Player Matchup

Fenrir
Fenrir
FABDISKO
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 134L
1,431 Elo+
Solo
Chiron
Chiron
Seanv3514
Chiron
Level 152
God Stats
0W - 1L
1,235 SR
Queue Stats
14W - 11L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
St3v3nv27
Baron Samedi
Level 78
God Stats
31W - 22L
1,496 SR
Queue Stats
208W - 238L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Stevenv90
Cthulhu
Level 65
God Stats
11W - 26L
1,316 SR
Queue Stats
112W - 164L
1,343 Elo+
Party 2
The Morrigan
The Morrigan
Stinkyfeet0305
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,409 SR
1,455 Elo+

VS

Team Averages
Level 92
1,454 SR
1,474 Elo+
Artio
Artio
FlameWink
Artio
Level 83
God Stats
11W - 6L
1,482 SR
Queue Stats
24W - 17L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
IllSamuraiKav
Ne Zha
Level 118
God Stats
1W - 1L
1,316 SR
Queue Stats
52W - 51L
1,389 Elo+
Solo
Charybdis
Charybdis
Rank10Trash
Charybdis
Level 65
God Stats
1W - 6L
1,104 SR
Queue Stats
82W - 114L
1,349 Elo+
Party 3
Chang'e
Chang'e
TheAssassinMark1
Chang'e
Level 86
God Stats
3W - 0L
1,723 SR
Queue Stats
99W - 129L
1,356 Elo+
Party 3
Shiva
Shiva
wayflare
Shiva
Level 109
God Stats
3W - 0L
1,647 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FABDISKO
Fenrir
15
1 / 6 / 5
9,243
660
11,492
20,205
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Seanv3514
Chiron
18
8 / 5 / 6
10,696
764
19,737
19,556
8,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
St3v3nv27
Baron Samedi
16
3 / 7 / 9
9,627
688
12,540
17,108
9,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Stevenv90
Cthulhu
15
2 / 5 / 6
8,907
636
10,054
17,911
20,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Stinkyfeet0305
The Morrigan
15
0 / 5 / 11
8,979
641
3,895
11,945
4,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FlameWink
Artio
16
4 / 2 / 14
10,736
767
8,415
20,950
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
8 / 4 / 8
10,968
783
17,016
12,187
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Rank10Trash
Charybdis
18
6 / 3 / 15
10,939
781
12,737
14,500
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 6 / 12
10,275
734
17,245
18,345
7,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
wayflare
Shiva
17
4 / 3 / 17
10,408
743
21,268
21,370
16,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
14
Kills
28
28
Deaths
18
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FABDISKO
Fenrir
1
6
5
0.58
W
Artio
FlameWink
Artio
4
2
14
5.5
W
8
4
8
3
W
Charybdis
Rank10Trash
Charybdis
6
3
15
4.5
L
Chiron
Seanv3514
Chiron
8
5
6
2.2
L
Baron Samedi
St3v3nv27
Baron Samedi
3
7
9
1.07
L
Cthulhu
Stevenv90
Cthulhu
2
5
6
1
L
The Morrigan
Stinkyfeet0305
The Morrigan
0
5
11
1.1
W
6
6
12
2
W
Shiva
wayflare
Shiva
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,718
Damage
76,681
86,725
Taken
87,352
52,068
Mitigated
61,022
13,979
Healing
34,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FABDISKO
Fenrir
11,492
2,339
0
626
20,205
8,755
0
7,924
12,281
0
23,727
W
Artio
FlameWink
Artio
8,415
459
5,796
7,162
20,950
25,393
422
6,300
14,350
16,961
0
W
17,016
3,400
0
2,298
12,187
5,223
206
2,829
9,327
0
45,606
W
Charybdis
Rank10Trash
Charybdis
12,737
5,362
0
2,958
14,500
6,460
687
3,550
10,768
0
44,960
L
Chiron
Seanv3514
Chiron
19,737
5,859
1,356
5,777
19,556
8,441
0
6,475
13,081
0
48,142
L
Baron Samedi
St3v3nv27
Baron Samedi
12,540
595
2,049
3,145
17,108
9,481
208
2,740
14,368
32,168
0
L
Cthulhu
Stevenv90
Cthulhu
10,054
534
118
858
17,911
20,569
0
5,374
12,537
19,443
0
L
The Morrigan
Stinkyfeet0305
The Morrigan
3,895
923
0
50
11,945
4,822
0
3,147
8,798
8,740
382
W
17,245
2,085
4,985
4,681
18,345
7,263
112
4,921
13,216
37,120
0
W
Shiva
wayflare
Shiva
21,268
2,722
1,233
4,982
21,370
16,683
664
7,554
13,584
0
38,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
53,326
176
Minions Killed
211
0
Camps Cleared
0
1,262,936
Distance Traveled
1,419,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,243
660
28
2
0
271,194
0
W
Artio
10,736
767
16
1
0
290,241
0
W
Ne Zha
10,968
783
64
5
0
312,229
1
W
Charybdis
10,939
781
49
4
0
254,625
1
L
Chiron
10,696
764
69
5
0
254,314
1
L
Baron Samedi
9,627
688
39
3
0
241,884
2
L
Cthulhu
8,907
636
27
2
0
257,421
0
L
The Morrigan
8,979
641
13
1
0
238,123
0
W
Chang'e
10,275
734
43
3
0
256,537
0
W
Shiva
10,408
743
39
3
0
306,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role