Player Matchup

Izanami
Izanami
Asterlux
Izanami
Level 46
God Stats
3W - 3L
1,537 SR
Queue Stats
48W - 59L
1,500 Elo+
Party 2
Bellona
Bellona
AyeitsAllen
Bellona
Level 86
God Stats
1W - 1L
1,429 SR
Queue Stats
26W - 17L
1,432 Elo+
Party 2
Cerberus
Cerberus
BeadiestLion140
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,565 Elo+
Party 2
Vulcan
Vulcan
King x Slexer
Vulcan
Level 71
God Stats
2W - 1L
1,582 SR
Queue Stats
19W - 14L
1,553 Elo+
Party 2
Arachne
Arachne
SmarthL
Arachne
Level 122
God Stats
16W - 16L
1,595 SR
Queue Stats
253W - 240L
1,498 Elo+
Party 2
Team Averages
Level 69
1,529 SR
1,510 Elo+

VS

Team Averages
Level 81
1,702 SR
1,563 Elo+
Baron Samedi
Baron Samedi
BLZFlyX
Baron Samedi
Level 118
God Stats
7W - 6L
1,753 SR
Queue Stats
347W - 347L
1,385 Elo+
Solo
Medusa
Medusa
LadyYab
Medusa
Level 121
God Stats
18W - 7L
1,517 SR
Queue Stats
166W - 94L
1,241 Elo+
Party 1
Kuzenbo
Kuzenbo
MajinPradeje
Kuzenbo
Level 17
God Stats
12W - 3L
1,753 SR
Queue Stats
135W - 12L
1,936 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TTVSonPradeje
Kumbhakarna
Level 120
God Stats
1W - 0L
1,849 SR
Queue Stats
214W - 52L
1,750 Elo+
Party 1
Loki
Loki
TtvBòcasFinest
Loki
Level 28
God Stats
2W - 0L
1,639 SR
Queue Stats
22W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asterlux
Izanami
16
0 / 5 / 1
9,982
454
6,143
17,431
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AyeitsAllen
Bellona
13
0 / 4 / 1
8,944
407
8,940
21,508
19,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
11
0 / 9 / 5
8,543
388
8,592
24,132
15,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 0
10,370
471
12,190
11,561
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SmarthL
Arachne
15
1 / 5 / 2
10,057
457
9,508
21,476
9,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLZFlyX
Baron Samedi
17
4 / 5 / 5
10,898
495
9,099
15,292
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
LadyYab
Medusa
17
2 / 0 / 8
10,984
499
9,561
11,649
4,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
MajinPradeje
Kuzenbo
17
8 / 0 / 11
11,864
539
15,752
16,667
23,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
TTVSonPradeje
Kumbhakarna
20
6 / 0 / 5
12,588
572
19,212
16,300
9,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 5
12,329
560
15,508
18,092
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
27
27
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asterlux
Izanami
0
5
1
0.1
L
Bellona
AyeitsAllen
Bellona
0
4
1
0.13
W
Baron Samedi
BLZFlyX
Baron Samedi
4
5
5
1.3
L
Cerberus
0
9
5
0.28
L
6
4
0
1.5
W
Medusa
LadyYab
Medusa
2
0
8
6
W
Kuzenbo
MajinPradeje
Kuzenbo
8
0
11
13.5
L
Arachne
SmarthL
Arachne
1
5
2
0.4
W
Kumbhakarna
TTVSonPradeje
Kumbhakarna
6
0
5
8.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
69,132
96,108
Taken
78,000
57,417
Mitigated
55,467
20,900
Healing
24,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asterlux
Izanami
6,143
2,322
0
4,432
17,431
7,542
0
7,958
9,473
0
89,752
L
Bellona
AyeitsAllen
Bellona
8,940
3,330
0
2,824
21,508
19,774
866
13,794
7,714
0
56,206
W
Baron Samedi
BLZFlyX
Baron Samedi
9,099
1,071
1,226
3,242
15,292
8,623
966
8,900
6,392
80,279
0
L
Cerberus
8,592
274
1,193
6,550
24,132
15,191
0
7,371
16,761
46,076
0
L
12,190
3,280
0
264
11,561
5,517
636
9,093
2,468
75,790
0
W
Medusa
LadyYab
Medusa
9,561
4,753
0
2,479
11,649
4,960
3,586
1,646
10,003
0
94,111
W
Kuzenbo
MajinPradeje
Kuzenbo
15,752
5,841
0
3,470
16,667
23,693
149
5,571
11,096
53,286
0
L
Arachne
SmarthL
Arachne
9,508
5,597
0
5,637
21,476
9,393
0
5,847
15,629
0
90,790
W
Kumbhakarna
TTVSonPradeje
Kumbhakarna
19,212
3,754
0
5,091
16,300
9,267
0
1,686
13,408
110,204
0
W
15,508
5,443
0
9,237
18,092
8,924
0
2,979
15,113
0
133,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
58,663
600
Minions Killed
709
0
Camps Cleared
0
2,011,347
Distance Traveled
2,061,429
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,982
454
146
7
0
382,789
7
L
Bellona
8,944
407
100
5
0
390,522
3
W
Baron Samedi
10,898
495
130
6
0
343,872
1
L
Cerberus
8,543
388
125
6
0
361,240
0
L
Vulcan
10,370
471
116
5
0
403,564
2
W
Medusa
10,984
499
157
7
0
412,578
1
W
Kuzenbo
11,864
539
52
2
0
401,505
3
L
Arachne
10,057
457
113
5
0
473,232
3
W
Kumbhakarna
12,588
572
179
8
0
438,536
1
W
Loki
12,329
560
191
9
0
464,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role