209_Leme
Sun Wukong
4
1
17
12.5
L
Baron Samedi
ZoomieSaiko
Baron Samedi
3
11
5
0.5
W
Xbalanque
cynnicist
Xbalanque
5
2
9
4.75
W
10
3
11
5.17
L
Sylvanus
ljtdeadeye
Sylvanus
2
5
6
1
W
Anhur
xSlash5x
Anhur
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,827
Damage
82,655
135,314
Taken
148,872
103,162
Mitigated
129,887
49,252
Healing
47,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Civ90-VCG
Mulan
20,956
1,355
0
14,644
37,092
25,951
0
9,446
27,646
0
126,958
W
Bellona
Freddy0312
Bellona
28,850
12,693
0
9,409
31,498
34,686
416
5,278
26,220
0
106,144
L
11,375
5,432
0
2,332
20,487
7,500
835
368
20,119
0
72,512
L
16,170
3,422
0
15,796
32,377
36,851
2,670
3,212
29,165
0
127,188
W
Sun Wukong
SD209_Leme
Sun Wukong
17,972
3,258
348
10,592
31,354
36,167
121
9,181
22,093
707
69,418
L
Baron Samedi
ZoomieSaiko
Baron Samedi
21,856
910
1,160
4,177
30,078
18,944
147
10,124
19,954
74,652
0
W
Xbalanque
cynnicist
Xbalanque
27,169
7,126
0
9,952
23,164
10,405
1,356
8,732
14,432
0
128,535
W
31,331
9,970
0
8,861
25,776
11,619
0
6,567
18,931
137,725
0
L
Sylvanus
ljtdeadeye
Sylvanus
12,298
1,682
2,072
7,219
28,838
40,641
330
8,852
19,986
34,424
0
W
Anhur
xSlash5x
Anhur
14,505
4,012
0
10,090
23,522
10,285
3,411
5,389
18,053
0
122,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,481
Gold Earned
62,448
725
Minions Killed
648
0
Camps Cleared
0
2,644,134
Distance Traveled
2,385,781
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,984
464
165
6
0
501,056
9
W
Bellona
13,761
491
166
6
0
551,658
6
L
Anhur
11,839
423
128
5
0
434,057
0
L
Fenrir
14,335
512
224
8
0
546,165
6
W
Sun Wukong
12,255
438
56
2
0
529,858
4
L
Baron Samedi
12,037
430
92
3
0
447,598
3
W
Xbalanque
13,453
480
175
6
0
548,665
1
W
Freya
14,161
506
150
5
0
533,299
3
L
Sylvanus
11,253
402
39
1
0
456,905
1
W
Anhur
13,851
495
178
6
0
480,654
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role